Player Matchup

Raijin
Raijin
Masters
 
Raijin
Masters
Level 240
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Diamond I
 
Ymir
Diamond I
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Diamond IV
MANdingoAlbino
Cupid
Diamond IV
Level 156
God Stats
42W - 26L
1,678 SR
Queue Stats
109W - 79L
2,267 MMR
Solo
Hercules
Hercules
Diamond V
QUIQUEXD222
Hercules
Diamond V
Level 87
God Stats
10W - 21L
1,417 SR
Queue Stats
234W - 214L
2,172 MMR
Solo
Fenrir
Fenrir
Diamond II
dixclosure
Fenrir
Diamond II
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
2,466 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 163
1,519 SR
1,981 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 152
1,556 SR
2,375 MMR
Anubis
Anubis
Diamond II
Litovic
Anubis
Diamond II
Level 112
God Stats
2W - 3L
1,389 SR
Queue Stats
281W - 262L
2,362 MMR
Solo
Rama
Rama
Diamond V
RalfsVigams
Rama
Diamond V
Level 83
God Stats
1W - 3L
1,570 SR
Queue Stats
255W - 245L
2,133 MMR
Solo
Thoth
Thoth
Diamond I
Sharpyman
Thoth
Diamond I
Level 198
God Stats
2W - 4L
1,693 SR
Queue Stats
90W - 63L
2,396 MMR
Party 1
Ne Zha
Ne Zha
Masters
ThePandaMonium
Ne Zha
Masters
Level 192
God Stats
11W - 21L
1,387 SR
Queue Stats
873W - 916L
2,341 MMR
Solo
Mercury
Mercury
Masters
Torrent99
Mercury
Masters
Level 173
God Stats
5W - 3L
1,742 SR
Queue Stats
97W - 65L
2,644 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
4 / 1 / 3
6,215
622
3,650
5,934
2,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
 
Ymir
10
0 / 0 / 9
6,160
616
3,463
7,637
3,946
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Breastplate

Breastplate

+20
Physical Protection

10
3 / 2 / 1
6,318
632
6,544
7,070
2,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
QUIQUEXD222
Hercules
12
0 / 0 / 1
6,840
684
3,517
6,541
3,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
dixclosure
Fenrir
11
6 / 0 / 2
6,386
639
3,670
7,007
2,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
AtlasAphroditeAthenaAo Kuang

VS

Bans
HachimanBastetSusanoHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Litovic
Anubis
10
0 / 1 / 0
5,508
551
3,343
5,771
2,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 1 / 0
6,155
616
4,391
6,417
2,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thoth
Sharpyman
Thoth
11
1 / 2 / 0
6,069
607
4,536
4,164
1,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 5 / 1
4,673
467
5,754
9,091
3,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Mercury
Torrent99
Mercury
9
0 / 4 / 0
5,164
516
3,384
7,576
2,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
13
Kills
3
3
Deaths
13
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
4
1
3
5.5
W
Ymir
 
Ymir
0
0
9
4.5
L
Anubis
Litovic
Anubis
0
1
0
0
W
3
2
1
1.75
W
Hercules
QUIQUEXD222
Hercules
0
0
1
0.5
L
2
1
0
2
L
Thoth
Sharpyman
Thoth
1
2
0
0.5
L
0
5
1
0.1
L
Mercury
Torrent99
Mercury
0
4
0
0
W
Fenrir
dixclosure
Fenrir
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,844
Damage
21,408
34,189
Taken
33,019
14,374
Mitigated
12,363
13,319
Healing
5,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
3,650
97
0
516
5,934
2,037
0
2,510
3,424
41,604
156
W
Ymir
 
Ymir
3,463
1,637
1,690
2,940
7,637
3,946
0
1,297
6,340
14,367
0
L
Anubis
Litovic
Anubis
3,343
107
0
2,065
5,771
2,659
0
0
5,496
44,188
0
W
6,544
5,192
380
1,913
7,070
2,440
0
0
7,070
0
45,936
W
Hercules
QUIQUEXD222
Hercules
3,517
2,095
0
3,985
6,541
3,248
0
3,173
3,368
0
56,716
L
4,391
4,001
0
1,871
6,417
2,227
272
308
6,109
0
41,913
L
Thoth
Sharpyman
Thoth
4,536
252
0
480
4,164
1,499
0
2,166
1,998
51,063
450
L
5,754
2,159
0
811
9,091
3,299
0
2,307
6,784
0
29,604
L
Mercury
Torrent99
Mercury
3,384
1,270
0
265
7,576
2,679
0
2,332
5,244
0
38,028
W
Fenrir
dixclosure
Fenrir
3,670
1,444
0
1,895
7,007
2,703
0
781
6,226
0
46,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,919
Gold Earned
27,569
359
Minions Killed
366
0
Camps Cleared
0
1,019,936
Distance Traveled
1,033,148
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
6,215
622
90
9
0
193,857
4
W
Ymir
6,160
616
11
1
0
200,570
2
L
Anubis
5,508
551
77
8
0
198,559
0
W
Cupid
6,318
632
77
8
0
194,177
0
W
Hercules
6,840
684
108
11
0
197,364
2
L
Rama
6,155
616
80
8
0
191,996
0
L
Thoth
6,069
607
104
10
0
208,276
0
L
Ne Zha
4,673
467
47
5
0
191,028
0
L
Mercury
5,164
516
58
6
0
243,289
0
W
Fenrir
6,386
639
73
7
0
233,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role