Player Matchup

Arachne
Arachne
 
Arachne
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
DaggerSable
Eset
Level 158
God Stats
2W - 4L
1,449 SR
Queue Stats
119W - 84L
1,538 Elo+
Party 1
Bacchus
Bacchus
IAmTheTinyPanda
Bacchus
Level 61
God Stats
0W - 1L
1,266 SR
Queue Stats
51W - 50L
1,516 Elo+
Solo
Team Averages
Level 129
1,405 SR
1,518 Elo+

VS

Team Averages
Level 86
1,564 SR
1,517 Elo+
Baron Samedi
Baron Samedi
ImmoralReaper
Baron Samedi
Level 118
God Stats
8W - 8L
1,540 SR
Queue Stats
460W - 450L
1,490 Elo+
Solo
Guan Yu
Guan Yu
Zyciex
Guan Yu
Level 129
God Stats
1W - 0L
1,652 SR
Queue Stats
7W - 7L
1,543 Elo+
Party 2
Nu Wa
Nu Wa
sleepyyuzuru
Nu Wa
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
8
1 / 7 / 2
6,958
696
5,147
13,569
7,623
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
2 / 5 / 2
7,742
774
6,893
6,960
2,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
1 / 3 / 2
7,327
733
3,867
10,216
9,297
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ImmoralReaper
Baron Samedi
12
4 / 1 / 10
8,584
858
9,599
5,912
2,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Zyciex
Guan Yu
12
9 / 1 / 4
9,021
902
10,805
9,726
5,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 2 / 12
8,014
801
7,265
5,567
1,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
4
Kills
15
15
Deaths
4
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
7
2
0.29
L
2
5
2
0.6
L
1
3
2
0.67
W
Baron Samedi
ImmoralReaper
Baron Samedi
4
1
10
9
W
Guan Yu
Zyciex
Guan Yu
9
1
4
11
W
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,907
Damage
27,669
30,745
Taken
21,205
19,206
Mitigated
9,808
3,367
Healing
6,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
5,147
3,403
0
2,253
13,569
7,623
0
7,511
6,058
0
16,809
L
6,893
367
180
675
6,960
2,286
0
3,892
3,068
36,492
0
L
3,867
355
0
259
10,216
9,297
0
5,497
4,719
15,072
0
W
Baron Samedi
ImmoralReaper
Baron Samedi
9,599
673
1,075
3,443
5,912
2,805
235
2,891
2,835
42,117
0
W
Guan Yu
Zyciex
Guan Yu
10,805
1,762
574
1,431
9,726
5,043
459
4,324
5,176
0
23,597
W
7,265
1,964
0
162
5,567
1,960
403
3,223
2,226
22,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,027
Gold Earned
25,619
100
Minions Killed
134
0
Camps Cleared
0
517,602
Distance Traveled
544,156
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,958
696
23
2
0
172,229
0
L
Eset
7,742
774
63
6
0
166,775
0
L
Bacchus
7,327
733
14
1
0
178,598
0
W
Baron Samedi
8,584
858
60
6
0
178,985
0
W
Guan Yu
9,021
902
37
4
0
206,656
0
W
Nu Wa
8,014
801
37
4
0
158,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role