Player Matchup

Fafnir
Fafnir
Gold V
BLMisBAD
Fafnir
Gold V
Level 153
God Stats
1W - 2L
1,631 SR
Queue Stats
125W - 129L
1,335 MMR
Solo
Fenrir
Fenrir
Bronze IV
Goblimon-Black
Fenrir
Bronze IV
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,324 MMR
Solo
Ullr
Ullr
Silver IV
GranDeablo
Ullr
Silver IV
Level 38
God Stats
4W - 3L
1,852 SR
Queue Stats
14W - 12L
1,362 MMR
Solo
Freya
Freya
Bronze III
WatermelonChamoy
Freya
Bronze III
Level 68
God Stats
0W - 1L
1,747 SR
Queue Stats
1W - 5L
1,355 MMR
Party 1
Mulan
Mulan
Bronze III
rockerx111
Mulan
Bronze III
Level 52
God Stats
0W - 1L
1,830 SR
Queue Stats
2W - 7L
1,355 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 80
1,712 SR
1,346 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 143
1,499 SR
1,374 MMR
Bellona
Bellona
Gold V
 
Bellona
Gold V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold V
GetRektLmao
Apollo
Gold V
Level 145
God Stats
9W - 7L
1,339 SR
Queue Stats
106W - 110L
1,333 MMR
Solo
Kukulkan
Kukulkan
Gold V
Inatimate
Kukulkan
Gold V
Level 116
God Stats
5W - 4L
1,544 SR
Queue Stats
234W - 245L
1,370 MMR
Solo
Mercury
Mercury
Gold V
SemiHardNips
Mercury
Gold V
Level 140
God Stats
7W - 9L
1,512 SR
Queue Stats
80W - 86L
1,346 MMR
Solo
Athena
Athena
Gold V
WayToDawn34
Athena
Gold V
Level 159
God Stats
21W - 22L
1,597 SR
Queue Stats
275W - 280L
1,320 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BLMisBAD
Fafnir
12
1 / 3 / 2
9,031
502
3,847
14,491
16,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
1 / 10 / 1
6,916
384
5,156
20,332
6,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
4 / 6 / 0
10,998
611
8,604
13,788
6,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 6 / 3
8,057
448
11,872
17,192
8,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Mulan
13
0 / 10 / 0
8,326
463
8,139
21,687
13,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bans
Baron SamediSurtrAgniAo Kuang

VS

Bans
Da JiAnubisArachneThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
18
6 / 1 / 9
12,439
691
15,977
20,104
26,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Apollo
17
13 / 1 / 6
12,145
675
16,913
16,275
7,873
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Inatimate
Kukulkan
15
5 / 3 / 8
10,535
585
14,493
8,990
4,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
SemiHardNips
Mercury
18
7 / 0 / 11
11,812
656
12,099
11,682
5,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Athena
15
4 / 1 / 20
11,169
621
8,195
15,896
17,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
89
6
Kills
35
35
Deaths
6
6
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
6
1
9
10.5
L
Fafnir
BLMisBAD
Fafnir
1
3
2
0.67
W
Apollo
13
1
6
16
L
1
10
1
0.15
L
4
6
0
0.67
W
Kukulkan
Inatimate
Kukulkan
5
3
8
3
W
Mercury
SemiHardNips
Mercury
7
0
11
12.5
L
0
6
3
0.25
W
Athena
4
1
20
14
L
Mulan
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,618
Damage
67,677
87,490
Taken
72,947
52,211
Mitigated
62,362
13,899
Healing
19,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
15,977
5,484
0
4,177
20,104
26,907
1,284
2,257
17,847
0
91,726
L
Fafnir
BLMisBAD
Fafnir
3,847
677
0
3,622
14,491
16,019
0
3,786
10,654
21,044
0
W
Apollo
16,913
12,453
0
7,673
16,275
7,873
4,697
2,963
13,312
0
94,183
L
5,156
1,244
0
1,945
20,332
6,959
0
5,967
14,268
0
19,860
L
8,604
2,830
0
2,050
13,788
6,513
605
1,992
11,591
0
106,772
W
Kukulkan
Inatimate
Kukulkan
14,493
1,392
0
1,256
8,990
4,304
2,143
2,983
6,007
77,431
653
W
Mercury
SemiHardNips
Mercury
12,099
7,190
0
3,724
11,682
5,644
4,147
1,894
9,788
0
114,913
L
11,872
4,557
0
3,773
17,192
8,782
123
6,241
10,801
68,588
0
W
Athena
8,195
1,987
0
2,429
15,896
17,634
325
7,355
8,541
38,338
0
L
Mulan
8,139
1,068
0
2,509
21,687
13,938
195
4,320
16,421
0
57,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,328
Gold Earned
58,100
432
Minions Killed
541
0
Camps Cleared
0
1,601,905
Distance Traveled
1,837,011
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,439
691
128
7
0
354,308
0
L
Fafnir
9,031
502
24
1
0
330,559
10
W
Apollo
12,145
675
109
6
0
346,740
0
L
Fenrir
6,916
384
24
1
0
323,314
0
L
Ullr
10,998
611
183
10
0
318,311
1
W
Kukulkan
10,535
585
114
6
0
323,055
0
W
Mercury
11,812
656
151
8
0
440,860
2
L
Freya
8,057
448
106
6
0
336,217
3
W
Athena
11,169
621
39
2
0
372,048
0
L
Mulan
8,326
463
95
5
0
293,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role