Player Matchup

Ymir
Ymir
Platinum V
AjaXx240
Ymir
Platinum V
Level 83
God Stats
1W - 3L
1,435 SR
Queue Stats
227W - 220L
1,666 MMR
Solo
Anhur
Anhur
Gold IV
BeThatGuyWho
Anhur
Gold IV
Level 151
God Stats
1W - 1L
1,307 SR
Queue Stats
42W - 36L
1,681 MMR
Solo
Amaterasu
Amaterasu
Platinum V
Darkxtalents
Amaterasu
Platinum V
Level 149
God Stats
1W - 1L
1,413 SR
Queue Stats
441W - 440L
1,664 MMR
Solo
Thoth
Thoth
Gold II
Jwatt
Thoth
Gold II
Level 139
God Stats
13W - 21L
1,464 SR
Queue Stats
166W - 160L
1,687 MMR
Solo
Loki
Loki
Platinum IV
Meetyboy
Loki
Platinum IV
Level 154
God Stats
5W - 7L
1,206 SR
Queue Stats
202W - 209L
1,655 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 135
1,365 SR
1,671 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 140
1,585 SR
1,670 MMR
Bakasura
Bakasura
Gold IV
AizenMP
Bakasura
Gold IV
Level 109
God Stats
3W - 0L
1,713 SR
Queue Stats
43W - 49L
1,494 MMR
Party 1
Ra
Ra
Gold II
Jbetanch
Ra
Gold II
Level 140
God Stats
3W - 3L
1,522 SR
Queue Stats
21W - 16L
1,815 MMR
Party 1
Bacchus
Bacchus
Platinum V
Unraveled___
Bacchus
Platinum V
Level 158
God Stats
67W - 56L
1,610 SR
Queue Stats
732W - 734L
1,685 MMR
Solo
Skadi
Skadi
Platinum III
bloodymist23
Skadi
Platinum III
Level 136
God Stats
24W - 14L
1,581 SR
Queue Stats
218W - 218L
1,685 MMR
Solo
Osiris
Osiris
Platinum V
ostrovskybison1
Osiris
Platinum V
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 59L
1,673 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
0 / 4 / 1
5,741
442
2,397
9,153
6,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 3 / 0
6,237
480
4,862
8,438
3,148
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Darkxtalents
Amaterasu
14
1 / 0 / 1
8,480
652
8,864
12,598
12,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thoth
Jwatt
Thoth
14
3 / 3 / 2
7,820
602
8,634
7,200
2,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Loki
12
3 / 3 / 3
7,421
571
7,391
9,519
3,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
AwilixAthenaSurtr

VS

Bans
JanusMaman BrigitteArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AizenMP
Bakasura
13
8 / 2 / 1
7,867
605
8,248
12,414
4,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 3 / 5
6,399
492
3,452
7,676
3,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Unraveled___
Bacchus
11
0 / 0 / 9
6,548
504
4,856
8,763
6,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
5 / 0 / 2
7,310
562
8,764
6,689
1,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
0 / 2 / 0
7,109
547
7,420
14,647
16,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
7
Kills
13
13
Deaths
7
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bakasura
AizenMP
Bakasura
8
2
1
4.25
L
Ymir
0
4
1
0.13
L
0
3
0
0
L
Amaterasu
Darkxtalents
Amaterasu
1
0
1
1.5
W
0
3
5
0.83
L
Thoth
Jwatt
Thoth
3
3
2
1.33
L
Loki
3
3
3
1.5
W
Bacchus
Unraveled___
Bacchus
0
0
9
4.5
W
5
0
2
6
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,148
Damage
32,740
46,908
Taken
50,189
27,924
Mitigated
33,094
17,593
Healing
17,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
AizenMP
Bakasura
8,248
5,328
0
3,933
12,414
4,852
0
3,007
9,407
0
52,498
L
Ymir
2,397
348
0
1,395
9,153
6,717
0
2,684
5,901
19,912
0
L
4,862
3,055
0
2,453
8,438
3,148
0
1,772
6,596
0
46,504
L
Amaterasu
Darkxtalents
Amaterasu
8,864
5,330
0
8,803
12,598
12,257
0
56
12,402
0
70,021
W
3,452
177
826
2,202
7,676
3,009
0
4,292
3,384
42,692
0
L
Thoth
Jwatt
Thoth
8,634
311
0
1,177
7,200
2,454
0
1,952
4,873
62,883
0
L
Loki
7,391
871
0
3,765
9,519
3,348
0
1,844
6,902
0
51,293
W
Bacchus
Unraveled___
Bacchus
4,856
995
0
3,182
8,763
6,806
0
2,144
6,619
12,975
0
W
8,764
3,984
0
1,462
6,689
1,885
512
1,557
5,132
0
55,531
W
7,420
3,587
0
6,266
14,647
16,542
0
31
14,616
0
58,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,699
Gold Earned
35,233
427
Minions Killed
395
0
Camps Cleared
0
1,265,932
Distance Traveled
1,350,115
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,867
605
93
7
0
319,709
0
L
Ymir
5,741
442
19
1
0
233,853
6
L
Anhur
6,237
480
87
7
0
241,975
1
L
Amaterasu
8,480
652
129
10
0
272,171
3
W
Ra
6,399
492
71
5
0
268,725
4
L
Thoth
7,820
602
115
9
0
247,450
1
L
Loki
7,421
571
77
6
0
270,483
1
W
Bacchus
6,548
504
13
1
0
254,851
6
W
Skadi
7,310
562
98
8
0
252,754
3
W
Osiris
7,109
547
120
9
0
254,076
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role