Player Matchup

Poseidon
Poseidon
OkayCylinder485
Poseidon
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
SOHLOX
Zhong Kui
Level 91
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 6L
1,285 Elo+
Party 1
Surtr
Surtr
Shadow308
Surtr
Level 127
God Stats
4W - 2L
1,485 SR
Queue Stats
9W - 10L
1,416 Elo+
Party 1
Set
Set
Xryael
Set
Level 145
God Stats
2W - 1L
1,644 SR
Queue Stats
22W - 16L
1,529 Elo+
Party 1
Izanami
Izanami
lugia3434
Izanami
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,433 Elo+
Party 1
Team Averages
Level 106
1,526 SR
1,433 Elo+

VS

Team Averages
Level 132
1,582 SR
1,493 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
Honcho Mutty
Ravana
Level 108
God Stats
9W - 3L
1,756 SR
Queue Stats
154W - 137L
1,511 Elo+
Solo
Sun Wukong
Sun Wukong
LordHerny
Sun Wukong
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 96L
1,544 Elo+
Party 2
Ishtar
Ishtar
Mosscales
Ishtar
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 54L
1,478 Elo+
Solo
Merlin
Merlin
SIVENG07
Merlin
Level 130
God Stats
2W - 3L
1,654 SR
Queue Stats
7W - 12L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
14
2 / 2 / 6
9,054
1,132
4,888
6,602
2,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
SOHLOX
Zhong Kui
14
0 / 1 / 8
7,786
973
9,299
6,186
4,840
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Surtr
Shadow308
Surtr
14
4 / 1 / 7
8,908
1,114
7,052
9,961
6,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Set
Xryael
Set
14
3 / 0 / 5
8,896
1,112
7,635
7,144
4,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
lugia3434
Izanami
14
2 / 0 / 5
8,162
1,020
3,479
3,405
1,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

313

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
0 / 2 / 2
7,282
910
2,715
2,951
1,379
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ravana
13
1 / 1 / 2
7,950
994
5,137
7,948
7,198
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sun Wukong
LordHerny
Sun Wukong
13
1 / 4 / 3
7,998
1,000
9,027
9,826
9,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ishtar
Mosscales
Ishtar
13
0 / 6 / 3
7,708
964
5,377
13,046
3,866
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
SIVENG07
Merlin
14
2 / 1 / 2
8,669
1,084
7,719
6,434
2,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
11
Kills
4
4
Deaths
14
31
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
2
2
0.5
L
Ravana
1
1
2
2
L
Sun Wukong
LordHerny
Sun Wukong
1
4
3
0.63
L
Ishtar
Mosscales
Ishtar
0
6
3
0.25
W
Poseidon
2
2
6
2.5
L
Merlin
SIVENG07
Merlin
2
1
2
3
W
Zhong Kui
SOHLOX
Zhong Kui
0
1
8
4
W
Surtr
Shadow308
Surtr
4
1
7
7.5
W
Set
Xryael
Set
3
0
5
5.5
W
Izanami
lugia3434
Izanami
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,353
Damage
29,975
33,298
Taken
40,205
19,509
Mitigated
24,663
3,071
Healing
4,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
2,715
204
0
49
2,951
1,379
0
1,145
1,806
11,479
0
L
Ravana
5,137
740
0
1,146
7,948
7,198
0
2,361
5,418
0
18,400
L
Sun Wukong
LordHerny
Sun Wukong
9,027
1,193
236
1,513
9,826
9,519
0
3,074
6,586
0
17,929
L
Ishtar
Mosscales
Ishtar
5,377
3,141
0
773
13,046
3,866
0
4,050
4,169
0
16,946
W
Poseidon
4,888
1,146
0
0
6,602
2,055
0
1,364
5,023
32,280
0
L
Merlin
SIVENG07
Merlin
7,719
534
0
470
6,434
2,701
0
3,652
2,695
33,571
0
W
Zhong Kui
SOHLOX
Zhong Kui
9,299
514
0
727
6,186
4,840
0
2,672
3,306
13,021
0
W
Surtr
Shadow308
Surtr
7,052
1,972
0
640
9,961
6,488
0
3,202
6,498
193
18,836
W
Set
Xryael
Set
7,635
3,402
0
886
7,144
4,945
0
2,444
4,588
0
22,346
W
Izanami
lugia3434
Izanami
3,479
2,613
0
818
3,405
1,181
0
752
2,612
0
17,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,806
Gold Earned
39,607
166
Minions Killed
176
7
Camps Cleared
5
789,866
Distance Traveled
734,387
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,282
910
22
3
0
109,993
0
L
Ravana
7,950
994
27
3
1
162,578
0
L
Sun Wukong
7,998
1,000
32
4
1
161,527
0
L
Ishtar
7,708
964
32
4
1
158,090
0
W
Poseidon
9,054
1,132
77
10
1
141,394
0
L
Merlin
8,669
1,084
63
8
2
142,199
0
W
Zhong Kui
7,786
973
10
1
1
152,546
0
W
Surtr
8,908
1,114
16
2
2
157,163
0
W
Set
8,896
1,112
33
4
3
181,062
0
W
Izanami
8,162
1,020
30
4
0
157,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role