Player Matchup

Anubis
Anubis
Crazy8TX
Anubis
Level 103
God Stats
0W - 2L
1,335 SR
Queue Stats
78W - 75L
1,517 Elo+
Solo
Neith
Neith
Hbitserk
Neith
Level 148
God Stats
2W - 2L
1,720 SR
Queue Stats
235W - 243L
1,562 Elo+
Solo
The Morrigan
The Morrigan
Landronimus
The Morrigan
Level 127
God Stats
2W - 4L
1,430 SR
Queue Stats
174W - 170L
1,487 Elo+
Solo
Bellona
Bellona
MoonlightTiger
Bellona
Level 126
God Stats
1W - 2L
1,567 SR
Queue Stats
71W - 85L
1,458 Elo+
Solo
Anhur
Anhur
Nagulius
Anhur
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 28L
1,507 Elo+
Solo
Team Averages
Level 114
1,510 SR
1,506 Elo+

VS

Team Averages
Level 117
1,661 SR
1,570 Elo+
Zhong Kui
Zhong Kui
DemonicAchilles
Zhong Kui
Level 159
God Stats
3W - 0L
1,627 SR
Queue Stats
120W - 109L
1,562 Elo+
Party 1
Persephone
Persephone
MoogieSmigl
Persephone
Level 108
God Stats
2W - 0L
1,527 SR
Queue Stats
15W - 12L
1,554 Elo+
Party 1
Skadi
Skadi
Skuller3652
Skadi
Level 106
God Stats
35W - 22L
1,626 SR
Queue Stats
1,052W - 1,053L
1,525 Elo+
Solo
Merlin
Merlin
SneekyGrizzly
Merlin
Level 113
God Stats
6W - 2L
1,688 SR
Queue Stats
220W - 101L
1,676 Elo+
Party 1
Cthulhu
Cthulhu
Snowbawler
Cthulhu
Level 101
God Stats
1W - 0L
1,838 SR
Queue Stats
18W - 17L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Crazy8TX
Anubis
16
3 / 2 / 4
8,532
776
8,774
7,270
4,351
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
Hbitserk
Neith
16
3 / 2 / 5
8,809
801
14,612
13,604
6,462
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
Landronimus
The Morrigan
11
1 / 7 / 2
7,131
648
4,934
7,182
3,140
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 5 / 3
8,652
787
6,993
13,316
16,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
Nagulius
Anhur
12
0 / 8 / 7
7,123
648
5,905
13,238
5,532
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DemonicAchilles
Zhong Kui
15
3 / 3 / 13
9,283
844
9,220
13,939
12,329
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Persephone
MoogieSmigl
Persephone
14
3 / 3 / 11
9,334
849
8,598
8,223
2,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 2 / 13
10,087
917
12,764
11,897
4,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
6 / 2 / 9
9,611
874
10,182
7,796
3,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Snowbawler
Cthulhu
17
7 / 1 / 9
10,586
962
8,482
10,083
11,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
79
11
Kills
24
24
Deaths
11
21
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Anubis
Crazy8TX
Anubis
3
2
4
2.5
W
Zhong Kui
DemonicAchilles
Zhong Kui
3
3
13
3.17
L
Neith
Hbitserk
Neith
3
2
5
2.75
L
The Morrigan
Landronimus
The Morrigan
1
7
2
0.29
W
Persephone
MoogieSmigl
Persephone
3
3
11
2.83
L
4
5
3
1.1
L
Anhur
Nagulius
Anhur
0
8
7
0.44
W
5
2
13
5.75
W
6
2
9
5.25
W
Cthulhu
Snowbawler
Cthulhu
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,218
Damage
49,246
54,610
Taken
51,938
35,868
Mitigated
34,086
14,805
Healing
22,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Crazy8TX
Anubis
8,774
45
898
2,103
7,270
4,351
46
5,241
1,955
24,477
0
W
Zhong Kui
DemonicAchilles
Zhong Kui
9,220
1,036
2,781
5,962
13,939
12,329
45
3,006
10,719
20,054
0
L
Neith
Hbitserk
Neith
14,612
2,036
638
6,152
13,604
6,462
374
8,084
5,382
0
31,913
L
The Morrigan
Landronimus
The Morrigan
4,934
399
408
808
7,182
3,140
0
5,020
1,960
8,480
343
W
Persephone
MoogieSmigl
Persephone
8,598
360
1,258
2,538
8,223
2,585
642
2,383
5,630
16,287
0
L
6,993
466
474
1,095
13,316
16,383
40
7,862
5,226
1,288
9,399
L
Anhur
Nagulius
Anhur
5,905
2,508
756
1,473
13,238
5,532
41
8,840
4,173
0
9,841
W
12,764
3,371
268
3,183
11,897
4,638
3,645
3,390
8,378
0
29,194
W
10,182
255
2,042
1,008
7,796
3,322
699
1,382
6,312
27,026
0
W
Cthulhu
Snowbawler
Cthulhu
8,482
142
1,694
1,851
10,083
11,212
180
3,489
6,476
14,140
604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,247
Gold Earned
48,901
109
Minions Killed
130
0
Camps Cleared
0
872,763
Distance Traveled
1,070,129
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,532
776
40
4
0
201,649
0
W
Zhong Kui
9,283
844
20
2
0
210,786
0
L
Neith
8,809
801
38
3
0
196,922
0
L
The Morrigan
7,131
648
11
1
0
125,930
0
W
Persephone
9,334
849
19
2
0
215,449
0
L
Bellona
8,652
787
12
1
0
173,843
0
L
Anhur
7,123
648
8
1
0
174,419
0
W
Skadi
10,087
917
35
3
0
218,909
0
W
Merlin
9,611
874
42
4
0
211,770
0
W
Cthulhu
10,586
962
14
1
0
213,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role