Player Matchup

Izanami
Izanami
BallinBenJamin
Izanami
Level 148
God Stats
10W - 4L
1,800 SR
Queue Stats
533W - 527L
1,560 Elo+
Solo
Cthulhu
Cthulhu
FALCON LOONEY
Cthulhu
Level 209
God Stats
1W - 2L
1,725 SR
Queue Stats
124W - 135L
1,511 Elo+
Party 1
Jing Wei
Jing Wei
Faroe793
Jing Wei
Level 42
God Stats
1W - 1L
1,761 SR
Queue Stats
21W - 26L
1,507 Elo+
Solo
Erlang Shen
Erlang Shen
STo0piDMoNkEY69
Erlang Shen
Level 159
God Stats
1W - 3L
1,371 SR
Queue Stats
252W - 234L
1,500 Elo+
Party 1
Merlin
Merlin
Viper851
Merlin
Level 143
God Stats
2W - 4L
1,365 SR
Queue Stats
244W - 221L
1,559 Elo+
Solo
Team Averages
Level 140
1,605 SR
1,528 Elo+

VS

Team Averages
Level 139
1,544 SR
1,526 Elo+
Chiron
Chiron
MrFoxUltima
Chiron
Level 123
God Stats
2W - 0L
1,740 SR
Queue Stats
63W - 61L
1,524 Elo+
Solo
Arachne
Arachne
Persaw
Arachne
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
201W - 227L
1,517 Elo+
Party 2
Xbalanque
Xbalanque
RAXXORD
Xbalanque
Level 108
God Stats
2W - 1L
1,514 SR
Queue Stats
46W - 61L
1,469 Elo+
Party 2
Discordia
Discordia
Sargeant888
Discordia
Level 150
God Stats
6W - 3L
1,687 SR
Queue Stats
302W - 299L
1,512 Elo+
Solo
Ravana
Ravana
WolfZombie39
Ravana
Level 155
God Stats
1W - 0L
1,281 SR
Queue Stats
15W - 10L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 9
9,948
765
13,842
12,933
6,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
15
7 / 4 / 9
10,315
793
8,862
15,767
20,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Faroe793
Jing Wei
15
2 / 4 / 9
8,942
688
7,586
9,326
4,202
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
STo0piDMoNkEY69
Erlang Shen
15
3 / 3 / 14
9,078
698
13,966
18,412
22,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
Viper851
Merlin
16
2 / 3 / 13
9,235
710
13,314
9,572
4,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
18
4 / 3 / 8
10,557
812
12,255
11,211
5,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Arachne
Persaw
Arachne
17
3 / 6 / 9
9,883
760
7,974
18,738
21,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
RAXXORD
Xbalanque
18
7 / 4 / 6
10,788
830
14,586
12,972
7,319
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
Sargeant888
Discordia
17
2 / 2 / 8
9,992
769
16,555
8,384
3,833
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
15
1 / 4 / 10
9,995
769
4,876
14,630
16,625
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
58
19
Kills
17
18
Deaths
19
54
Assists
41
Player
Kills
Deaths
Assists
KDA
L
5
4
9
2.38
L
Cthulhu
7
4
9
2.88
L
Jing Wei
Faroe793
Jing Wei
2
4
9
1.63
W
Chiron
4
3
8
2.67
W
Arachne
Persaw
Arachne
3
6
9
1.25
W
Xbalanque
RAXXORD
Xbalanque
7
4
6
2.5
L
Erlang Shen
STo0piDMoNkEY69
Erlang Shen
3
3
14
3.33
W
Discordia
Sargeant888
Discordia
2
2
8
3
L
Merlin
Viper851
Merlin
2
3
13
2.83
W
Ravana
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,570
Damage
56,246
66,010
Taken
65,935
56,845
Mitigated
54,783
22,523
Healing
21,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,842
7,200
3,012
3,467
12,933
6,366
997
1,919
10,831
0
38,429
L
Cthulhu
8,862
269
1,633
4,318
15,767
20,094
29
3,735
11,953
17,616
0
L
Jing Wei
Faroe793
Jing Wei
7,586
6,311
823
434
9,326
4,202
1,400
2,865
6,358
0
16,412
W
Chiron
12,255
2,468
2,526
1,930
11,211
5,619
1,901
4,933
6,133
0
33,706
W
Arachne
Persaw
Arachne
7,974
5,076
1,612
4,072
18,738
21,387
1,452
5,454
12,776
0
10,450
W
Xbalanque
RAXXORD
Xbalanque
14,586
10,206
2,216
2,053
12,972
7,319
2,785
4,586
8,259
0
26,927
L
Erlang Shen
STo0piDMoNkEY69
Erlang Shen
13,966
5,395
1,481
4,772
18,412
22,064
259
4,348
13,806
34
20,894
W
Discordia
Sargeant888
Discordia
16,555
417
517
1,644
8,384
3,833
1,409
3,436
4,572
37,050
0
L
Merlin
Viper851
Merlin
13,314
407
759
1,824
9,572
4,119
525
3,688
5,864
24,820
0
W
Ravana
4,876
1,254
2,000
3,236
14,630
16,625
32
3,801
10,455
0
7,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,518
Gold Earned
51,215
186
Minions Killed
139
0
Camps Cleared
0
1,116,848
Distance Traveled
1,173,445
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,948
765
74
6
0
191,968
0
L
Cthulhu
10,315
793
32
2
0
248,473
3
L
Jing Wei
8,942
688
26
2
0
224,509
0
W
Chiron
10,557
812
60
5
0
264,843
0
W
Arachne
9,883
760
5
0
0
249,165
0
W
Xbalanque
10,788
830
23
2
0
210,085
0
L
Erlang Shen
9,078
698
19
1
0
250,337
0
W
Discordia
9,992
769
49
4
0
248,550
0
L
Merlin
9,235
710
35
3
0
201,561
0
W
Ravana
9,995
769
2
0
0
200,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role