Player Matchup

Fenrir
Fenrir
AttiExo
Fenrir
Level 48
God Stats
1W - 2L
1,568 SR
Queue Stats
119W - 112L
1,475 Elo+
Solo
Bellona
Bellona
Ayienx
Bellona
Level 47
God Stats
14W - 8L
1,545 SR
Queue Stats
64W - 66L
1,389 Elo+
Party 1
Bacchus
Bacchus
Gubbiss
Bacchus
Level 50
God Stats
3W - 2L
1,612 SR
Queue Stats
63W - 81L
1,358 Elo+
Party 3
Izanami
Izanami
Hans_Bauge
Izanami
Level 6
God Stats
3W - 12L
1,030 SR
Queue Stats
16W - 23L
1,149 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Invastel
Morgan Le Fay
Level 84
God Stats
0W - 1L
1,379 SR
Queue Stats
54W - 53L
1,297 Elo+
Party 1
Team Averages
Level 47
1,427 SR
1,334 Elo+

VS

Team Averages
Level 66
1,434 SR
1,259 Elo+
Arachne
Arachne
JollyFawn671
Arachne
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,232 Elo+
Party 2
Bake Kujira
Bake Kujira
Mohogeny katana
Bake Kujira
Level 125
God Stats
1W - 0L
1,331 SR
Queue Stats
5W - 5L
1,443 Elo+
Party 2
Chiron
Chiron
The names O
Chiron
Level 33
God Stats
1W - 1L
1,328 SR
Queue Stats
10W - 11L
1,421 Elo+
Solo
Artemis
Artemis
Vib3z6570
Artemis
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 10L
1,017 Elo+
Party 2
Vamana
Vamana
Wayward Bard300
Vamana
Level 42
God Stats
1W - 0L
1,511 SR
Queue Stats
5W - 17L
1,183 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AttiExo
Fenrir
13
4 / 6 / 2
8,444
497
7,519
16,688
6,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Ayienx
Bellona
13
0 / 4 / 2
8,512
501
10,641
18,672
19,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
Gubbiss
Bacchus
11
2 / 5 / 4
7,727
455
6,506
17,776
17,214
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Hans_Bauge
Izanami
13
1 / 3 / 0
7,892
464
4,986
10,485
4,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Invastel
Morgan Le Fay
15
4 / 5 / 3
8,933
525
13,858
13,415
6,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
JollyFawn671
Arachne
17
13 / 1 / 4
10,800
635
16,186
14,610
7,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bake Kujira
Mohogeny katana
Bake Kujira
14
2 / 3 / 9
9,367
551
11,326
17,062
22,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
14
3 / 3 / 3
8,716
513
9,801
10,734
4,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
Vib3z6570
Artemis
14
2 / 3 / 3
8,275
487
6,261
9,694
4,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
3 / 1 / 4
8,972
528
11,238
13,629
18,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
46
11
Kills
23
23
Deaths
11
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AttiExo
Fenrir
4
6
2
0.83
L
Bellona
Ayienx
Bellona
0
4
2
0.25
L
Bacchus
Gubbiss
Bacchus
2
5
4
0.8
L
Izanami
Hans_Bauge
Izanami
1
3
0
0.33
L
Morgan Le Fay
Invastel
Morgan Le Fay
4
5
3
1.1
W
Arachne
JollyFawn671
Arachne
13
1
4
15
W
Bake Kujira
Mohogeny katana
Bake Kujira
2
3
9
2.17
W
Chiron
3
3
3
1.5
W
Artemis
Vib3z6570
Artemis
2
3
3
1.17
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,510
Damage
54,812
77,036
Taken
65,729
53,566
Mitigated
57,372
18,307
Healing
14,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AttiExo
Fenrir
7,519
1,556
0
4,788
16,688
6,741
0
2,302
14,302
0
57,053
L
Bellona
Ayienx
Bellona
10,641
3,928
0
6,202
18,672
19,067
420
498
17,082
0
60,210
L
Bacchus
Gubbiss
Bacchus
6,506
1,155
256
2,354
17,776
17,214
0
3,997
13,779
21,965
0
L
Izanami
Hans_Bauge
Izanami
4,986
3,872
0
948
10,485
4,313
308
746
9,739
0
57,015
L
Morgan Le Fay
Invastel
Morgan Le Fay
13,858
1,450
0
3,759
13,415
6,231
0
3,783
9,580
64,613
0
W
Arachne
JollyFawn671
Arachne
16,186
11,614
0
6,258
14,610
7,236
868
3,101
11,509
0
97,139
W
Bake Kujira
Mohogeny katana
Bake Kujira
11,326
7,161
257
2,184
17,062
22,638
675
8,124
8,938
58,958
0
W
Chiron
9,801
4,363
373
3,447
10,734
4,190
2,707
1,340
9,394
0
61,914
W
Artemis
Vib3z6570
Artemis
6,261
2,972
0
693
9,694
4,492
448
6,545
3,149
0
38,623
W
11,238
6,225
0
1,277
13,629
18,816
433
1,254
12,375
0
53,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,508
Gold Earned
46,130
360
Minions Killed
439
0
Camps Cleared
0
1,457,613
Distance Traveled
1,587,238
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,444
497
77
5
0
314,965
0
L
Bellona
8,512
501
76
4
0
254,455
5
L
Bacchus
7,727
455
27
2
0
296,892
1
L
Izanami
7,892
464
88
5
0
312,668
0
L
Morgan Le Fay
8,933
525
92
5
0
278,633
4
W
Arachne
10,800
635
131
8
0
369,086
0
W
Bake Kujira
9,367
551
72
4
0
312,100
2
W
Chiron
8,716
513
90
5
0
288,956
0
W
Artemis
8,275
487
69
4
0
290,842
0
W
Vamana
8,972
528
77
5
0
326,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role