Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
QuikRubNtug
Tyr
Level 157
God Stats
24W - 25L
1,510 SR
Queue Stats
324W - 365L
1,525 Elo+
Party 1
Awilix
Awilix
StrapSeason
Awilix
Level 44
God Stats
4W - 4L
1,573 SR
Queue Stats
107W - 120L
1,535 Elo+
Party 1
Artemis
Artemis
TSwift13
Artemis
Level 156
God Stats
8W - 7L
1,613 SR
Queue Stats
291W - 343L
1,552 Elo+
Party 1
Yemoja
Yemoja
pfeiff17
Yemoja
Level 351
God Stats
18W - 17L
1,531 SR
Queue Stats
1,243W - 1,222L
1,586 Elo+
Party 1
Team Averages
Level 171
1,545 SR
1,540 Elo+

VS

Team Averages
Level 159
1,535 SR
1,534 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
DEADPOOL-VG
Kukulkan
Level 148
God Stats
69W - 48L
1,582 SR
Queue Stats
217W - 192L
1,557 Elo+
Solo
Thanatos
Thanatos
LAW9RED
Thanatos
Level 172
God Stats
17W - 20L
1,525 SR
Queue Stats
738W - 664L
1,534 Elo+
Party 2
Ishtar
Ishtar
Nerhu
Ishtar
Level 156
God Stats
2W - 1L
1,569 SR
Queue Stats
202W - 173L
1,568 Elo+
Solo
Cu Chulainn
Cu Chulainn
Zayats--
Cu Chulainn
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 82L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
13
3 / 4 / 0
7,770
555
8,942
11,178
3,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 3 / 1
7,556
540
8,042
14,775
13,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Awilix
13
1 / 3 / 2
7,156
511
8,064
14,490
4,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
TSwift13
Artemis
10
1 / 4 / 0
6,598
471
9,808
11,600
3,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yemoja
pfeiff17
Yemoja
9
0 / 3 / 2
5,763
412
3,211
11,334
10,055
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
1 / 0 / 6
7,304
522
4,443
11,443
8,628
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Kukulkan
DEADPOOL-VG
Kukulkan
14
2 / 0 / 6
8,683
620
5,128
6,554
2,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
LAW9RED
Thanatos
16
12 / 1 / 3
9,622
687
13,772
14,619
7,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ishtar
Nerhu
Ishtar
13
1 / 3 / 6
7,355
525
10,283
13,118
4,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cu Chulainn
Zayats--
Cu Chulainn
14
1 / 2 / 3
8,342
596
10,989
15,288
15,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
6
Kills
17
17
Deaths
6
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
3
4
0
0.75
W
Sylvanus
 
Sylvanus
1
0
6
4
W
Kukulkan
DEADPOOL-VG
Kukulkan
2
0
6
5
W
Thanatos
LAW9RED
Thanatos
12
1
3
13.5
W
Ishtar
Nerhu
Ishtar
1
3
6
1.33
L
1
3
1
0.5
L
Awilix
1
3
2
0.67
L
Artemis
TSwift13
Artemis
1
4
0
0.25
W
Cu Chulainn
Zayats--
Cu Chulainn
1
2
3
1.25
L
Yemoja
pfeiff17
Yemoja
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,067
Damage
44,615
63,377
Taken
61,022
34,930
Mitigated
39,074
15,660
Healing
29,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
8,942
1,273
761
2,609
11,178
3,384
0
1,491
9,573
63,821
0
W
Sylvanus
 
Sylvanus
4,443
1,406
4,057
4,310
11,443
8,628
0
2,261
9,182
19,741
0
W
Kukulkan
DEADPOOL-VG
Kukulkan
5,128
1,242
0
750
6,554
2,839
0
2,831
3,723
65,006
0
W
Thanatos
LAW9RED
Thanatos
13,772
4,462
0
13,929
14,619
7,020
0
4,333
10,286
0
80,287
W
Ishtar
Nerhu
Ishtar
10,283
7,566
0
4,556
13,118
4,776
1,006
2,680
10,438
0
67,256
L
8,042
821
0
5,596
14,775
13,268
0
664
14,081
0
56,314
L
Awilix
8,064
3,493
0
750
14,490
4,925
0
1,600
12,884
0
67,661
L
Artemis
TSwift13
Artemis
9,808
3,865
0
1,551
11,600
3,298
0
3,266
8,254
0
42,552
W
Cu Chulainn
Zayats--
Cu Chulainn
10,989
1,464
0
1,932
15,288
15,811
0
404
14,884
1,374
66,798
L
Yemoja
pfeiff17
Yemoja
3,211
453
1,587
2,806
11,334
10,055
0
2,765
8,511
15,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,843
Gold Earned
41,306
390
Minions Killed
458
0
Camps Cleared
0
1,449,945
Distance Traveled
1,350,720
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,770
555
118
8
0
278,606
0
W
Sylvanus
7,304
522
21
2
0
256,491
3
W
Kukulkan
8,683
620
118
8
0
279,352
0
W
Thanatos
9,622
687
103
7
0
317,474
1
W
Ishtar
7,355
525
99
7
0
221,964
2
L
Tyr
7,556
540
92
7
0
300,873
2
L
Awilix
7,156
511
84
6
0
351,763
0
L
Artemis
6,598
471
70
5
0
260,097
0
W
Cu Chulainn
8,342
596
117
8
0
275,439
1
L
Yemoja
5,763
412
26
2
0
258,606
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role