Player Matchup

Zhong Kui
Zhong Kui
Foldiq
Zhong Kui
Level 120
God Stats
23W - 11L
1,598 SR
Queue Stats
213W - 227L
1,435 Elo+
Party 1
Sun Wukong
Sun Wukong
Kinexity
Sun Wukong
Level 49
God Stats
30W - 20L
1,541 SR
Queue Stats
130W - 131L
1,451 Elo+
Party 1
Thanatos
Thanatos
ZBLACKKAISER
Thanatos
Level 28
God Stats
2W - 4L
1,365 SR
Queue Stats
2W - 5L
1,261 Elo+
Party 1
Team Averages
Level 66
1,502 SR
1,382 Elo+

VS

Team Averages
Level 82
1,480 SR
1,440 Elo+
Eset
Eset
 
Eset
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
DmZMaZa13
Xing Tian
Level 67
God Stats
2W - 4L
1,440 SR
Queue Stats
11W - 13L
1,392 Elo+
Party 2
Thor
Thor
Whatdoiputhere22
Thor
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Foldiq
Zhong Kui
13
4 / 0 / 8
10,019
835
12,843
7,403
7,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
Kinexity
Sun Wukong
14
5 / 0 / 8
9,951
829
6,280
7,316
7,263
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
ZBLACKKAISER
Thanatos
11
4 / 0 / 6
8,867
739
5,217
3,998
1,612
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
6
0 / 4 / 0
6,940
578
895
3,802
1,386
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
DmZMaZa13
Xing Tian
11
0 / 2 / 0
7,589
632
4,309
10,643
12,108
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 7 / 0
7,590
633
2,812
13,697
5,304
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
0
13
Kills
0
0
Deaths
13
22
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
4
0
0
L
Xing Tian
DmZMaZa13
Xing Tian
0
2
0
0
W
Zhong Kui
Foldiq
Zhong Kui
4
0
8
8
W
Sun Wukong
Kinexity
Sun Wukong
5
0
8
9
L
0
7
0
0
W
Thanatos
ZBLACKKAISER
Thanatos
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,340
Damage
8,016
18,717
Taken
28,142
16,124
Mitigated
18,798
6,705
Healing
397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
895
188
0
0
3,802
1,386
169
1,783
2,019
12,075
0
L
Xing Tian
DmZMaZa13
Xing Tian
4,309
138
0
0
10,643
12,108
198
3,848
6,795
17,777
0
W
Zhong Kui
Foldiq
Zhong Kui
12,843
1,308
0
3,044
7,403
7,249
617
2,027
5,376
60,214
0
W
Sun Wukong
Kinexity
Sun Wukong
6,280
746
380
1,775
7,316
7,263
349
2,590
4,726
0
30,468
L
2,812
492
0
397
13,697
5,304
78
7,455
6,242
0
17,642
W
Thanatos
ZBLACKKAISER
Thanatos
5,217
1,041
0
1,506
3,998
1,612
634
1,085
2,913
0
10,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,837
Gold Earned
22,119
144
Minions Killed
57
0
Camps Cleared
0
666,618
Distance Traveled
457,707
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,940
578
13
1
0
71,541
0
L
Xing Tian
7,589
632
17
1
0
196,405
0
W
Zhong Kui
10,019
835
89
7
0
195,069
0
W
Sun Wukong
9,951
829
49
4
0
235,045
0
L
Thor
7,590
633
27
2
0
189,761
0
W
Thanatos
8,867
739
6
1
0
236,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role