Player Matchup

Chang'e
Chang'e
ASTHARIATH
Chang'e
Level 40
God Stats
2W - 6L
1,249 SR
Queue Stats
7W - 19L
1,298 Elo+
Party 2
Achilles
Achilles
Maetzle
Achilles
Level 48
God Stats
0W - 2L
1,140 SR
Queue Stats
19W - 26L
1,377 Elo+
Solo
Freya
Freya
QualityyDamage
Freya
Level 32
God Stats
0W - 2L
1,447 SR
Queue Stats
8W - 11L
1,154 Elo+
Solo
King Arthur
King Arthur
UdSpelad
King Arthur
Level 43
God Stats
0W - 2L
1,135 SR
Queue Stats
15W - 22L
1,407 Elo+
Party 2
Da Ji
Da Ji
Wahrley
Da Ji
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,348 Elo+
Party 2
Team Averages
Level 46
1,294 SR
1,317 Elo+

VS

Team Averages
Level 111
1,561 SR
1,453 Elo+
Nemesis
Nemesis
Andrakii_
Nemesis
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 82L
1,474 Elo+
Solo
Martichoras
Martichoras
BRADLEY-657
Martichoras
Level 168
God Stats
2W - 1L
1,688 SR
Queue Stats
232W - 211L
1,446 Elo+
Party 1
Charon
Charon
DarkFox1997
Charon
Level 61
God Stats
6W - 1L
1,500 SR
Queue Stats
72W - 76L
1,430 Elo+
Party 1
Eset
Eset
Doitlikedis
Eset
Level 120
God Stats
2W - 2L
1,349 SR
Queue Stats
182W - 173L
1,482 Elo+
Solo
Mulan
Mulan
jlcslayer13
Mulan
Level 105
God Stats
9W - 4L
1,769 SR
Queue Stats
78W - 80L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ASTHARIATH
Chang'e
9
1 / 5 / 1
5,373
488
4,623
8,689
2,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Maetzle
Achilles
7
0 / 1 / 1
5,122
466
954
6,870
5,014
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 2 / 0
5,214
474
1,530
5,058
1,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
UdSpelad
King Arthur
9
0 / 3 / 0
5,128
466
2,357
8,594
4,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
Wahrley
Da Ji
11
3 / 3 / 1
6,308
573
6,566
11,076
4,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Andrakii_
Nemesis
12
5 / 1 / 3
6,761
615
5,798
9,623
3,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Martichoras
BRADLEY-657
Martichoras
10
2 / 1 / 1
6,162
560
4,446
4,393
1,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charon
10
0 / 0 / 6
6,301
573
3,090
3,675
2,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
5 / 2 / 0
7,538
685
5,406
6,120
2,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
2 / 0 / 0
7,350
668
3,995
6,466
2,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
4
Kills
14
14
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chang'e
ASTHARIATH
Chang'e
1
5
1
0.3
W
Nemesis
Andrakii_
Nemesis
5
1
3
6.5
W
Martichoras
BRADLEY-657
Martichoras
2
1
1
2.5
W
Charon
0
0
6
3
W
5
2
0
2.5
L
Achilles
Maetzle
Achilles
0
1
1
0.5
L
0
2
0
0
L
King Arthur
UdSpelad
King Arthur
0
3
0
0
L
Da Ji
Wahrley
Da Ji
3
3
1
1.17
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,030
Damage
22,735
40,287
Taken
30,277
18,088
Mitigated
12,323
6,011
Healing
9,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
ASTHARIATH
Chang'e
4,623
463
218
2,132
8,689
2,799
0
3,810
4,879
26,351
0
W
Nemesis
Andrakii_
Nemesis
5,798
3,133
0
748
9,623
3,318
0
1,242
8,381
0
48,551
W
Martichoras
BRADLEY-657
Martichoras
4,446
1,647
0
1,423
4,393
1,727
0
1,721
2,532
0
51,438
W
Charon
3,090
313
0
1,551
3,675
2,316
0
1,053
2,472
12,232
0
W
5,406
441
0
2,283
6,120
2,142
153
1,686
4,330
57,915
0
L
Achilles
Maetzle
Achilles
954
297
0
934
6,870
5,014
0
949
5,921
0
13,111
L
1,530
460
0
1,474
5,058
1,585
74
1,154
3,904
26,195
0
L
King Arthur
UdSpelad
King Arthur
2,357
611
0
878
8,594
4,316
0
1,297
7,297
0
24,884
L
Da Ji
Wahrley
Da Ji
6,566
1,088
0
375
11,076
4,374
0
1,286
9,790
0
41,938
W
3,995
234
0
3,561
6,466
2,820
123
159
6,008
0
49,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,145
Gold Earned
34,112
236
Minions Killed
366
0
Camps Cleared
0
1,076,588
Distance Traveled
1,081,868
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,373
488
41
4
0
212,130
0
W
Nemesis
6,761
615
67
6
0
246,629
0
W
Martichoras
6,162
560
94
9
0
196,594
0
W
Charon
6,301
573
18
2
0
218,208
1
W
Eset
7,538
685
97
9
0
209,812
4
L
Achilles
5,122
466
14
1
0
203,839
0
L
Freya
5,214
474
65
6
0
205,738
0
L
King Arthur
5,128
466
44
4
0
204,403
0
L
Da Ji
6,308
573
72
7
0
250,478
0
W
Mulan
7,350
668
90
8
0
210,625
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role