Player Matchup

Terra
Terra
FrankenFran
Terra
Level 108
God Stats
1W - 2L
1,120 SR
Queue Stats
50W - 69L
1,334 Elo+
Party 2
Ymir
Ymir
Kvint18030
Ymir
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,253 Elo+
Solo
Hachiman
Hachiman
NikolitsaGR
Hachiman
Level 105
God Stats
34W - 22L
1,594 SR
Queue Stats
975W - 1,010L
1,413 Elo+
Solo
Hera
Hera
PassPartouuu
Hera
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 78L
1,428 Elo+
Solo
Raijin
Raijin
Somtawl
Raijin
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 39L
1,348 Elo+
Party 2
Team Averages
Level 82
1,443 SR
1,355 Elo+

VS

Team Averages
Level 85
1,434 SR
1,384 Elo+
Ares
Ares
Areskka-no1
Ares
Level 89
God Stats
2W - 5L
1,293 SR
Queue Stats
147W - 188L
1,382 Elo+
Party 1
Sol
Sol
Csontdaralo-Mogy
Sol
Level 140
God Stats
0W - 2L
1,258 SR
Queue Stats
153W - 152L
1,429 Elo+
Party 1
Terra
Terra
Shadowmore182
Terra
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 72L
1,360 Elo+
Party 1
Hachiman
Hachiman
zsoly2
Hachiman
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 31L
1,317 Elo+
Party 1
Pele
Pele
ФеяГрёз
Pele
Level 64
God Stats
2W - 3L
1,616 SR
Queue Stats
136W - 121L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 24
10,672
762
3,813
15,602
14,334
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
6 / 3 / 18
11,737
838
9,261
28,891
37,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hachiman
NikolitsaGR
Hachiman
18
10 / 3 / 15
11,490
821
18,818
13,424
8,969
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 3 / 12
9,998
714
17,418
8,266
4,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
Somtawl
Raijin
19
7 / 1 / 19
11,393
814
19,702
11,136
7,529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 3
8,391
599
5,989
16,823
19,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 10 / 3
7,744
553
7,936
14,533
6,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
3 / 4 / 3
9,645
689
6,709
15,894
12,681
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hachiman
zsoly2
Hachiman
17
4 / 6 / 2
9,621
687
18,199
14,470
7,850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 5 / 3
8,767
626
7,077
12,722
6,680
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
24
29
Kills
10
11
Deaths
29
88
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
L
0
10
3
0.15
W
2
1
24
14
W
6
3
18
5
W
Hachiman
NikolitsaGR
Hachiman
10
3
15
5.83
W
4
3
12
3.33
L
3
4
3
1.13
W
Raijin
Somtawl
Raijin
7
1
19
16.5
L
Hachiman
zsoly2
Hachiman
4
6
2
0.83
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,012
Damage
45,910
77,319
Taken
74,442
73,175
Mitigated
53,461
41,401
Healing
17,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,989
536
401
4,236
16,823
19,392
0
12,431
4,392
11,759
0
L
7,936
1,943
122
1,166
14,533
6,858
0
8,685
5,848
13,407
0
W
3,813
134
14,080
6,580
15,602
14,334
1,030
4,672
10,930
8,552
0
W
9,261
1,616
1,689
8,306
28,891
37,750
829
6,700
22,191
20,509
0
W
Hachiman
NikolitsaGR
Hachiman
18,818
10,699
1,628
2,964
13,424
8,969
1,866
3,267
10,157
0
41,138
W
17,418
4,449
599
482
8,266
4,593
1,042
2,560
5,370
33,924
0
L
6,709
258
3,915
2,740
15,894
12,681
0
11,464
4,430
12,560
0
W
Raijin
Somtawl
Raijin
19,702
2,763
3,719
1,354
11,136
7,529
2,802
3,435
7,701
37,323
0
L
Hachiman
zsoly2
Hachiman
18,199
8,960
1,105
1,355
14,470
7,850
0
9,753
4,717
0
37,800
L
7,077
217
594
1,912
12,722
6,680
0
7,861
4,861
0
18,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,290
Gold Earned
44,168
145
Minions Killed
90
0
Camps Cleared
0
1,195,771
Distance Traveled
953,107
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,391
599
9
1
0
191,654
0
L
Sol
7,744
553
15
1
0
146,548
0
W
Terra
10,672
762
8
1
0
281,351
0
W
Ymir
11,737
838
16
1
0
254,962
0
W
Hachiman
11,490
821
45
3
0
212,729
0
W
Hera
9,998
714
36
3
0
215,595
0
L
Terra
9,645
689
5
0
0
205,888
0
W
Raijin
11,393
814
40
3
0
231,134
0
L
Hachiman
9,621
687
38
3
0
202,165
0
L
Pele
8,767
626
23
2
0
206,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role