Player Matchup

Janus
Janus
Diamond III
AitorIraola
Janus
Diamond III
Level 138
God Stats
5W - 6L
1,476 SR
Queue Stats
193W - 158L
2,219 MMR
Solo
Ymir
Ymir
Diamond IV
Antonenri
Ymir
Diamond IV
Level 170
God Stats
2W - 3L
1,530 SR
Queue Stats
58W - 49L
2,221 MMR
Solo
Mulan
Mulan
Diamond IV
BrummeI
Mulan
Diamond IV
Level 129
God Stats
3W - 3L
1,485 SR
Queue Stats
344W - 313L
2,201 MMR
Solo
Thor
Thor
Diamond IV
Rejektion
Thor
Diamond IV
Level 127
God Stats
13W - 11L
1,695 SR
Queue Stats
351W - 321L
2,242 MMR
Solo
Hachiman
Hachiman
Diamond IV
ilovefortnite24
Hachiman
Diamond IV
Level 102
God Stats
16W - 6L
1,808 SR
Queue Stats
73W - 47L
2,232 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 133
1,599 SR
2,223 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 163
1,661 SR
2,223 MMR
Martichoras
Martichoras
Diamond IV
Grubē
Martichoras
Diamond IV
Level 166
God Stats
14W - 14L
1,595 SR
Queue Stats
349W - 347L
2,191 MMR
Solo
Gilgamesh
Gilgamesh
Diamond II
MasterBrandon00
Gilgamesh
Diamond II
Level 161
God Stats
0W - 1L
2,007 SR
Queue Stats
111W - 84L
2,292 MMR
Party 1
Sobek
Sobek
Diamond IV
SnubbyGod
Sobek
Diamond IV
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 139L
2,223 MMR
Solo
Bakasura
Bakasura
Diamond II
SundownV42
Bakasura
Diamond II
Level 178
God Stats
104W - 49L
1,736 SR
Queue Stats
452W - 435L
2,227 MMR
Solo
Ix Chel
Ix Chel
Diamond IV
TramboneKing
Ix Chel
Diamond IV
Level 155
God Stats
12W - 17L
1,467 SR
Queue Stats
518W - 511L
2,183 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 0
5,576
697
2,615
5,280
1,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
8
0 / 0 / 0
4,896
612
891
2,953
1,758
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
BrummeI
Mulan
8
0 / 2 / 0
4,676
585
3,929
6,916
2,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
9
0 / 3 / 1
4,830
604
3,166
8,563
2,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hachiman
10
1 / 0 / 0
5,579
697
3,601
3,536
1,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
Morgan Le FayFreyaKukulkan

VS

Bans
Maman BrigitteAchillesAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Grubē
Martichoras
1
0 / 0 / 0
3,072
384
0
0
0
Gilgamesh
MasterBrandon00
Gilgamesh
8
3 / 1 / 3
5,292
662
4,468
9,400
4,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
SnubbyGod
Sobek
8
0 / 0 / 0
4,776
597
1,197
5,677
4,333
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
SundownV42
Bakasura
10
4 / 1 / 0
5,725
716
6,546
8,163
3,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ix Chel
TramboneKing
Ix Chel
10
2 / 1 / 2
5,610
701
3,863
4,365
1,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
3
Kills
9
9
Deaths
3
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
4
0
0.5
W
Ymir
0
0
0
0
W
Mulan
BrummeI
Mulan
0
2
0
0
L
Martichoras
Grubē
Martichoras
0
0
0
0
L
Gilgamesh
MasterBrandon00
Gilgamesh
3
1
3
4.5
W
Thor
0
3
1
0.17
L
Sobek
SnubbyGod
Sobek
0
0
0
0
L
Bakasura
SundownV42
Bakasura
4
1
0
4
L
Ix Chel
TramboneKing
Ix Chel
2
1
2
3
W
Hachiman
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,202
Damage
16,074
27,248
Taken
27,605
9,359
Mitigated
14,121
8,264
Healing
10,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,615
141
0
527
5,280
1,379
0
844
4,254
35,386
0
W
Ymir
891
151
0
949
2,953
1,758
0
1,257
1,696
17,506
0
W
Mulan
BrummeI
Mulan
3,929
700
0
1,582
6,916
2,135
0
246
5,448
0
29,247
L
Martichoras
Grubē
Martichoras
0
0
0
0
0
0
0
0
0
0
0
L
Gilgamesh
MasterBrandon00
Gilgamesh
4,468
2,247
0
860
9,400
4,477
10
811
8,589
0
28,724
W
Thor
3,166
901
0
3,057
8,563
2,833
0
1,630
6,773
0
34,272
L
Sobek
SnubbyGod
Sobek
1,197
105
0
3,412
5,677
4,333
0
259
5,418
20,108
0
L
Bakasura
SundownV42
Bakasura
6,546
4,137
0
4,003
8,163
3,730
0
1,654
6,509
0
25,260
L
Ix Chel
TramboneKing
Ix Chel
3,863
216
226
1,894
4,365
1,581
0
782
3,583
38,486
0
W
Hachiman
3,601
2,741
0
2,149
3,536
1,254
114
1,083
2,453
0
41,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,557
Gold Earned
24,475
280
Minions Killed
230
0
Camps Cleared
0
924,555
Distance Traveled
724,840
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,576
697
69
9
0
209,293
0
W
Ymir
4,896
612
18
2
0
174,299
0
W
Mulan
4,676
585
48
6
0
163,572
1
L
Martichoras
3,072
384
0
0
0
0
0
L
Gilgamesh
5,292
662
49
6
0
207,852
0
W
Thor
4,830
604
58
7
0
199,198
0
L
Sobek
4,776
597
38
5
0
156,505
0
L
Bakasura
5,725
716
77
10
0
194,957
0
L
Ix Chel
5,610
701
66
8
0
165,526
2
W
Hachiman
5,579
697
87
11
0
178,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role