Player Matchup

Thanatos
Thanatos
HellHeart G
Thanatos
Level 45
God Stats
5W - 10L
1,370 SR
Queue Stats
83W - 83L
1,342 Elo+
Solo
Bacchus
Bacchus
SenorSnoo
Bacchus
Level 85
God Stats
2W - 9L
1,151 SR
Queue Stats
4W - 16L
1,181 Elo+
Party 1
Freya
Freya
WangTheRockJnsn
Freya
Level 99
God Stats
1W - 1L
1,345 SR
Queue Stats
4W - 17L
1,181 Elo+
Party 1
Team Averages
Level 76
1,289 SR
1,235 Elo+

VS

Team Averages
Level 50
1,642 SR
1,337 Elo+
Pele
Pele
Lovemostthings
Pele
Level 67
God Stats
8W - 4L
1,561 SR
Queue Stats
32W - 40L
1,289 Elo+
Solo
Khepri
Khepri
ThaCoxHandler
Khepri
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 54L
1,297 Elo+
Solo
Zeus
Zeus
jzaitz
Zeus
Level 40
God Stats
13W - 6L
1,867 SR
Queue Stats
47W - 62L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
HellHeart G
Thanatos
11
1 / 0 / 9
8,034
730
3,295
6,335
2,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
SenorSnoo
Bacchus
12
3 / 0 / 6
8,401
764
6,874
10,516
10,620
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

12
6 / 1 / 4
9,027
821
10,947
8,803
3,744
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
7,175
652
4,821
9,745
3,913
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 3 / 1
7,232
657
2,151
9,208
8,146
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
jzaitz
Zeus
10
0 / 3 / 0
7,515
683
7,773
4,851
2,147
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
1
10
Kills
0
1
Deaths
10
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thanatos
HellHeart G
Thanatos
1
0
9
5.5
L
0
4
0
0
W
Bacchus
SenorSnoo
Bacchus
3
0
6
6
L
0
3
1
0.17
W
6
1
4
8
L
Zeus
jzaitz
Zeus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,116
Damage
14,745
25,654
Taken
23,804
16,911
Mitigated
14,206
12,444
Healing
3,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
HellHeart G
Thanatos
3,295
579
0
4,872
6,335
2,547
76
2,667
3,668
0
23,526
L
4,821
285
0
2,351
9,745
3,913
21
7,076
2,669
0
23,783
W
Bacchus
SenorSnoo
Bacchus
6,874
906
385
3,472
10,516
10,620
15
3,704
6,812
20,803
0
L
2,151
65
81
585
9,208
8,146
36
6,678
2,530
8,148
0
W
10,947
3,093
0
3,715
8,803
3,744
50
3,863
4,940
36,101
0
L
Zeus
jzaitz
Zeus
7,773
93
0
0
4,851
2,147
0
4,350
501
40,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,462
Gold Earned
21,922
100
Minions Killed
105
0
Camps Cleared
0
665,952
Distance Traveled
604,156
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,034
730
41
4
0
237,636
0
L
Pele
7,175
652
31
3
0
223,622
0
W
Bacchus
8,401
764
13
1
0
222,428
1
L
Khepri
7,232
657
13
1
0
188,119
0
W
Freya
9,027
821
46
4
0
205,888
4
L
Zeus
7,515
683
61
6
0
192,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role