Player Matchup

Achilles
Achilles
Johantaro
Achilles
Level 57
God Stats
2W - 3L
1,453 SR
Queue Stats
28W - 42L
1,375 Elo+
Solo
Surtr
Surtr
Onymy
Surtr
Level 59
God Stats
8W - 20L
1,319 SR
Queue Stats
52W - 71L
1,432 Elo+
Solo
Kukulkan
Kukulkan
YagoWanderley
Kukulkan
Level 95
God Stats
1W - 4L
1,302 SR
Queue Stats
65W - 79L
1,342 Elo+
Solo
Rama
Rama
evilkore23
Rama
Level 102
God Stats
2W - 3L
1,486 SR
Queue Stats
23W - 25L
1,418 Elo+
Solo
Ne Zha
Ne Zha
fscastelano
Ne Zha
Level 118
God Stats
1W - 1L
1,790 SR
Queue Stats
77W - 94L
1,361 Elo+
Solo
Team Averages
Level 86
1,470 SR
1,386 Elo+

VS

Team Averages
Level 86
1,515 SR
1,392 Elo+
Chronos
Chronos
CelloWinchester
Chronos
Level 121
God Stats
13W - 9L
1,433 SR
Queue Stats
191W - 187L
1,420 Elo+
Solo
Hun Batz
Hun Batz
EndlessBard8425
Hun Batz
Level 68
God Stats
5W - 4L
1,518 SR
Queue Stats
208W - 221L
1,393 Elo+
Solo
Ix Chel
Ix Chel
Thorum7
Ix Chel
Level 89
God Stats
3W - 2L
1,410 SR
Queue Stats
139W - 140L
1,398 Elo+
Solo
Jing Wei
Jing Wei
Thuan666
Jing Wei
Level 84
God Stats
5W - 3L
1,506 SR
Queue Stats
52W - 67L
1,318 Elo+
Solo
Atlas
Atlas
anteater28
Atlas
Level 68
God Stats
7W - 4L
1,707 SR
Queue Stats
41W - 40L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Johantaro
Achilles
12
0 / 3 / 0
7,145
376
6,229
15,111
14,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Surtr
Onymy
Surtr
13
1 / 2 / 1
7,593
400
6,855
14,558
11,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kukulkan
YagoWanderley
Kukulkan
14
0 / 3 / 0
8,446
445
3,475
8,418
3,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 3 / 1
8,461
445
10,046
12,290
4,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
11
2 / 0 / 0
7,653
403
3,653
9,165
3,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 1
11,438
602
18,201
14,159
6,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hun Batz
18
1 / 0 / 2
10,910
574
3,819
16,623
8,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ix Chel
Thorum7
Ix Chel
19
4 / 0 / 0
11,400
600
6,298
8,660
4,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
Thuan666
Jing Wei
15
3 / 2 / 1
9,750
513
6,605
13,250
6,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
15
0 / 0 / 3
9,296
489
5,954
11,306
10,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
4
Kills
11
11
Deaths
4
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
2
1
1.75
W
Hun Batz
1
0
2
2
L
Achilles
Johantaro
Achilles
0
3
0
0
L
Surtr
Onymy
Surtr
1
2
1
0.75
W
Ix Chel
Thorum7
Ix Chel
4
0
0
4
W
Jing Wei
Thuan666
Jing Wei
3
2
1
1.75
L
Kukulkan
YagoWanderley
Kukulkan
0
3
0
0
W
Atlas
0
0
3
1.5
L
1
3
1
0.5
L
Ne Zha
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,258
Damage
40,877
59,542
Taken
63,998
37,047
Mitigated
35,792
6,670
Healing
23,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,201
11,678
0
6,620
14,159
6,265
7,016
248
12,756
86,354
0
W
Hun Batz
3,819
335
0
3,477
16,623
8,133
0
1,581
15,042
0
120,272
L
Achilles
Johantaro
Achilles
6,229
1,295
0
2,912
15,111
14,456
0
10,678
4,433
0
31,274
L
Surtr
Onymy
Surtr
6,855
2,336
0
1,148
14,558
11,334
0
6,354
8,204
2,228
40,403
W
Ix Chel
Thorum7
Ix Chel
6,298
260
344
2,567
8,660
4,564
504
1,730
6,885
94,499
0
W
Jing Wei
Thuan666
Jing Wei
6,605
5,312
0
6,832
13,250
6,370
2,335
241
13,009
0
77,963
L
Kukulkan
YagoWanderley
Kukulkan
3,475
342
0
313
8,418
3,248
210
5,649
2,769
65,058
0
W
Atlas
5,954
2,446
70
3,394
11,306
10,460
123
172
11,134
35,013
126
L
10,046
7,675
0
2,032
12,290
4,616
0
6,358
5,932
0
53,901
L
Ne Zha
3,653
1,190
0
265
9,165
3,393
0
1,288
7,877
0
49,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,298
Gold Earned
52,794
379
Minions Killed
635
0
Camps Cleared
0
1,618,584
Distance Traveled
1,810,580
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,438
602
139
7
0
281,960
0
W
Hun Batz
10,910
574
155
8
0
435,721
0
L
Achilles
7,145
376
42
2
0
298,612
1
L
Surtr
7,593
400
62
3
0
392,196
0
W
Ix Chel
11,400
600
170
9
0
372,893
3
W
Jing Wei
9,750
513
142
7
0
346,104
2
L
Kukulkan
8,446
445
113
6
0
290,372
1
W
Atlas
9,296
489
29
2
0
373,902
4
L
Rama
8,461
445
78
4
0
334,685
0
L
Ne Zha
7,653
403
84
4
0
302,719
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role