Player Matchup

Chang'e
Chang'e
LiteraryGalaxy
Chang'e
Level 69
God Stats
25W - 19L
1,611 SR
Queue Stats
36W - 28L
1,517 Elo+
Party 1
Bastet
Bastet
Skarlet_626
Bastet
Level 112
God Stats
6W - 4L
1,667 SR
Queue Stats
240W - 223L
1,481 Elo+
Solo
Kumbhakarna
Kumbhakarna
chevyTahoe
Kumbhakarna
Level 122
God Stats
1W - 1L
1,733 SR
Queue Stats
8W - 12L
1,564 Elo+
Party 1
Team Averages
Level 101
1,671 SR
1,521 Elo+

VS

Team Averages
Level 153
1,583 SR
1,519 Elo+
Scylla
Scylla
OffTomato145699
Scylla
Level 159
God Stats
6W - 1L
1,652 SR
Queue Stats
373W - 404L
1,449 Elo+
Solo
Neith
Neith
SkooklyDookly
Neith
Level 139
God Stats
56W - 47L
1,551 SR
Queue Stats
364W - 367L
1,501 Elo+
Solo
Mulan
Mulan
ragingblast12
Mulan
Level 160
God Stats
1W - 0L
1,545 SR
Queue Stats
3W - 2L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
7,377
738
5,070
8,134
3,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
10
1 / 5 / 1
7,480
748
6,721
11,351
4,527
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
chevyTahoe
Kumbhakarna
10
0 / 4 / 2
7,070
707
5,342
12,283
13,379
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 7
8,379
838
6,015
5,614
2,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
5 / 0 / 6
8,879
888
8,923
6,186
2,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 1 / 6
8,503
850
10,826
10,153
7,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
2
Kills
11
11
Deaths
2
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
2
1
7
5.5
L
Bastet
1
5
1
0.3
W
5
0
6
8
L
Kumbhakarna
chevyTahoe
Kumbhakarna
0
4
2
0.25
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,133
Damage
25,764
31,768
Taken
21,953
21,002
Mitigated
12,229
6,227
Healing
5,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,070
132
808
2,292
8,134
3,096
0
1,854
6,280
24,414
0
W
6,015
211
0
1,810
5,614
2,030
330
3,507
2,107
37,332
0
L
Bastet
6,721
1,763
385
1,954
11,351
4,527
0
3,501
7,850
0
25,434
W
8,923
3,766
0
2,105
6,186
2,203
880
3,381
2,805
0
32,778
L
Kumbhakarna
chevyTahoe
Kumbhakarna
5,342
1,221
0
788
12,283
13,379
0
1,287
10,996
17,554
0
W
10,826
1,358
0
1,866
10,153
7,996
232
3,854
6,299
0
20,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,927
Gold Earned
25,761
96
Minions Killed
119
0
Camps Cleared
0
511,998
Distance Traveled
529,682
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,377
738
43
4
0
161,900
0
W
Scylla
8,379
838
43
4
0
198,609
0
L
Bastet
7,480
748
32
3
0
168,183
0
W
Neith
8,879
888
50
5
0
159,937
0
L
Kumbhakarna
7,070
707
21
2
0
181,915
0
W
Mulan
8,503
850
26
3
0
171,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role