Player Matchup

Chaac
Chaac
MisterWizard543
Chaac
Level 284
God Stats
12W - 12L
1,442 SR
Queue Stats
1,779W - 1,907L
1,449 Elo+
Solo
Scylla
Scylla
RadiatedChain2
Scylla
Level 17
God Stats
2W - 0L
1,715 SR
Queue Stats
25W - 13L
1,693 Elo+
Solo
Hou Yi
Hou Yi
Sabroz
Hou Yi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,306 Elo+
Solo
Arachne
Arachne
grandejugo67
Arachne
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,424 Elo+
Solo
Medusa
Medusa
scardin
Medusa
Level 79
God Stats
2W - 0L
1,780 SR
Queue Stats
11W - 10L
1,382 Elo+
Solo
Team Averages
Level 83
1,588 SR
1,451 Elo+

VS

Team Averages
Level 59
1,493 SR
1,322 Elo+
Serqet
Serqet
Chrisdean03
Serqet
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 27L
1,360 Elo+
Solo
Sol
Sol
Danilo GKaKa
Sol
Level 122
God Stats
2W - 3L
1,465 SR
Queue Stats
82W - 67L
1,483 Elo+
Solo
Susano
Susano
DasHorseman
Susano
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,138 Elo+
Party 1
Mercury
Mercury
HIHIMANHI
Mercury
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,240 Elo+
Party 1
Pele
Pele
fumeiuns3
Pele
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 87L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 14
9,019
902
5,449
7,736
7,363
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

19
7 / 1 / 10
10,902
1,090
14,344
4,952
2,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
Sabroz
Hou Yi
13
6 / 1 / 6
8,826
883
5,966
5,100
1,851
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
grandejugo67
Arachne
13
4 / 4 / 14
8,479
848
6,443
9,539
5,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
scardin
Medusa
13
3 / 4 / 9
8,397
840
7,042
8,556
3,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
14
3 / 3 / 5
7,818
782
2,499
7,939
9,208
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 5 / 3
7,267
727
4,297
8,181
3,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
14
5 / 6 / 1
8,044
804
4,884
9,788
4,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
HIHIMANHI
Mercury
8
0 / 6 / 1
5,941
594
1,652
7,528
2,531
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Pele
14
0 / 4 / 5
7,136
714
5,998
8,968
3,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
24
23
Kills
9
11
Deaths
24
53
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Serqet
3
3
5
1.83
L
1
5
3
0.5
L
Susano
5
6
1
0.92
L
Mercury
HIHIMANHI
Mercury
0
6
1
0.08
W
3
1
14
10
W
7
1
10
12
W
Hou Yi
Sabroz
Hou Yi
6
1
6
9
L
Pele
0
4
5
0.63
W
Arachne
grandejugo67
Arachne
4
4
14
2.75
W
Medusa
scardin
Medusa
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,244
Damage
19,330
35,883
Taken
42,404
19,602
Mitigated
23,203
11,604
Healing
5,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
2,499
162
562
1,171
7,939
9,208
0
3,184
4,605
814
5,118
L
4,297
524
601
1,411
8,181
3,217
0
2,570
5,356
20,872
0
L
Susano
4,884
1,315
0
85
9,788
4,396
0
2,752
6,750
0
8,751
L
Mercury
HIHIMANHI
Mercury
1,652
639
117
249
7,528
2,531
0
2,380
4,912
0
3,071
W
5,449
364
733
3,776
7,736
7,363
1,121
358
7,330
0
13,290
W
14,344
705
0
718
4,952
2,287
616
437
4,515
38,925
0
W
Hou Yi
Sabroz
Hou Yi
5,966
2,068
560
1,841
5,100
1,851
2,423
769
4,331
0
11,549
L
Pele
5,998
1,438
170
712
8,968
3,851
0
2,776
6,016
0
24,857
W
Arachne
grandejugo67
Arachne
6,443
4,736
403
1,751
9,539
5,011
1,056
1,245
8,096
0
7,744
W
Medusa
scardin
Medusa
7,042
2,169
458
1,364
8,556
3,090
2,229
2,004
6,552
0
17,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,623
Gold Earned
36,206
129
Minions Killed
105
0
Camps Cleared
0
931,203
Distance Traveled
835,217
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,818
782
9
1
0
171,195
0
L
Sol
7,267
727
40
4
0
149,919
0
L
Susano
8,044
804
12
1
0
177,016
0
L
Mercury
5,941
594
5
1
0
144,156
0
W
Chaac
9,019
902
28
3
0
170,728
0
W
Scylla
10,902
1,090
68
7
0
196,992
0
W
Hou Yi
8,826
883
16
2
0
201,162
0
L
Pele
7,136
714
39
4
0
192,931
0
W
Arachne
8,479
848
5
1
0
167,106
1
W
Medusa
8,397
840
12
1
0
195,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role