Player Matchup

Pele
Pele
BaraFCSB2000
Pele
Level 109
God Stats
3W - 3L
1,739 SR
Queue Stats
45W - 76L
1,456 Elo+
Party 1
Chang'e
Chang'e
DerGunz
Chang'e
Level 49
God Stats
0W - 1L
1,650 SR
Queue Stats
3W - 3L
1,565 Elo+
Party 1
Jing Wei
Jing Wei
Drаgoon
Jing Wei
Level 146
God Stats
2W - 1L
1,806 SR
Queue Stats
97W - 94L
1,571 Elo+
Party 1
Khepri
Khepri
Maverick28
Khepri
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 19L
1,673 Elo+
Party 1
Bastet
Bastet
Zriyxx
Bastet
Level 179
God Stats
2W - 2L
1,842 SR
Queue Stats
266W - 199L
1,592 Elo+
Party 1
Team Averages
Level 118
1,707 SR
1,572 Elo+

VS

Team Averages
Level 137
1,473 SR
1,527 Elo+
Zeus
Zeus
 
Zeus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
ClaudieB
Da Ji
Level 206
God Stats
4W - 3L
1,543 SR
Queue Stats
453W - 429L
1,563 Elo+
Party 2
Anhur
Anhur
anh3donia
Anhur
Level 153
God Stats
1W - 1L
1,435 SR
Queue Stats
35W - 26L
1,560 Elo+
Party 2
Hel
Hel
plsplsplsplz
Hel
Level 29
God Stats
1W - 2L
1,387 SR
Queue Stats
45W - 43L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 4 / 2
5,971
543
5,065
9,278
2,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
DerGunz
Chang'e
10
0 / 3 / 2
5,596
509
1,690
7,488
2,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Drаgoon
Jing Wei
10
1 / 2 / 1
5,865
533
3,406
5,524
1,777
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
Maverick28
Khepri
8
0 / 3 / 2
5,147
468
2,359
8,990
4,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
Zriyxx
Bastet
11
1 / 1 / 0
6,012
547
5,271
10,461
3,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
3 / 1 / 2
7,624
693
6,522
4,908
1,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
 
Bellona
12
2 / 1 / 0
7,175
652
6,133
9,616
8,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Da Ji
ClaudieB
Da Ji
11
4 / 1 / 4
7,125
648
4,458
8,943
3,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
anh3donia
Anhur
11
3 / 0 / 2
6,836
621
5,433
5,120
1,651
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 2 / 5
6,586
599
2,600
9,643
4,419
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
5
Kills
13
13
Deaths
5
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
1
2
4
W
Bellona
 
Bellona
2
1
0
2
L
3
4
2
1
W
Da Ji
ClaudieB
Da Ji
4
1
4
6
L
Chang'e
DerGunz
Chang'e
0
3
2
0.33
L
Jing Wei
Drаgoon
Jing Wei
1
2
1
0.75
L
Khepri
Maverick28
Khepri
0
3
2
0.33
L
Bastet
Zriyxx
Bastet
1
1
0
1
W
Anhur
anh3donia
Anhur
3
0
2
4
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,791
Damage
25,146
41,741
Taken
38,230
15,471
Mitigated
20,204
11,062
Healing
17,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
6,522
1,410
0
260
4,908
1,713
572
1,694
3,214
62,012
451
W
Bellona
 
Bellona
6,133
1,898
0
3,659
9,616
8,949
0
0
9,616
0
51,296
L
5,065
1,541
0
494
9,278
2,749
0
981
8,297
0
29,951
W
Da Ji
ClaudieB
Da Ji
4,458
670
0
3,736
8,943
3,472
0
311
8,632
0
44,816
L
Chang'e
DerGunz
Chang'e
1,690
0
448
2,032
7,488
2,411
0
3,980
3,508
38,988
0
L
Jing Wei
Drаgoon
Jing Wei
3,406
2,888
0
1,162
5,524
1,777
0
900
4,624
0
38,250
L
Khepri
Maverick28
Khepri
2,359
379
0
1,880
8,990
4,945
0
3,105
5,885
16,922
0
L
Bastet
Zriyxx
Bastet
5,271
1,247
0
5,046
10,461
3,589
0
0
10,461
0
40,071
W
Anhur
anh3donia
Anhur
5,433
3,330
0
2,047
5,120
1,651
936
461
4,659
0
51,371
W
2,600
369
3,464
4,165
9,643
4,419
272
1,991
7,652
17,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,591
Gold Earned
35,346
312
Minions Killed
371
0
Camps Cleared
0
1,102,150
Distance Traveled
1,119,416
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,624
693
105
10
0
214,125
1
W
Bellona
7,175
652
88
8
0
231,616
0
L
Pele
5,971
543
41
4
0
211,402
0
W
Da Ji
7,125
648
68
6
0
262,478
0
L
Chang'e
5,596
509
76
7
0
223,293
0
L
Jing Wei
5,865
533
88
8
0
194,282
3
L
Khepri
5,147
468
27
2
0
231,558
2
L
Bastet
6,012
547
80
7
0
241,615
4
W
Anhur
6,836
621
87
8
0
189,111
2
W
Hel
6,586
599
23
2
0
222,086
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role