Player Matchup

Da Ji
Da Ji
Boheash
Da Ji
Level 88
God Stats
3W - 1L
1,500 SR
Queue Stats
21W - 12L
1,518 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
CKAWSOME1
Morgan Le Fay
Level 49
God Stats
10W - 4L
1,507 SR
Queue Stats
123W - 109L
1,497 Elo+
Party 1
King Arthur
King Arthur
HolyMe4tball
King Arthur
Level 29
God Stats
3W - 3L
1,401 SR
Queue Stats
25W - 20L
1,422 Elo+
Party 1
Team Averages
Level 55
1,469 SR
1,479 Elo+

VS

Team Averages
Level 120
1,548 SR
1,441 Elo+
Chaac
Chaac
LondOnline77
Chaac
Level 89
God Stats
41W - 32L
1,568 SR
Queue Stats
236W - 228L
1,442 Elo+
Solo
Janus
Janus
Tanotio
Janus
Level 153
God Stats
5W - 8L
1,488 SR
Queue Stats
73W - 78L
1,402 Elo+
Solo
Izanami
Izanami
samdom
Izanami
Level 118
God Stats
4W - 3L
1,587 SR
Queue Stats
148W - 151L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Boheash
Da Ji
13
4 / 1 / 4
10,245
788
9,500
10,531
5,558
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
CKAWSOME1
Morgan Le Fay
12
2 / 0 / 5
9,798
754
9,077
4,937
2,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
HolyMe4tball
King Arthur
13
3 / 1 / 6
10,221
786
4,858
13,722
10,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
9,204
708
5,433
7,578
6,455
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
Tanotio
Janus
9
0 / 4 / 1
8,264
636
3,959
5,556
1,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
samdom
Izanami
13
1 / 3 / 1
9,897
761
6,334
13,164
4,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
9
Kills
2
2
Deaths
9
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Boheash
Da Ji
4
1
4
6
W
Morgan Le Fay
CKAWSOME1
Morgan Le Fay
2
0
5
4.5
W
King Arthur
HolyMe4tball
King Arthur
3
1
6
6
L
1
2
1
0.75
L
Janus
Tanotio
Janus
0
4
1
0.13
L
Izanami
samdom
Izanami
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,435
Damage
15,726
29,190
Taken
26,298
18,519
Mitigated
12,795
3,381
Healing
3,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Boheash
Da Ji
9,500
2,840
64
888
10,531
5,558
2,126
1,281
8,745
0
36,653
W
Morgan Le Fay
CKAWSOME1
Morgan Le Fay
9,077
489
70
819
4,937
2,193
587
972
3,774
35,420
0
W
King Arthur
HolyMe4tball
King Arthur
4,858
543
0
1,540
13,722
10,768
237
2,169
11,232
0
35,516
L
5,433
760
0
1,244
7,578
6,455
0
2,468
4,912
0
17,330
L
Janus
Tanotio
Janus
3,959
189
0
1,120
5,556
1,486
0
1,671
3,695
16,762
0
L
Izanami
samdom
Izanami
6,334
2,988
150
1,244
13,164
4,854
0
4,684
8,198
0
52,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,264
Gold Earned
27,365
131
Minions Killed
136
0
Camps Cleared
0
681,960
Distance Traveled
482,046
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,245
788
39
3
0
246,121
2
W
Morgan Le Fay
9,798
754
46
4
0
182,609
0
W
King Arthur
10,221
786
46
4
0
253,230
1
L
Chaac
9,204
708
26
2
0
163,697
1
L
Janus
8,264
636
28
2
0
115,163
2
L
Izanami
9,897
761
82
6
0
203,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role