Player Matchup

Merlin
Merlin
Neko_Tigerlily
Merlin
Level 166
God Stats
10W - 14L
1,446 SR
Queue Stats
890W - 925L
1,475 Elo+
Solo
Skadi
Skadi
Toxic_Ghost7089
Skadi
Level 88
God Stats
0W - 2L
1,283 SR
Queue Stats
70W - 69L
1,480 Elo+
Solo
Chaac
Chaac
Wolf Corleon
Chaac
Level 97
God Stats
7W - 7L
1,531 SR
Queue Stats
658W - 672L
1,469 Elo+
Solo
Baron Samedi
Baron Samedi
immersedsnake
Baron Samedi
Level 135
God Stats
1W - 1L
1,719 SR
Queue Stats
229W - 246L
1,430 Elo+
Solo
Ah Puch
Ah Puch
xXkUShY024Xx
Ah Puch
Level 125
God Stats
1W - 2L
1,595 SR
Queue Stats
101W - 112L
1,403 Elo+
Solo
Team Averages
Level 122
1,515 SR
1,451 Elo+

VS

Team Averages
Level 134
1,407 SR
1,470 Elo+
Anubis
Anubis
 
Anubis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Jishawn
Erlang Shen
Level 118
God Stats
1W - 2L
1,151 SR
Queue Stats
137W - 134L
1,500 Elo+
Solo
Bastet
Bastet
MelodicSolid6
Bastet
Level 128
God Stats
2W - 1L
1,539 SR
Queue Stats
116W - 129L
1,506 Elo+
Solo
Baron Samedi
Baron Samedi
frostyonherb
Baron Samedi
Level 155
God Stats
2W - 1L
1,519 SR
Queue Stats
119W - 133L
1,369 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
jleonard331
Morgan Le Fay
Level 108
God Stats
5W - 10L
1,326 SR
Queue Stats
611W - 636L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 5 / 2
9,508
634
6,396
10,045
3,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 7 / 4
8,766
584
11,083
16,476
6,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 2 / 2
7,554
504
4,260
10,432
5,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baron Samedi
immersedsnake
Baron Samedi
16
2 / 5 / 4
9,397
626
8,082
14,713
6,723
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
xXkUShY024Xx
Ah Puch
20
5 / 5 / 2
11,300
753
19,407
13,857
6,018
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
5 / 0 / 16
11,443
763
11,728
10,696
6,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Erlang Shen
Jishawn
Erlang Shen
17
5 / 3 / 11
10,188
679
14,055
20,813
25,717
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
7 / 1 / 14
11,708
781
11,378
12,885
6,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
frostyonherb
Baron Samedi
16
3 / 3 / 14
9,854
657
10,983
15,179
11,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
jleonard331
Morgan Le Fay
19
4 / 1 / 15
11,416
761
15,546
8,111
4,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
94
8
Kills
24
24
Deaths
8
14
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
0
16
13
W
Erlang Shen
Jishawn
Erlang Shen
5
3
11
3.5
W
7
1
14
14
L
0
5
2
0.2
L
1
7
4
0.43
L
0
2
2
0.5
W
Baron Samedi
frostyonherb
Baron Samedi
3
3
14
3.33
L
Baron Samedi
immersedsnake
Baron Samedi
2
5
4
0.8
W
Morgan Le Fay
jleonard331
Morgan Le Fay
4
1
15
11.5
L
Ah Puch
xXkUShY024Xx
Ah Puch
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,228
Damage
63,690
65,523
Taken
67,684
28,013
Mitigated
54,666
16,095
Healing
32,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
11,728
108
2,643
2,950
10,696
6,535
283
5,035
5,661
29,799
0
W
Erlang Shen
Jishawn
Erlang Shen
14,055
3,714
1,085
5,987
20,813
25,717
435
10,973
9,840
0
15,047
W
11,378
3,054
2,552
3,254
12,885
6,616
1,183
7,363
5,522
0
18,750
L
6,396
244
1,525
1,459
10,045
3,618
0
5,447
4,427
27,539
0
L
11,083
3,894
1,209
1,490
16,476
6,437
0
8,609
7,490
0
20,044
L
4,260
316
18
3,153
10,432
5,217
0
6,464
3,676
174
6,305
W
Baron Samedi
frostyonherb
Baron Samedi
10,983
221
6,384
5,704
15,179
11,454
1,398
7,374
7,805
24,499
0
L
Baron Samedi
immersedsnake
Baron Samedi
8,082
630
1,625
2,054
14,713
6,723
0
9,753
4,718
18,118
0
W
Morgan Le Fay
jleonard331
Morgan Le Fay
15,546
1,418
1,128
1,270
8,111
4,344
1,306
3,314
4,797
46,047
0
L
Ah Puch
xXkUShY024Xx
Ah Puch
19,407
609
748
2,814
13,857
6,018
0
7,984
5,496
45,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,525
Gold Earned
54,609
166
Minions Killed
182
0
Camps Cleared
0
1,034,556
Distance Traveled
1,381,992
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,443
763
53
4
0
259,822
0
W
Erlang Shen
10,188
679
12
1
0
274,051
0
W
Bastet
11,708
781
29
2
0
318,910
1
L
Merlin
9,508
634
51
3
0
252,455
0
L
Skadi
8,766
584
21
1
0
212,354
0
L
Chaac
7,554
504
11
1
0
126,006
0
W
Baron Samedi
9,854
657
20
1
0
244,435
0
L
Baron Samedi
9,397
626
25
2
0
206,256
0
W
Morgan Le Fay
11,416
761
68
5
0
284,774
0
L
Ah Puch
11,300
753
58
4
0
237,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role