Player Matchup

Nu Wa
Nu Wa
Gahp25
Nu Wa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,201 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Xsdragon64
Morgan Le Fay
Level 18
God Stats
0W - 1L
1,745 SR
Queue Stats
3W - 11L
1,083 Elo+
Party 1
Cerberus
Cerberus
liser22
Cerberus
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,073 Elo+
Party 1
Team Averages
Level 20
1,582 SR
1,119 Elo+

VS

Team Averages
Level 95
1,464 SR
1,548 Elo+
Ah Muzen Cab
Ah Muzen Cab
Ka0s62
Ah Muzen Cab
Level 126
God Stats
3W - 7L
1,223 SR
Queue Stats
91W - 106L
1,410 Elo+
Party 2
Janus
Janus
LanieriusTTV
Janus
Level 157
God Stats
7W - 3L
1,668 SR
Queue Stats
361W - 356L
1,531 Elo+
Party 2
Charon
Charon
TTVCuutiejay
Charon
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,703 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Gahp25
Nu Wa
12
1 / 8 / 1
8,794
676
3,448
12,741
4,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
Xsdragon64
Morgan Le Fay
12
2 / 6 / 3
9,591
738
4,880
13,547
4,501
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
liser22
Cerberus
12
1 / 4 / 3
8,670
667
4,238
19,961
18,401
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ka0s62
Ah Muzen Cab
13
7 / 0 / 6
10,723
825
11,445
5,200
2,486
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
10 / 2 / 7
11,998
923
24,595
8,549
3,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charon
14
1 / 3 / 16
10,611
816
4,577
10,582
11,832
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
4
Kills
18
18
Deaths
5
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Gahp25
Nu Wa
1
8
1
0.19
W
Ah Muzen Cab
Ka0s62
Ah Muzen Cab
7
0
6
10
W
10
2
7
6.75
W
Charon
1
3
16
3
L
Morgan Le Fay
Xsdragon64
Morgan Le Fay
2
6
3
0.58
L
Cerberus
liser22
Cerberus
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,566
Damage
40,617
46,249
Taken
24,331
27,199
Mitigated
17,380
1,586
Healing
1,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Gahp25
Nu Wa
3,448
1,413
0
250
12,741
4,297
96
7,691
5,050
22,599
0
W
Ah Muzen Cab
Ka0s62
Ah Muzen Cab
11,445
6,320
0
574
5,200
2,486
2,277
2,641
2,559
0
39,128
W
24,595
1,193
0
470
8,549
3,062
552
4,683
3,866
75,859
0
W
Charon
4,577
742
0
180
10,582
11,832
422
5,420
5,162
20,087
0
L
Morgan Le Fay
Xsdragon64
Morgan Le Fay
4,880
153
0
775
13,547
4,501
0
10,861
2,686
29,332
0
L
Cerberus
liser22
Cerberus
4,238
125
0
561
19,961
18,401
0
10,846
9,115
21,536
287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,055
Gold Earned
33,332
104
Minions Killed
160
0
Camps Cleared
0
631,155
Distance Traveled
703,127
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,794
676
22
2
0
170,110
0
W
Ah Muzen Cab
10,723
825
47
4
0
189,789
0
W
Janus
11,998
923
91
7
0
272,683
0
W
Charon
10,611
816
22
2
0
240,655
0
L
Morgan Le Fay
9,591
738
43
3
0
228,601
0
L
Cerberus
8,670
667
39
3
0
232,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role