Player Matchup

Merlin
Merlin
 
Merlin
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
RealLogic
Kuzenbo
Level 41
God Stats
2W - 4L
1,350 SR
Queue Stats
30W - 41L
1,436 Elo+
Solo
Arachne
Arachne
ReiderNut
Arachne
Level 51
God Stats
7W - 3L
1,632 SR
Queue Stats
72W - 72L
1,460 Elo+
Solo
Bake Kujira
Bake Kujira
dom1516
Bake Kujira
Level 41
God Stats
5W - 2L
1,709 SR
Queue Stats
28W - 30L
1,530 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
funkybeardmannn
Ah Muzen Cab
Level 49
God Stats
2W - 1L
1,695 SR
Queue Stats
130W - 115L
1,500 Elo+
Solo
Team Averages
Level 49
1,577 SR
1,485 Elo+

VS

Team Averages
Level 41
1,520 SR
1,413 Elo+
Kumbhakarna
Kumbhakarna
BuenaPiroboo
Kumbhakarna
Level 46
God Stats
0W - 2L
1,317 SR
Queue Stats
14W - 16L
1,473 Elo+
Solo
Kukulkan
Kukulkan
Calastryx
Kukulkan
Level 33
God Stats
2W - 2L
1,715 SR
Queue Stats
17W - 20L
1,346 Elo+
Party 1
King Arthur
King Arthur
MrBrick95
King Arthur
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,405 Elo+
Solo
Cupid
Cupid
Tumbthack
Cupid
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,346 Elo+
Party 1
Fenrir
Fenrir
ezeceta
Fenrir
Level 63
God Stats
2W - 1L
1,570 SR
Queue Stats
48W - 59L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
1 / 0 / 0
6,567
657
1,656
2,330
744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
RealLogic
Kuzenbo
8
2 / 2 / 4
5,604
560
4,501
5,089
4,893
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
ReiderNut
Arachne
10
3 / 1 / 0
5,824
582
2,593
7,474
3,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bake Kujira
dom1516
Bake Kujira
10
2 / 0 / 1
6,783
678
5,875
7,523
8,633
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ah Muzen Cab
funkybeardmannn
Ah Muzen Cab
10
3 / 0 / 3
6,045
605
8,475
3,874
1,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BuenaPiroboo
Kumbhakarna
6
0 / 4 / 2
4,463
446
1,640
9,453
4,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
Calastryx
Kukulkan
11
0 / 1 / 1
5,783
578
1,370
3,941
1,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
MrBrick95
King Arthur
10
0 / 3 / 0
5,433
543
3,396
11,362
8,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cupid
Tumbthack
Cupid
7
0 / 3 / 1
4,429
443
1,827
6,769
2,127
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
ezeceta
Fenrir
10
3 / 0 / 0
5,595
560
3,721
6,923
2,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
11
Kills
3
3
Deaths
11
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
0
0
1
L
Kumbhakarna
BuenaPiroboo
Kumbhakarna
0
4
2
0.25
L
Kukulkan
Calastryx
Kukulkan
0
1
1
0.5
L
King Arthur
MrBrick95
King Arthur
0
3
0
0
W
Kuzenbo
RealLogic
Kuzenbo
2
2
4
2
W
Arachne
ReiderNut
Arachne
3
1
0
3
L
Cupid
Tumbthack
Cupid
0
3
1
0.17
W
Bake Kujira
dom1516
Bake Kujira
2
0
1
2.5
L
Fenrir
ezeceta
Fenrir
3
0
0
3
W
Ah Muzen Cab
funkybeardmannn
Ah Muzen Cab
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,100
Damage
11,954
26,290
Taken
38,448
19,208
Mitigated
19,416
9,887
Healing
10,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
1,656
99
0
1,718
2,330
744
0
266
2,064
49,503
0
L
Kumbhakarna
BuenaPiroboo
Kumbhakarna
1,640
335
0
1,238
9,453
4,973
0
2,658
6,795
8,652
0
L
Kukulkan
Calastryx
Kukulkan
1,370
603
0
500
3,941
1,376
0
1,147
2,612
48,707
0
L
King Arthur
MrBrick95
King Arthur
3,396
31
0
2,600
11,362
8,100
0
5,717
5,645
0
40,156
W
Kuzenbo
RealLogic
Kuzenbo
4,501
2,288
0
375
5,089
4,893
32
1,337
3,752
15,174
0
W
Arachne
ReiderNut
Arachne
2,593
1,488
0
4,346
7,474
3,649
0
833
6,641
0
38,747
L
Cupid
Tumbthack
Cupid
1,827
902
132
1,863
6,769
2,127
0
1,468
5,301
0
18,801
W
Bake Kujira
dom1516
Bake Kujira
5,875
2,482
0
2,785
7,523
8,633
0
0
7,523
48,066
0
L
Fenrir
ezeceta
Fenrir
3,721
741
0
4,011
6,923
2,840
0
780
6,063
0
35,987
W
Ah Muzen Cab
funkybeardmannn
Ah Muzen Cab
8,475
2,726
0
663
3,874
1,289
230
574
3,300
0
44,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,823
Gold Earned
25,703
328
Minions Killed
292
0
Camps Cleared
0
995,476
Distance Traveled
1,001,602
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,567
657
104
10
0
206,624
5
L
Kumbhakarna
4,463
446
17
2
0
165,065
0
L
Kukulkan
5,783
578
100
10
0
192,667
0
L
King Arthur
5,433
543
68
7
0
196,760
2
W
Kuzenbo
5,604
560
13
1
0
203,705
2
W
Arachne
5,824
582
67
7
0
191,676
0
L
Cupid
4,429
443
45
5
0
199,397
3
W
Bake Kujira
6,783
678
79
8
0
207,233
0
L
Fenrir
5,595
560
62
6
0
247,713
0
W
Ah Muzen Cab
6,045
605
65
7
0
186,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role