Player Matchup

Danzaburou
Danzaburou
ImSkiez
Danzaburou
Level 40
God Stats
5W - 0L
1,726 SR
Queue Stats
16W - 4L
1,703 Elo+
Party 3
Sol
Sol
ItsyBitsyAce666
Sol
Level 106
God Stats
3W - 1L
1,742 SR
Queue Stats
167W - 157L
1,554 Elo+
Solo
Athena
Athena
MZZinky
Athena
Level 103
God Stats
12W - 12L
1,548 SR
Queue Stats
59W - 47L
1,527 Elo+
Party 3
Camazotz
Camazotz
Parkshon
Camazotz
Level 98
God Stats
4W - 2L
1,530 SR
Queue Stats
11W - 14L
1,551 Elo+
Solo
Zhong Kui
Zhong Kui
jakebot
Zhong Kui
Level 149
God Stats
1W - 1L
1,621 SR
Queue Stats
186W - 166L
1,538 Elo+
Party 3
Team Averages
Level 99
1,633 SR
1,575 Elo+

VS

Team Averages
Level 85
1,510 SR
1,461 Elo+
Maui
Maui
 
Maui
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
ReAgain_
Danzaburou
Level 84
God Stats
2W - 3L
1,549 SR
Queue Stats
157W - 159L
1,506 Elo+
Party 1
Amaterasu
Amaterasu
RealLogic
Amaterasu
Level 41
God Stats
3W - 5L
1,500 SR
Queue Stats
30W - 41L
1,447 Elo+
Solo
Aphrodite
Aphrodite
SoreHaIo
Aphrodite
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 42L
1,380 Elo+
Party 2
Lancelot
Lancelot
gripitx
Lancelot
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 162L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ImSkiez
Danzaburou
9
0 / 1 / 0
5,272
527
1,810
3,805
1,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 1 / 3
6,487
649
7,181
8,370
2,288
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Athena
MZZinky
Athena
9
1 / 0 / 4
5,608
561
2,012
5,268
3,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Camazotz
Parkshon
Camazotz
12
6 / 1 / 1
6,821
682
5,653
9,721
3,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Zhong Kui
jakebot
Zhong Kui
11
5 / 1 / 4
6,870
687
7,131
5,004
3,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
9
2 / 0 / 0
5,595
560
1,385
4,476
3,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
ReAgain_
Danzaburou
9
0 / 3 / 1
5,244
524
2,919
6,673
2,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
RealLogic
Amaterasu
10
1 / 1 / 0
5,791
579
4,459
10,719
9,112
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
SoreHaIo
Aphrodite
8
0 / 4 / 1
5,118
512
1,463
5,450
1,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
gripitx
Lancelot
10
1 / 4 / 0
5,615
562
5,336
10,199
3,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
12
Kills
4
4
Deaths
12
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
2
0
0
2
W
Danzaburou
ImSkiez
Danzaburou
0
1
0
0
W
0
1
3
1.5
W
Athena
MZZinky
Athena
1
0
4
3
W
Camazotz
Parkshon
Camazotz
6
1
1
6.5
L
Danzaburou
ReAgain_
Danzaburou
0
3
1
0.17
L
Amaterasu
RealLogic
Amaterasu
1
1
0
1
L
Aphrodite
SoreHaIo
Aphrodite
0
4
1
0.13
L
Lancelot
gripitx
Lancelot
1
4
0
0.25
W
Zhong Kui
jakebot
Zhong Kui
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,787
Damage
15,562
32,168
Taken
37,517
13,717
Mitigated
20,088
15,815
Healing
9,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
1,385
181
0
1,571
4,476
3,381
0
2,089
2,387
11,912
0
W
Danzaburou
ImSkiez
Danzaburou
1,810
794
0
979
3,805
1,310
0
542
3,263
0
33,598
W
7,181
3,231
0
4,728
8,370
2,288
0
0
8,370
47,329
1,801
W
Athena
MZZinky
Athena
2,012
435
0
1,778
5,268
3,372
0
788
4,480
14,876
0
W
Camazotz
Parkshon
Camazotz
5,653
2,249
0
6,767
9,721
3,423
0
578
9,143
0
45,906
L
Danzaburou
ReAgain_
Danzaburou
2,919
891
0
2,077
6,673
2,268
0
2,298
4,375
0
33,321
L
Amaterasu
RealLogic
Amaterasu
4,459
2,106
0
3,729
10,719
9,112
0
6,826
3,893
0
38,497
L
Aphrodite
SoreHaIo
Aphrodite
1,463
36
216
1,455
5,450
1,833
0
2,999
2,451
27,050
0
L
Lancelot
gripitx
Lancelot
5,336
1,683
0
723
10,199
3,494
0
1,998
8,201
0
47,056
W
Zhong Kui
jakebot
Zhong Kui
7,131
831
0
1,563
5,004
3,324
71
940
4,064
38,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,058
Gold Earned
27,363
311
Minions Killed
272
0
Camps Cleared
0
1,098,968
Distance Traveled
1,077,745
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
5,595
560
22
2
0
219,607
0
W
Danzaburou
5,272
527
54
5
0
187,100
0
W
Sol
6,487
649
83
8
0
200,777
0
W
Athena
5,608
561
25
3
0
232,154
2
W
Camazotz
6,821
682
77
8
0
261,445
1
L
Danzaburou
5,244
524
60
6
0
193,578
0
L
Amaterasu
5,791
579
74
7
0
219,822
0
L
Aphrodite
5,118
512
51
5
0
187,090
2
L
Lancelot
5,615
562
65
7
0
257,648
0
W
Zhong Kui
6,870
687
72
7
0
217,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role