Player Matchup

Janus
Janus
Silver I
Fuffyfy
Janus
Silver I
Level 123
God Stats
12W - 17L
1,531 SR
Queue Stats
38W - 42L
1,485 MMR
Solo
Mulan
Mulan
Gold V
Kazamastylu
Mulan
Gold V
Level 108
God Stats
33W - 22L
1,497 SR
Queue Stats
84W - 113L
1,506 MMR
Solo
Neith
Neith
Gold IV
ShamlessAssass1n
Neith
Gold IV
Level 141
God Stats
15W - 22L
1,474 SR
Queue Stats
70W - 72L
1,475 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 124
1,501 SR
1,489 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,644 SR
1,495 MMR
Vulcan
Vulcan
Gold V
IIGhostylI
Vulcan
Gold V
Level 89
God Stats
6W - 1L
1,623 SR
Queue Stats
40W - 33L
1,518 MMR
Party 1
Chaac
Chaac
Gold III
cdowell2
Chaac
Gold III
Level 109
God Stats
5W - 2L
1,801 SR
Queue Stats
46W - 42L
1,503 MMR
Party 1
Achilles
Achilles
Gold IV
tisagok
Achilles
Gold IV
Level 154
God Stats
1W - 2L
1,509 SR
Queue Stats
65W - 70L
1,466 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Fuffyfy
Janus
9
0 / 2 / 0
6,573
657
5,016
6,001
1,977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

8
0 / 3 / 0
6,245
625
2,290
8,666
5,250
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 3 / 0
6,466
647
4,796
8,857
2,907
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Bans
BacchusNikeHeraAthenaGilgamesh

VS

Bans
DiscordiaHou YiAnhurBastetSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
IIGhostylI
Vulcan
11
3 / 0 / 5
8,078
808
5,178
2,183
877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chaac
cdowell2
Chaac
11
2 / 0 / 6
8,167
817
8,813
9,516
8,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Achilles
tisagok
Achilles
11
3 / 0 / 5
8,106
811
6,989
9,499
9,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
8
8
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Janus
Fuffyfy
Janus
0
2
0
0
W
Vulcan
IIGhostylI
Vulcan
3
0
5
5.5
L
0
3
0
0
L
0
3
0
0
W
Chaac
cdowell2
Chaac
2
0
6
5
W
Achilles
tisagok
Achilles
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,102
Damage
20,980
23,524
Taken
21,198
10,134
Mitigated
19,096
3,184
Healing
9,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Fuffyfy
Janus
5,016
221
0
890
6,001
1,977
0
1,178
4,496
24,411
0
W
Vulcan
IIGhostylI
Vulcan
5,178
1,238
0
815
2,183
877
854
31
2,152
27,112
0
L
2,290
340
0
716
8,666
5,250
0
2,212
5,683
0
9,385
L
4,796
1,236
0
1,578
8,857
2,907
0
1,655
6,104
0
23,359
W
Chaac
cdowell2
Chaac
8,813
675
0
5,452
9,516
8,401
0
2,122
7,394
0
34,482
W
Achilles
tisagok
Achilles
6,989
522
0
2,892
9,499
9,818
448
3,172
6,327
0
22,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,284
Gold Earned
24,351
87
Minions Killed
122
0
Camps Cleared
0
467,574
Distance Traveled
601,703
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,573
657
25
3
0
169,552
0
W
Vulcan
8,078
808
60
6
0
182,324
0
L
Mulan
6,245
625
20
2
0
130,204
0
L
Neith
6,466
647
42
4
0
167,818
2
W
Chaac
8,167
817
34
3
0
207,921
0
W
Achilles
8,106
811
28
3
0
211,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role