Player Matchup

Hercules
Hercules
Gold I
Jeffersongab
Hercules
Gold I
Level 146
God Stats
13W - 8L
1,672 SR
Queue Stats
72W - 64L
1,477 MMR
Party 2
Scylla
Scylla
Platinum V
WeTheBestFlavour
Scylla
Platinum V
Level 157
God Stats
19W - 10L
1,717 SR
Queue Stats
189W - 184L
1,452 MMR
Solo
Hou Yi
Hou Yi
Gold IV
lGelAl
Hou Yi
Gold IV
Level 157
God Stats
1W - 0L
1,548 SR
Queue Stats
166W - 170L
1,467 MMR
Solo
Arachne
Arachne
Gold V
nonoam69
Arachne
Gold V
Level 123
God Stats
4W - 0L
1,408 SR
Queue Stats
99W - 95L
1,421 MMR
Party 2
Khepri
Khepri
Gold IV
suto
Khepri
Gold IV
Level 157
God Stats
1W - 0L
1,106 SR
Queue Stats
85W - 85L
1,415 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 148
1,490 SR
1,446 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 97
1,589 SR
1,431 MMR
Serqet
Serqet
Silver III
AzoTe77
Serqet
Silver III
Level 46
God Stats
1W - 1L
1,739 SR
Queue Stats
6W - 11L
1,414 MMR
Party 1
Vamana
Vamana
Gold V
Borko0401
Vamana
Gold V
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 67L
1,333 MMR
Solo
Bacchus
Bacchus
Gold III
C13_ByAndre
Bacchus
Gold III
Level 149
God Stats
3W - 3L
1,600 SR
Queue Stats
67W - 72L
1,420 MMR
Solo
Anubis
Anubis
Bronze IV
IICazard
Anubis
Bronze IV
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,527 MMR
Party 1
Anhur
Anhur
Gold II
killakee
Anhur
Gold II
Level 110
God Stats
12W - 8L
1,606 SR
Queue Stats
429W - 431L
1,463 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Jeffersongab
Hercules
17
2 / 0 / 3
11,175
657
9,397
16,290
15,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

17
5 / 0 / 2
10,549
621
13,171
5,453
2,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hou Yi
lGelAl
Hou Yi
18
3 / 0 / 6
11,657
686
8,651
10,094
4,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
nonoam69
Arachne
15
5 / 0 / 7
9,702
571
10,058
16,274
7,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Khepri
suto
Khepri
13
2 / 1 / 7
9,124
537
2,627
10,297
10,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
AthenaThanatosSurtrThor

VS

Bans
LokiMaman BrigitteSusanoKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
AzoTe77
Serqet
11
0 / 5 / 1
6,832
402
3,303
15,180
5,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vamana
Borko0401
Vamana
14
0 / 1 / 1
7,964
468
5,660
14,669
15,133
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bacchus
C13_ByAndre
Bacchus
10
0 / 4 / 0
6,931
408
4,299
12,785
11,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
IICazard
Anubis
14
1 / 4 / 0
8,655
509
11,482
12,743
5,834
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anhur
killakee
Anhur
9
0 / 3 / 0
6,632
390
3,394
7,755
2,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
17
Kills
1
1
Deaths
17
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Serqet
AzoTe77
Serqet
0
5
1
0.1
L
Vamana
Borko0401
Vamana
0
1
1
0.5
L
Bacchus
C13_ByAndre
Bacchus
0
4
0
0
L
Anubis
IICazard
Anubis
1
4
0
0.25
W
Hercules
Jeffersongab
Hercules
2
0
3
3.5
W
5
0
2
6
L
Anhur
killakee
Anhur
0
3
0
0
W
Hou Yi
lGelAl
Hou Yi
3
0
6
6
W
Arachne
nonoam69
Arachne
5
0
7
8.5
W
Khepri
suto
Khepri
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,904
Damage
28,138
58,408
Taken
63,132
40,126
Mitigated
41,226
29,350
Healing
12,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
AzoTe77
Serqet
3,303
498
0
1,825
15,180
5,915
0
2,572
12,608
0
49,807
L
Vamana
Borko0401
Vamana
5,660
2,076
0
965
14,669
15,133
0
1,676
12,993
0
60,563
L
Bacchus
C13_ByAndre
Bacchus
4,299
793
0
2,232
12,785
11,841
0
2,544
10,241
30,000
0
L
Anubis
IICazard
Anubis
11,482
850
0
5,650
12,743
5,834
0
8,364
4,379
85,595
0
W
Hercules
Jeffersongab
Hercules
9,397
4,573
0
9,449
16,290
15,192
706
1,348
14,708
0
94,022
W
13,171
1,069
0
1,476
5,453
2,221
2,217
2,586
2,560
93,292
0
L
Anhur
killakee
Anhur
3,394
1,583
0
1,800
7,755
2,503
0
642
7,113
0
37,227
W
Hou Yi
lGelAl
Hou Yi
8,651
4,681
0
6,503
10,094
4,450
5,455
2,478
7,616
0
116,737
W
Arachne
nonoam69
Arachne
10,058
6,504
0
10,073
16,274
7,757
0
4,205
12,069
0
72,722
W
Khepri
suto
Khepri
2,627
668
0
1,849
10,297
10,506
335
5,578
4,639
22,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,207
Gold Earned
37,014
610
Minions Killed
439
0
Camps Cleared
0
1,751,596
Distance Traveled
1,460,567
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,832
402
72
4
0
360,654
0
L
Vamana
7,964
468
93
5
0
350,735
0
L
Bacchus
6,931
408
33
2
0
298,413
0
L
Anubis
8,655
509
162
10
0
269,913
0
W
Hercules
11,175
657
164
10
0
380,529
4
W
Scylla
10,549
621
157
9
0
330,855
0
L
Anhur
6,632
390
79
5
0
180,852
1
W
Hou Yi
11,657
686
189
11
0
302,113
1
W
Arachne
9,702
571
83
5
0
410,196
0
W
Khepri
9,124
537
17
1
0
327,903
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role