Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
ChivalricSun7
Gilgamesh
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,335 Elo+
Solo
Medusa
Medusa
Soonz
Medusa
Level 66
God Stats
0W - 5L
1,500 SR
Queue Stats
35W - 46L
1,332 Elo+
Party 2
Baba Yaga
Baba Yaga
handante
Baba Yaga
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,073 Elo+
Party 2
Thoth
Thoth
pGx47
Thoth
Level 65
God Stats
3W - 1L
1,500 SR
Queue Stats
63W - 67L
1,307 Elo+
Party 2
Team Averages
Level 75
1,500 SR
1,309 Elo+

VS

Team Averages
Level 100
1,479 SR
1,470 Elo+
Sol
Sol
Bellaran
Sol
Level 82
God Stats
9W - 9L
1,545 SR
Queue Stats
218W - 222L
1,482 Elo+
Party 1
Ganesha
Ganesha
Brezhna
Ganesha
Level 121
God Stats
15W - 6L
1,511 SR
Queue Stats
248W - 239L
1,484 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DaisyChainsaw
Morgan Le Fay
Level 89
God Stats
2W - 3L
1,291 SR
Queue Stats
242W - 251L
1,417 Elo+
Party 1
Cthulhu
Cthulhu
Eclyptica
Cthulhu
Level 126
God Stats
9W - 7L
1,430 SR
Queue Stats
335W - 319L
1,482 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Sausum
Cu Chulainn
Level 84
God Stats
11W - 8L
1,617 SR
Queue Stats
221W - 206L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
3 / 6 / 9
8,990
692
18,393
11,927
5,158
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
ChivalricSun7
Gilgamesh
15
1 / 5 / 7
8,728
671
8,812
20,002
17,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
Soonz
Medusa
16
7 / 6 / 3
10,066
774
15,431
12,580
5,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
handante
Baba Yaga
17
1 / 5 / 11
10,065
774
15,966
12,694
5,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thoth
pGx47
Thoth
13
2 / 8 / 7
9,025
694
9,740
12,505
4,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 17
10,769
828
10,403
10,370
4,214
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ganesha
Brezhna
Ganesha
17
0 / 2 / 27
9,496
730
10,250
18,315
21,227
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Morgan Le Fay
DaisyChainsaw
Morgan Le Fay
18
7 / 2 / 17
11,003
846
13,269
10,917
5,446
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Eclyptica
Cthulhu
18
8 / 5 / 20
11,693
899
12,678
20,389
23,559
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cu Chulainn
Sausum
Cu Chulainn
16
7 / 5 / 20
10,721
825
17,137
24,391
21,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
131
14
Kills
30
30
Deaths
16
37
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
3
6
9
1.25
W
8
2
17
8.25
W
Ganesha
Brezhna
Ganesha
0
2
27
6.75
L
Gilgamesh
ChivalricSun7
Gilgamesh
1
5
7
0.9
W
Morgan Le Fay
DaisyChainsaw
Morgan Le Fay
7
2
17
7.75
W
Cthulhu
Eclyptica
Cthulhu
8
5
20
3.6
W
Cu Chulainn
Sausum
Cu Chulainn
7
5
20
3.4
L
Medusa
Soonz
Medusa
7
6
3
1.42
L
Baba Yaga
handante
Baba Yaga
1
5
11
1.3
L
Thoth
pGx47
Thoth
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,342
Damage
63,737
69,708
Taken
84,382
38,693
Mitigated
76,381
10,553
Healing
38,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
18,393
6,849
1,009
1,140
11,927
5,158
808
6,011
5,600
0
26,924
W
10,403
1,799
4,128
4,506
10,370
4,214
4,216
4,613
5,629
22,551
0
W
Ganesha
Brezhna
Ganesha
10,250
456
1,765
5,341
18,315
21,227
557
4,923
13,193
17,811
0
L
Gilgamesh
ChivalricSun7
Gilgamesh
8,812
1,358
1,038
4,316
20,002
17,096
0
14,213
5,415
0
14,525
W
Morgan Le Fay
DaisyChainsaw
Morgan Le Fay
13,269
715
2,247
2,826
10,917
5,446
2,259
4,264
6,461
35,391
0
W
Cthulhu
Eclyptica
Cthulhu
12,678
242
4,344
3,319
20,389
23,559
915
4,339
15,925
28,129
0
W
Cu Chulainn
Sausum
Cu Chulainn
17,137
1,496
2,571
7,871
24,391
21,935
155
7,567
16,607
0
21,365
L
Medusa
Soonz
Medusa
15,431
6,497
251
619
12,580
5,744
492
8,842
3,611
0
25,647
L
Baba Yaga
handante
Baba Yaga
15,966
1,446
217
1,719
12,694
5,859
299
8,737
3,777
34,052
0
L
Thoth
pGx47
Thoth
9,740
1,265
121
123
12,505
4,836
0
8,797
3,564
17,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,874
Gold Earned
53,682
124
Minions Killed
109
0
Camps Cleared
0
1,098,369
Distance Traveled
1,239,336
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,990
692
13
1
0
195,915
0
W
Sol
10,769
828
30
2
0
260,830
0
W
Ganesha
9,496
730
0
0
0
255,956
0
L
Gilgamesh
8,728
671
10
1
0
234,276
0
W
Morgan Le Fay
11,003
846
38
3
0
241,826
0
W
Cthulhu
11,693
899
22
2
0
237,575
0
W
Cu Chulainn
10,721
825
19
1
0
243,149
0
L
Medusa
10,066
774
45
3
0
231,348
0
L
Baba Yaga
10,065
774
35
3
0
230,311
0
L
Thoth
9,025
694
21
2
0
206,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role