Player Matchup

Rama
Rama
McLen777
Rama
Level 148
God Stats
8W - 6L
1,497 SR
Queue Stats
430W - 454L
1,504 Elo+
Party 1
Zeus
Zeus
NORCONTA
Zeus
Level 148
God Stats
11W - 6L
1,608 SR
Queue Stats
612W - 618L
1,497 Elo+
Party 1
Discordia
Discordia
RiseFox
Discordia
Level 218
God Stats
6W - 2L
1,728 SR
Queue Stats
363W - 362L
1,520 Elo+
Party 1
Nemesis
Nemesis
Saint_Wardog
Nemesis
Level 144
God Stats
3W - 3L
1,572 SR
Queue Stats
713W - 728L
1,484 Elo+
Solo
Jing Wei
Jing Wei
koce1313
Jing Wei
Level 141
God Stats
4W - 1L
1,664 SR
Queue Stats
128W - 135L
1,498 Elo+
Solo
Team Averages
Level 160
1,614 SR
1,501 Elo+

VS

Team Averages
Level 111
1,533 SR
1,566 Elo+
Scylla
Scylla
 
Scylla
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
 
Poseidon
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Jan_Gster
Baba Yaga
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 9L
1,687 Elo+
Party 2
Danzaburou
Danzaburou
Kyoshi_Cat
Danzaburou
Level 153
God Stats
12W - 4L
1,822 SR
Queue Stats
606W - 583L
1,596 Elo+
Party 2
Cabrakan
Cabrakan
UNLIMITED_SM1THY
Cabrakan
Level 115
God Stats
1W - 3L
1,345 SR
Queue Stats
165W - 151L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
1 / 2 / 6
7,438
744
6,304
6,493
2,614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
16
7 / 1 / 7
9,480
948
15,449
7,200
2,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Discordia
RiseFox
Discordia
15
12 / 3 / 7
9,477
948
17,369
7,121
3,138
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemesis
Saint_Wardog
Nemesis
12
1 / 2 / 5
7,369
737
4,435
8,174
7,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
koce1313
Jing Wei
15
2 / 1 / 4
8,278
828
3,249
5,888
2,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
1 / 4 / 3
7,356
736
3,212
9,108
3,258
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Poseidon
 
Poseidon
12
0 / 6 / 2
6,786
679
5,156
8,550
2,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
Jan_Gster
Baba Yaga
15
7 / 2 / 2
9,073
907
10,614
10,017
4,836
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Kyoshi_Cat
Danzaburou
13
0 / 4 / 6
7,343
734
6,671
9,157
3,555
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

10
0 / 7 / 3
6,643
664
3,617
13,115
13,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
24
23
Kills
8
9
Deaths
23
29
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
4
3
0.63
L
Poseidon
 
Poseidon
0
6
2
0.17
L
Baba Yaga
Jan_Gster
Baba Yaga
7
2
2
4
L
Danzaburou
Kyoshi_Cat
Danzaburou
0
4
6
0.75
W
Rama
1
2
6
2
W
Zeus
7
1
7
10.5
W
Discordia
RiseFox
Discordia
12
3
7
5.17
W
Nemesis
Saint_Wardog
Nemesis
1
2
5
1.75
L
0
7
3
0.21
W
Jing Wei
koce1313
Jing Wei
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,806
Damage
29,270
34,876
Taken
49,947
18,014
Mitigated
28,394
11,639
Healing
11,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
3,212
86
515
1,474
9,108
3,258
0
8,145
520
17,075
0
L
Poseidon
 
Poseidon
5,156
619
363
571
8,550
2,891
0
5,811
2,369
11,804
0
L
Baba Yaga
Jan_Gster
Baba Yaga
10,614
0
441
2,295
10,017
4,836
0
4,256
5,251
15,085
0
L
Danzaburou
Kyoshi_Cat
Danzaburou
6,671
832
1,487
2,222
9,157
3,555
34
7,007
1,780
0
21,798
W
Rama
6,304
4,344
15
456
6,493
2,614
723
5,542
945
0
14,680
W
Zeus
15,449
395
333
606
7,200
2,809
183
4,179
2,993
33,292
0
W
Discordia
RiseFox
Discordia
17,369
407
0
245
7,121
3,138
534
3,800
3,321
22,750
0
W
Nemesis
Saint_Wardog
Nemesis
4,435
203
2,718
3,912
8,174
7,083
0
5,507
2,667
0
6,347
L
3,617
610
957
1,044
13,115
13,854
0
6,274
6,370
4,965
0
W
Jing Wei
koce1313
Jing Wei
3,249
2,217
1,630
1,724
5,888
2,370
1,431
3,527
2,351
0
13,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,042
Gold Earned
37,201
119
Minions Killed
96
0
Camps Cleared
0
967,203
Distance Traveled
934,008
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,356
736
39
4
0
183,163
0
L
Poseidon
6,786
679
11
1
0
163,530
0
L
Baba Yaga
9,073
907
12
1
0
233,739
0
L
Danzaburou
7,343
734
28
3
0
183,664
0
W
Rama
7,438
744
24
2
0
168,516
0
W
Zeus
9,480
948
34
3
0
205,255
0
W
Discordia
9,477
948
21
2
0
183,104
0
W
Nemesis
7,369
737
14
1
0
215,998
0
L
Cabrakan
6,643
664
6
1
0
169,912
0
W
Jing Wei
8,278
828
26
3
0
194,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role