Player Matchup

Charon
Charon
Banvile
Charon
Level 66
God Stats
0W - 3L
1,536 SR
Queue Stats
15W - 16L
1,574 Elo+
Solo
Vulcan
Vulcan
CyberMustAlive
Vulcan
Level 42
God Stats
12W - 14L
1,443 SR
Queue Stats
38W - 56L
1,344 Elo+
Solo
Ares
Ares
ShiShio32
Ares
Level 63
God Stats
1W - 3L
1,184 SR
Queue Stats
258W - 268L
1,639 Elo+
Solo
Team Averages
Level 57
1,388 SR
1,519 Elo+

VS

Team Averages
Level 87
1,485 SR
1,588 Elo+
Surtr
Surtr
Manueld21
Surtr
Level 123
God Stats
3W - 2L
1,652 SR
Queue Stats
149W - 130L
1,625 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Nydyou57
Morgan Le Fay
Level 63
God Stats
47W - 41L
1,519 SR
Queue Stats
246W - 267L
1,524 Elo+
Solo
Chaac
Chaac
SsEeRRaA
Chaac
Level 74
God Stats
2W - 0L
1,285 SR
Queue Stats
88W - 64L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Banvile
Charon
9
0 / 4 / 3
7,527
684
4,767
13,521
11,822
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 3 / 2
8,791
799
7,051
6,763
2,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ares
10
3 / 5 / 0
8,332
757
8,149
17,981
16,988
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Manueld21
Surtr
13
9 / 1 / 3
10,331
939
13,242
14,618
12,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
Nydyou57
Morgan Le Fay
12
2 / 1 / 7
9,247
841
7,809
8,305
3,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
SsEeRRaA
Chaac
12
1 / 2 / 10
9,035
821
12,442
13,617
11,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
4
Kills
12
12
Deaths
4
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Charon
Banvile
Charon
0
4
3
0.38
L
1
3
2
0.67
W
Surtr
Manueld21
Surtr
9
1
3
10.5
W
Morgan Le Fay
Nydyou57
Morgan Le Fay
2
1
7
5.5
L
Ares
3
5
0
0.6
W
Chaac
SsEeRRaA
Chaac
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,967
Damage
33,493
38,265
Taken
36,540
31,407
Mitigated
27,887
3,194
Healing
13,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
Banvile
Charon
4,767
615
0
2,614
13,521
11,822
0
2,968
9,897
15,516
0
L
7,051
3,495
110
340
6,763
2,597
0
980
5,321
30,029
0
W
Surtr
Manueld21
Surtr
13,242
6,356
0
3,934
14,618
12,755
205
6,203
8,109
565
40,654
W
Morgan Le Fay
Nydyou57
Morgan Le Fay
7,809
557
211
3,393
8,305
3,191
1,027
5,332
2,635
49,157
0
L
Ares
8,149
601
0
130
17,981
16,988
0
4,458
12,489
18,445
0
W
Chaac
SsEeRRaA
Chaac
12,442
2,909
0
6,393
13,617
11,941
1,105
7,785
5,342
0
37,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,650
Gold Earned
28,613
102
Minions Killed
169
0
Camps Cleared
0
490,500
Distance Traveled
698,611
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
7,527
684
22
2
0
150,126
3
L
Vulcan
8,791
799
57
5
0
168,023
2
W
Surtr
10,331
939
50
5
0
241,260
0
W
Morgan Le Fay
9,247
841
79
7
0
216,494
7
L
Ares
8,332
757
23
2
0
172,351
0
W
Chaac
9,035
821
40
4
0
240,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role