Player Matchup

Ra
Ra
BOBINATER 9000
Ra
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 51L
1,367 Elo+
Party 3
Martichoras
Martichoras
FullChubb69
Martichoras
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,376 Elo+
Party 3
Atlas
Atlas
G33N3
Atlas
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,551 Elo+
Party 1
Baron Samedi
Baron Samedi
Glister
Baron Samedi
Level 20
God Stats
0W - 3L
1,744 SR
Queue Stats
1W - 5L
1,655 Elo+
Party 1
Gilgamesh
Gilgamesh
hoofed_ambience3
Gilgamesh
Level 36
God Stats
7W - 4L
1,518 SR
Queue Stats
26W - 32L
1,403 Elo+
Solo
Team Averages
Level 47
1,552 SR
1,470 Elo+

VS

Team Averages
Level 84
1,572 SR
1,498 Elo+
Anubis
Anubis
 
Anubis
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
BastetArt
Aphrodite
Level 99
God Stats
7W - 7L
1,501 SR
Queue Stats
16W - 14L
1,494 Elo+
Party 2
Loki
Loki
DOODARDAN69
Loki
Level 97
God Stats
8W - 5L
1,627 SR
Queue Stats
220W - 219L
1,460 Elo+
Solo
Mulan
Mulan
ElNinoush
Mulan
Level 68
God Stats
10W - 9L
1,733 SR
Queue Stats
139W - 140L
1,459 Elo+
Solo
Heimdallr
Heimdallr
Zamasult
Heimdallr
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 0
8,673
578
9,245
13,033
5,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Martichoras
FullChubb69
Martichoras
11
0 / 2 / 3
6,802
453
6,336
9,174
3,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Atlas
G33N3
Atlas
9
0 / 3 / 3
6,582
439
4,540
12,574
9,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
Glister
Baron Samedi
10
1 / 7 / 1
6,594
440
3,398
9,328
3,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
12
0 / 4 / 1
7,241
483
5,290
16,452
18,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
9 / 1 / 1
10,159
677
14,970
10,982
6,142
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
BastetArt
Aphrodite
11
0 / 2 / 3
7,135
476
3,059
8,242
5,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

15
5 / 2 / 3
9,031
602
7,388
14,261
5,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
ElNinoush
Mulan
15
5 / 0 / 0
9,452
630
10,999
10,316
9,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+150
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 6s. This effect can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
Zamasult
Heimdallr
11
1 / 1 / 4
7,200
480
8,364
9,966
4,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
4
Kills
20
20
Deaths
6
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
9
1
1
9.5
L
3
4
0
0.75
W
Aphrodite
BastetArt
Aphrodite
0
2
3
0.75
W
5
2
3
3.25
W
Mulan
ElNinoush
Mulan
5
0
0
5
L
Martichoras
FullChubb69
Martichoras
0
2
3
0.75
L
Atlas
G33N3
Atlas
0
3
3
0.5
L
Baron Samedi
Glister
Baron Samedi
1
7
1
0.21
W
Heimdallr
Zamasult
Heimdallr
1
1
4
3
L
Gilgamesh
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,809
Damage
44,780
60,561
Taken
53,767
39,812
Mitigated
31,061
14,773
Healing
27,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
14,970
1,136
0
6,557
10,982
6,142
1,924
5,429
5,427
85,876
0
L
9,245
1,441
444
6,495
13,033
5,109
0
4,761
8,272
85,016
0
W
Aphrodite
BastetArt
Aphrodite
3,059
154
2,737
4,027
8,242
5,803
260
3,633
4,609
26,343
0
W
7,388
1,452
0
7,672
14,261
5,368
0
3,518
10,570
0
74,870
W
Mulan
ElNinoush
Mulan
10,999
2,323
0
2,621
10,316
9,357
358
1,482
8,108
0
61,200
L
Martichoras
FullChubb69
Martichoras
6,336
1,303
0
2,166
9,174
3,457
510
2,404
6,770
0
54,287
L
Atlas
G33N3
Atlas
4,540
1,830
0
2,300
12,574
9,667
0
3,783
8,791
18,835
0
L
Baron Samedi
Glister
Baron Samedi
3,398
624
247
843
9,328
3,352
0
5,364
3,964
29,255
0
W
Heimdallr
Zamasult
Heimdallr
8,364
2,709
0
3,805
9,966
4,391
17
3,763
6,203
0
50,011
L
Gilgamesh
5,290
1,634
0
2,278
16,452
18,227
0
1,717
14,735
0
45,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,892
Gold Earned
42,977
359
Minions Killed
442
0
Camps Cleared
0
1,458,244
Distance Traveled
1,385,452
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,159
677
146
10
0
256,490
0
L
Ra
8,673
578
132
9
0
291,237
0
W
Aphrodite
7,135
476
35
2
0
290,488
2
W
Loki
9,031
602
113
8
0
310,594
0
W
Mulan
9,452
630
85
6
0
257,202
2
L
Martichoras
6,802
453
83
6
0
348,129
0
L
Atlas
6,582
439
28
2
0
280,016
3
L
Baron Samedi
6,594
440
40
3
0
311,560
0
W
Heimdallr
7,200
480
63
4
0
270,678
1
L
Gilgamesh
7,241
483
76
5
0
227,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role