Player Matchup

Sol
Sol
DìrtySteve
Sol
Level 126
God Stats
1W - 1L
1,321 SR
Queue Stats
120W - 112L
1,444 Elo+
Party 2
Sylvanus
Sylvanus
Hallanga
Sylvanus
Level 27
God Stats
12W - 9L
1,518 SR
Queue Stats
86W - 65L
1,515 Elo+
Party 2
Athena
Athena
LockMafioso
Athena
Level 140
God Stats
11W - 7L
1,570 SR
Queue Stats
199W - 190L
1,493 Elo+
Party 2
Artemis
Artemis
shadow132021
Artemis
Level 145
God Stats
65W - 53L
1,602 SR
Queue Stats
71W - 56L
1,561 Elo+
Solo
Achilles
Achilles
squirrelmath
Achilles
Level 149
God Stats
3W - 3L
1,435 SR
Queue Stats
167W - 107L
1,522 Elo+
Solo
Team Averages
Level 117
1,489 SR
1,507 Elo+

VS

Team Averages
Level 125
1,570 SR
1,537 Elo+
Bacchus
Bacchus
Ekodaboa
Bacchus
Level 159
God Stats
5W - 9L
1,564 SR
Queue Stats
110W - 105L
1,556 Elo+
Party 1
Maman Brigitte
Maman Brigitte
MankLaines
Maman Brigitte
Level 141
God Stats
5W - 12L
1,394 SR
Queue Stats
343W - 337L
1,485 Elo+
Solo
Medusa
Medusa
SolisBerserker
Medusa
Level 206
God Stats
3W - 1L
1,725 SR
Queue Stats
137W - 116L
1,575 Elo+
Party 1
Poseidon
Poseidon
i Yuhta i
Poseidon
Level 80
God Stats
22W - 13L
1,665 SR
Queue Stats
211W - 181L
1,570 Elo+
Solo
Guan Yu
Guan Yu
steadierpig749
Guan Yu
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 2
7,239
603
7,415
7,725
2,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sylvanus
Hallanga
Sylvanus
13
1 / 0 / 4
7,070
589
1,872
7,988
4,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Athena
10
1 / 4 / 5
6,399
533
3,080
11,151
8,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
shadow132021
Artemis
12
0 / 0 / 6
6,867
572
9,456
5,929
2,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
squirrelmath
Achilles
15
10 / 0 / 0
9,579
798
10,735
11,978
7,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ekodaboa
Bacchus
9
2 / 3 / 1
6,158
513
4,632
12,121
10,760
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Maman Brigitte
MankLaines
Maman Brigitte
6
0 / 1 / 0
4,867
406
1,855
5,052
1,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 3 / 1
7,459
622
8,373
8,270
3,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poseidon
i Yuhta i
Poseidon
10
0 / 4 / 1
6,009
501
4,667
8,414
1,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
0 / 4 / 0
5,536
461
2,645
7,939
4,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
15
Kills
5
5
Deaths
15
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
L
Bacchus
Ekodaboa
Bacchus
2
3
1
0.83
W
Sylvanus
Hallanga
Sylvanus
1
0
4
3
W
Athena
1
4
5
0.88
L
Maman Brigitte
MankLaines
Maman Brigitte
0
1
0
0
L
3
3
1
1.17
L
Poseidon
i Yuhta i
Poseidon
0
4
1
0.13
W
Artemis
shadow132021
Artemis
0
0
6
3
W
Achilles
squirrelmath
Achilles
10
0
0
10
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,558
Damage
22,172
44,771
Taken
41,796
25,327
Mitigated
21,670
17,684
Healing
11,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,415
2,958
0
4,160
7,725
2,278
1,584
817
6,908
49,820
4,102
L
Bacchus
Ekodaboa
Bacchus
4,632
657
1,157
3,844
12,121
10,760
0
4,588
7,488
19,528
0
W
Sylvanus
Hallanga
Sylvanus
1,872
474
932
4,628
7,988
4,680
890
1,385
6,603
43,603
19,528
W
Athena
3,080
838
0
1,302
11,151
8,587
265
3,534
7,617
17,037
0
L
Maman Brigitte
MankLaines
Maman Brigitte
1,855
208
0
2,430
5,052
1,200
0
277
4,733
19,050
0
L
8,373
3,947
0
2,334
8,270
3,240
1,008
5,484
2,734
0
55,911
L
Poseidon
i Yuhta i
Poseidon
4,667
885
0
966
8,414
1,945
0
654
7,612
49,913
0
W
Artemis
shadow132021
Artemis
9,456
2,161
0
844
5,929
2,337
787
2,623
3,306
0
50,081
W
Achilles
squirrelmath
Achilles
10,735
3,515
0
5,818
11,978
7,445
39
2,795
9,183
0
74,121
L
2,645
322
0
858
7,939
4,525
0
1,271
6,163
0
22,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,154
Gold Earned
30,029
405
Minions Killed
285
0
Camps Cleared
0
1,219,195
Distance Traveled
1,039,491
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,239
603
78
7
0
244,827
0
L
Bacchus
6,158
513
15
1
0
225,404
2
W
Sylvanus
7,070
589
92
8
0
246,389
2
W
Athena
6,399
533
26
2
0
247,144
2
L
Maman Brigitte
4,867
406
34
3
0
137,454
0
L
Medusa
7,459
622
92
8
0
227,925
0
L
Poseidon
6,009
501
108
9
0
220,242
0
W
Artemis
6,867
572
83
7
0
224,854
0
W
Achilles
9,579
798
126
11
0
255,981
0
L
Guan Yu
5,536
461
36
3
0
228,466
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role