Player Matchup

Chang'e
Chang'e
Micanouchi
Chang'e
Level 129
God Stats
1W - 0L
1,509 SR
Queue Stats
34W - 18L
1,631 Elo+
Party 2
Cerberus
Cerberus
MisakiiVT
Cerberus
Level 158
God Stats
1W - 0L
1,375 SR
Queue Stats
19W - 18L
1,480 Elo+
Solo
Cu Chulainn
Cu Chulainn
PaintingIowa
Cu Chulainn
Level 134
God Stats
12W - 5L
1,761 SR
Queue Stats
568W - 555L
1,487 Elo+
Solo
Raijin
Raijin
xJustinTheKingx
Raijin
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 16L
1,303 Elo+
Party 2
Chiron
Chiron
youloser1337
Chiron
Level 156
God Stats
1W - 0L
1,765 SR
Queue Stats
11W - 7L
1,572 Elo+
Solo
Team Averages
Level 134
1,582 SR
1,494 Elo+

VS

Team Averages
Level 134
1,436 SR
1,495 Elo+
Tsukuyomi
Tsukuyomi
DuKin0110
Tsukuyomi
Level 84
God Stats
12W - 6L
1,612 SR
Queue Stats
273W - 283L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Goddlem
Nu Wa
Level 155
God Stats
0W - 4L
1,208 SR
Queue Stats
336W - 342L
1,505 Elo+
Party 1
Cthulhu
Cthulhu
ULuuZ
Cthulhu
Level 157
God Stats
4W - 3L
1,574 SR
Queue Stats
412W - 409L
1,572 Elo+
Party 1
Ix Chel
Ix Chel
Yeehawimus
Ix Chel
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 102L
1,407 Elo+
Party 1
Cabrakan
Cabrakan
mr wulrus
Cabrakan
Level 127
God Stats
0W - 2L
1,285 SR
Queue Stats
22W - 30L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Micanouchi
Chang'e
16
6 / 1 / 14
10,289
791
8,691
13,637
6,243
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cerberus
MisakiiVT
Cerberus
16
5 / 2 / 18
10,664
820
11,660
18,801
21,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
PaintingIowa
Cu Chulainn
17
5 / 1 / 14
10,374
798
20,586
20,560
19,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
3 / 1 / 14
10,421
802
10,308
12,116
6,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chiron
18
7 / 1 / 14
11,412
878
14,758
13,705
6,934
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DuKin0110
Tsukuyomi
14
1 / 6 / 3
8,386
645
19,116
15,693
8,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Nu Wa
Goddlem
Nu Wa
16
4 / 5 / 1
9,129
702
14,212
11,786
5,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
ULuuZ
Cthulhu
16
1 / 3 / 4
9,440
726
17,417
16,102
20,019
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ix Chel
Yeehawimus
Ix Chel
11
0 / 7 / 2
7,327
564
5,764
11,566
5,201
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
mr wulrus
Cabrakan
13
0 / 5 / 5
7,525
579
6,451
16,444
21,629
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
21
26
Kills
6
6
Deaths
26
74
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
DuKin0110
Tsukuyomi
1
6
3
0.42
L
Nu Wa
Goddlem
Nu Wa
4
5
1
0.9
W
Chang'e
Micanouchi
Chang'e
6
1
14
13
W
Cerberus
MisakiiVT
Cerberus
5
2
18
7
W
Cu Chulainn
PaintingIowa
Cu Chulainn
5
1
14
12
L
Cthulhu
ULuuZ
Cthulhu
1
3
4
1
L
Ix Chel
Yeehawimus
Ix Chel
0
7
2
0.14
L
Cabrakan
mr wulrus
Cabrakan
0
5
5
0.5
W
3
1
14
10
W
Chiron
7
1
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,003
Damage
62,960
78,819
Taken
71,591
60,628
Mitigated
60,767
53,532
Healing
19,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
DuKin0110
Tsukuyomi
19,116
2,592
1,137
2,126
15,693
8,047
197
7,621
7,685
0
28,308
L
Nu Wa
Goddlem
Nu Wa
14,212
4,784
1,490
1,585
11,786
5,871
0
4,749
6,867
28,481
0
W
Chang'e
Micanouchi
Chang'e
8,691
561
16,318
7,820
13,637
6,243
1,426
7,363
6,274
19,619
0
W
Cerberus
MisakiiVT
Cerberus
11,660
142
1,125
5,472
18,801
21,653
485
8,516
10,285
28,980
0
W
Cu Chulainn
PaintingIowa
Cu Chulainn
20,586
1,154
2,009
5,555
20,560
19,619
791
8,448
12,112
0
41,034
L
Cthulhu
ULuuZ
Cthulhu
17,417
524
1,535
2,659
16,102
20,019
0
6,764
8,890
36,131
1,080
L
Ix Chel
Yeehawimus
Ix Chel
5,764
1,655
3,244
1,025
11,566
5,201
0
4,363
7,057
9,645
0
L
Cabrakan
mr wulrus
Cabrakan
6,451
906
2,075
2,467
16,444
21,629
0
7,162
8,926
9,330
0
W
10,308
1,536
905
2,308
12,116
6,179
1,610
8,655
3,461
37,747
0
W
Chiron
14,758
4,134
5,871
6,149
13,705
6,934
3,365
9,782
3,923
0
43,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,160
Gold Earned
41,807
239
Minions Killed
109
0
Camps Cleared
0
1,301,748
Distance Traveled
1,128,129
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,386
645
24
2
0
258,954
0
L
Nu Wa
9,129
702
29
2
0
231,542
0
W
Chang'e
10,289
791
21
2
0
221,570
0
W
Cerberus
10,664
820
68
5
0
295,516
0
W
Cu Chulainn
10,374
798
41
3
0
306,035
0
L
Cthulhu
9,440
726
44
3
0
235,688
0
L
Ix Chel
7,327
564
6
0
0
206,544
0
L
Cabrakan
7,525
579
6
0
0
195,401
0
W
Raijin
10,421
802
44
3
0
223,523
0
W
Chiron
11,412
878
65
5
0
255,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role