Player Matchup

Vulcan
Vulcan
Gold IV
golfiuchiha
Vulcan
Gold IV
Level 156
God Stats
3W - 3L
1,710 SR
Queue Stats
20W - 18L
1,680 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 156
1,710 SR
1,680 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 147
1,500 SR
1,581 MMR
Fenrir
Fenrir
Gold III
Teknion
Fenrir
Gold III
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,581 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
17
4 / 4 / 0
11,762
1,069
8,582
11,079
6,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
RamaMedusaHeimdallr

VS

Bans
XbalanqueIzanamiSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Teknion
Fenrir
16
4 / 4 / 0
10,894
990
10,024
14,993
10,952
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
4
Kills
4
4
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Teknion
Fenrir
4
4
0
1
W
Vulcan
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,582
Damage
10,024
11,079
Taken
14,993
6,760
Mitigated
10,952
470
Healing
4,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Teknion
Fenrir
10,024
3,275
0
4,176
14,993
10,952
329
8,795
6,198
0
60,633
W
Vulcan
8,582
2,001
0
470
11,079
6,760
368
178
10,901
52,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,762
Gold Earned
10,894
114
Minions Killed
126
5
Camps Cleared
6
201,976
Distance Traveled
238,676
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,894
990
126
11
6
238,676
0
W
Vulcan
11,762
1,069
114
10
5
201,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role