Player Matchup

Osiris
Osiris
JorgeArthur2017
Osiris
Level 86
God Stats
3W - 0L
1,504 SR
Queue Stats
203W - 283L
1,328 Elo+
Party 3
Izanami
Izanami
MajorFlux
Izanami
Level 81
God Stats
11W - 8L
1,570 SR
Queue Stats
91W - 81L
1,540 Elo+
Party 2
Ymir
Ymir
TG-Moura
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,352 Elo+
Party 3
Nu Wa
Nu Wa
pepsidrink64
Nu Wa
Level 32
God Stats
2W - 2L
1,206 SR
Queue Stats
17W - 15L
1,536 Elo+
Party 2
Lancelot
Lancelot
yourlocaleatery
Lancelot
Level 100
God Stats
7W - 3L
1,841 SR
Queue Stats
99W - 79L
1,581 Elo+
Party 2
Team Averages
Level 61
1,524 SR
1,467 Elo+

VS

Team Averages
Level 54
1,488 SR
1,445 Elo+
Thanatos
Thanatos
BigDawgOG
Thanatos
Level 44
God Stats
14W - 21L
1,214 SR
Queue Stats
74W - 98L
1,320 Elo+
Solo
Heimdallr
Heimdallr
Cinderrzz
Heimdallr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,672 Elo+
Party 1
Osiris
Osiris
Fat_K18
Osiris
Level 49
God Stats
4W - 6L
1,598 SR
Queue Stats
185W - 181L
1,486 Elo+
Solo
Olorun
Olorun
GeorgeBushJr611
Olorun
Level 33
God Stats
4W - 3L
1,630 SR
Queue Stats
21W - 32L
1,366 Elo+
Solo
Athena
Athena
ShoDan1991
Athena
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 27L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 5
8,328
595
10,469
15,422
15,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
MajorFlux
Izanami
14
2 / 0 / 2
8,219
587
5,543
5,974
2,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
12
1 / 1 / 5
7,548
539
4,475
10,829
11,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 2 / 8
7,445
532
7,204
6,144
2,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lancelot
16
13 / 1 / 2
9,897
707
13,478
11,800
5,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BigDawgOG
Thanatos
10
2 / 5 / 0
6,763
483
2,397
11,206
4,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
Cinderrzz
Heimdallr
10
0 / 4 / 2
5,780
413
5,884
9,803
4,056
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
Fat_K18
Osiris
14
2 / 2 / 1
8,312
594
10,159
15,806
21,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
2 / 7 / 1
7,468
533
6,210
14,131
4,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Athena
ShoDan1991
Athena
8
1 / 2 / 1
6,099
436
2,652
8,915
6,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
20
Kills
7
7
Deaths
20
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BigDawgOG
Thanatos
2
5
0
0.4
L
Heimdallr
Cinderrzz
Heimdallr
0
4
2
0.25
L
Osiris
Fat_K18
Osiris
2
2
1
1.25
L
2
7
1
0.36
W
2
3
5
1.5
W
Izanami
MajorFlux
Izanami
2
0
2
3
L
Athena
ShoDan1991
Athena
1
2
1
0.75
W
Ymir
1
1
5
3.5
W
2
2
8
3
W
Lancelot
13
1
2
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,169
Damage
27,302
50,169
Taken
59,861
37,496
Mitigated
41,036
13,979
Healing
18,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BigDawgOG
Thanatos
2,397
303
0
5,882
11,206
4,156
0
1,304
9,768
0
22,065
L
Heimdallr
Cinderrzz
Heimdallr
5,884
2,877
0
1,529
9,803
4,056
0
4,084
5,617
0
34,142
L
Osiris
Fat_K18
Osiris
10,159
3,747
0
6,051
15,806
21,485
0
255
15,523
0
63,828
L
6,210
2,195
180
3,371
14,131
4,932
738
3,552
10,275
58,064
0
W
10,469
4,288
0
4,072
15,422
15,886
219
982
14,394
0
59,243
W
Izanami
MajorFlux
Izanami
5,543
4,267
0
2,508
5,974
2,296
2,281
418
5,554
0
76,014
L
Athena
ShoDan1991
Athena
2,652
874
0
1,662
8,915
6,407
0
1,848
6,999
11,059
0
W
Ymir
4,475
380
0
1,392
10,829
11,083
104
1,749
8,960
25,477
0
W
7,204
2,089
0
750
6,144
2,459
276
3,616
2,306
28,629
0
W
Lancelot
13,478
2,329
0
5,257
11,800
5,772
303
1,577
10,093
0
78,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,437
Gold Earned
34,422
413
Minions Killed
326
0
Camps Cleared
0
1,447,447
Distance Traveled
1,263,393
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,763
483
34
2
0
270,216
1
L
Heimdallr
5,780
413
40
3
0
248,647
0
L
Osiris
8,312
594
110
8
0
270,224
4
L
Olorun
7,468
533
126
9
0
253,698
0
W
Osiris
8,328
595
85
6
0
272,312
0
W
Izanami
8,219
587
132
9
0
261,189
0
L
Athena
6,099
436
16
1
0
220,608
0
W
Ymir
7,548
539
32
2
0
315,965
0
W
Nu Wa
7,445
532
50
4
0
252,815
2
W
Lancelot
9,897
707
114
8
0
345,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role