Player Matchup

Baron Samedi
Baron Samedi
Platinum II
 
Baron Samedi
Platinum II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Platinum III
 
Ullr
Platinum III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ix Chel
Ix Chel
Gold II
DeJaVu42
Ix Chel
Gold II
Level 107
God Stats
25W - 18L
1,617 SR
Queue Stats
44W - 44L
1,667 MMR
Solo
Lancelot
Lancelot
Platinum IV
Qubiik
Lancelot
Platinum IV
Level 171
God Stats
0W - 4L
1,292 SR
Queue Stats
46W - 44L
1,734 MMR
Solo
Nike
Nike
Gold II
domppi99
Nike
Gold II
Level 131
God Stats
12W - 7L
1,728 SR
Queue Stats
712W - 732L
1,683 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 135
1,527 SR
1,617 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 136
1,541 SR
1,673 MMR
Geb
Geb
Gold III
 
Geb
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Gold IV
LW Scorpio
Pele
Gold IV
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,751 MMR
Party 1
Eset
Eset
Gold I
NotChicui
Eset
Gold I
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 57L
1,734 MMR
Solo
Artemis
Artemis
Gold III
Vicétone
Artemis
Gold III
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
427W - 424L
1,665 MMR
Solo
Hercules
Hercules
Gold III
tumcc
Hercules
Gold III
Level 144
God Stats
1W - 0L
1,703 SR
Queue Stats
19W - 18L
1,716 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
6
1 / 1 / 0
4,476
560
1,895
6,246
4,102
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Ullr
 
Ullr
6
0 / 1 / 1
4,113
514
2,768
4,616
1,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
DeJaVu42
Ix Chel
9
2 / 0 / 1
5,248
656
4,456
3,592
1,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lancelot
Qubiik
Lancelot
9
1 / 1 / 1
5,048
631
2,205
7,319
2,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nike
10
0 / 1 / 2
5,134
642
4,442
6,029
2,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
ArachneAwilixCharonThanatos

VS

Bans
Maman BrigitteAo KuangSusanoJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
7
0 / 0 / 0
3,988
499
2,267
4,280
2,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
3 / 2 / 0
5,494
687
4,236
7,189
2,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
9
0 / 0 / 1
5,196
650
2,422
3,944
1,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Vicétone
Artemis
9
1 / 1 / 0
4,846
606
5,436
5,405
1,786
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hercules
tumcc
Hercules
9
0 / 1 / 0
5,219
652
2,104
7,669
4,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
5
4
Kills
4
4
Deaths
4
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
1
0
1
L
Ullr
 
Ullr
0
1
1
0.5
W
Geb
 
Geb
0
0
0
0
L
Ix Chel
DeJaVu42
Ix Chel
2
0
1
2.5
W
3
2
0
1.5
W
Eset
0
0
1
0.5
L
Lancelot
Qubiik
Lancelot
1
1
1
1.5
W
Artemis
Vicétone
Artemis
1
1
0
1
L
Nike
0
1
2
1
W
Hercules
tumcc
Hercules
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,766
Damage
16,465
27,802
Taken
28,487
11,973
Mitigated
12,749
10,435
Healing
7,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
1,895
379
113
1,955
6,246
4,102
0
1,100
5,013
14,906
0
L
Ullr
 
Ullr
2,768
1,405
0
1,343
4,616
1,368
0
547
3,929
0
16,538
W
Geb
 
Geb
2,267
463
0
1,772
4,280
2,233
0
1,109
3,171
14,393
0
L
Ix Chel
DeJaVu42
Ix Chel
4,456
683
239
1,352
3,592
1,208
0
1,111
2,440
36,760
0
W
4,236
1,477
0
685
7,189
2,441
0
1,760
5,429
0
39,023
W
Eset
2,422
149
0
828
3,944
1,456
0
1,755
2,189
39,910
0
L
Lancelot
Qubiik
Lancelot
2,205
403
0
3,287
7,319
2,502
0
1,576
5,702
0
30,783
W
Artemis
Vicétone
Artemis
5,436
1,880
0
2,621
5,405
1,786
0
1,072
4,333
0
33,050
L
Nike
4,442
797
0
2,146
6,029
2,793
0
0
6,029
0
33,964
W
Hercules
tumcc
Hercules
2,104
536
0
1,975
7,669
4,833
0
655
6,402
0
36,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,019
Gold Earned
24,743
212
Minions Killed
280
0
Camps Cleared
0
805,865
Distance Traveled
885,644
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
4,476
560
13
2
0
147,176
0
L
Ullr
4,113
514
26
3
0
89,516
0
W
Geb
3,988
499
7
1
0
182,467
3
L
Ix Chel
5,248
656
62
8
0
165,887
0
W
Pele
5,494
687
66
8
0
200,496
0
W
Eset
5,196
650
81
10
0
176,001
0
L
Lancelot
5,048
631
50
6
0
223,834
0
W
Artemis
4,846
606
66
8
0
160,963
0
L
Nike
5,134
642
61
8
0
179,452
0
W
Hercules
5,219
652
60
8
0
165,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role