Player Matchup

Sobek
Sobek
FMJ573
Sobek
Level 139
God Stats
0W - 2L
1,144 SR
Queue Stats
177W - 239L
1,319 Elo+
Party 1
Nemesis
Nemesis
Slad3ban3
Nemesis
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 213L
1,347 Elo+
Party 1
Hercules
Hercules
drakusnier
Hercules
Level 127
God Stats
7W - 8L
1,559 SR
Queue Stats
428W - 399L
1,509 Elo+
Solo
Ishtar
Ishtar
tigger04
Ishtar
Level 25
God Stats
8W - 13L
1,779 SR
Queue Stats
25W - 49L
1,261 Elo+
Party 1
Zeus
Zeus
xl Emilio lx
Zeus
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 82L
1,308 Elo+
Party 1
Team Averages
Level 97
1,496 SR
1,349 Elo+

VS

Team Averages
Level 104
1,513 SR
1,494 Elo+
Chiron
Chiron
Kyzoke
Chiron
Level 127
God Stats
8W - 5L
1,571 SR
Queue Stats
1,240W - 1,166L
1,467 Elo+
Solo
Da Ji
Da Ji
LoneWolf56709
Da Ji
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Geb
Geb
Saotome18
Geb
Level 128
God Stats
1W - 0L
1,183 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
SiLenTe-_-GoaTt
Merlin
Level 104
God Stats
9W - 4L
1,813 SR
Queue Stats
35W - 24L
1,520 Elo+
Solo
Vamana
Vamana
saladfingers221
Vamana
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 41L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
FMJ573
Sobek
8
0 / 1 / 0
5,234
476
3,680
9,444
7,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Slad3ban3
Nemesis
12
1 / 3 / 1
6,547
595
4,103
10,250
3,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
drakusnier
Hercules
11
1 / 1 / 0
6,505
591
7,155
10,306
5,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ishtar
tigger04
Ishtar
9
1 / 3 / 1
5,499
500
2,704
7,053
2,670
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 3 / 0
6,450
586
1,889
6,939
2,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Kyzoke
Chiron
11
4 / 1 / 0
6,320
575
7,363
7,573
2,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
3 / 0 / 1
6,153
559
4,787
8,436
3,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
0 / 1 / 1
5,231
476
2,379
6,266
4,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
4 / 1 / 2
7,167
652
5,693
4,753
1,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 1 / 1
5,816
529
3,383
10,154
9,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
4
Kills
11
11
Deaths
4
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sobek
FMJ573
Sobek
0
1
0
0
W
Chiron
Kyzoke
Chiron
4
1
0
4
W
3
0
1
3.5
W
0
1
1
0.5
W
4
1
2
5
L
Nemesis
Slad3ban3
Nemesis
1
3
1
0.5
L
Hercules
drakusnier
Hercules
1
1
0
1
W
0
1
1
0.5
L
Ishtar
tigger04
Ishtar
1
3
1
0.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,531
Damage
23,605
43,992
Taken
37,182
22,191
Mitigated
21,497
14,717
Healing
9,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
FMJ573
Sobek
3,680
182
94
3,832
9,444
7,914
0
1,460
7,984
20,764
0
W
Chiron
Kyzoke
Chiron
7,363
2,996
319
2,752
7,573
2,879
0
1,803
5,759
0
46,282
W
4,787
1,131
0
500
8,436
3,238
0
504
7,932
0
42,678
W
2,379
192
0
1,504
6,266
4,158
0
1,318
4,948
17,127
0
W
5,693
196
0
500
4,753
1,805
0
1,944
2,809
50,578
0
L
Nemesis
Slad3ban3
Nemesis
4,103
1,744
0
5,237
10,250
3,801
0
883
9,326
0
55,611
L
Hercules
drakusnier
Hercules
7,155
2,210
0
3,362
10,306
5,539
0
0
9,619
0
38,909
W
3,383
796
0
3,479
10,154
9,417
0
0
10,154
0
30,752
L
Ishtar
tigger04
Ishtar
2,704
2,237
0
1,511
7,053
2,670
10
1,587
5,466
0
30,453
L
1,889
824
0
681
6,939
2,267
350
4,142
2,797
44,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,235
Gold Earned
30,687
309
Minions Killed
308
0
Camps Cleared
0
1,111,452
Distance Traveled
1,117,546
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,234
476
16
1
0
211,425
0
W
Chiron
6,320
575
77
7
0
197,548
0
W
Da Ji
6,153
559
60
5
0
260,860
0
W
Geb
5,231
476
17
2
0
216,133
2
W
Merlin
7,167
652
91
8
0
208,525
0
L
Nemesis
6,547
595
90
8
0
252,443
0
L
Hercules
6,505
591
55
5
0
244,640
0
W
Vamana
5,816
529
63
6
0
234,480
0
L
Ishtar
5,499
500
54
5
0
199,205
0
L
Zeus
6,450
586
94
9
0
203,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role