Player Matchup

Chang'e
Chang'e
Bellaran
Chang'e
Level 82
God Stats
7W - 7L
1,690 SR
Queue Stats
218W - 222L
1,489 Elo+
Party 2
Tyr
Tyr
Brezhna
Tyr
Level 121
God Stats
10W - 2L
1,711 SR
Queue Stats
248W - 239L
1,492 Elo+
Party 2
Hera
Hera
DaisyChainsaw
Hera
Level 88
God Stats
1W - 3L
1,195 SR
Queue Stats
242W - 251L
1,417 Elo+
Party 2
Baba Yaga
Baba Yaga
Eclyptica
Baba Yaga
Level 126
God Stats
17W - 8L
1,570 SR
Queue Stats
335W - 319L
1,484 Elo+
Party 2
Hercules
Hercules
Sausum
Hercules
Level 84
God Stats
10W - 12L
1,333 SR
Queue Stats
221W - 206L
1,492 Elo+
Party 2
Team Averages
Level 100
1,500 SR
1,475 Elo+

VS

Team Averages
Level 128
1,500 SR
1,468 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
 
Hercules
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Jones_Ox
Anhur
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 26L
1,415 Elo+
Solo
Ra
Ra
andre0000
Ra
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 60L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bellaran
Chang'e
15
4 / 1 / 17
9,141
831
9,624
13,738
6,774
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Tyr
16
7 / 1 / 15
9,376
852
11,475
14,821
16,288
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
4 / 2 / 14
9,472
861
15,035
6,988
3,286
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
Eclyptica
Baba Yaga
16
3 / 1 / 15
9,296
845
15,150
7,076
3,503
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Sausum
Hercules
16
6 / 1 / 15
9,238
840
11,236
21,898
20,694
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
4 / 6 / 2
7,812
710
8,919
15,058
14,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
 
Neith
12
0 / 4 / 4
7,201
655
9,751
10,955
4,769
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
 
Hercules
14
1 / 4 / 2
6,996
636
7,115
17,164
19,048
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
Jones_Ox
Anhur
13
0 / 5 / 2
6,861
624
4,138
10,624
4,543
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 5 / 4
8,086
735
11,849
12,728
5,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
20
24
Kills
6
6
Deaths
24
76
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
4
6
2
0.83
L
Neith
 
Neith
0
4
4
0.5
L
Hercules
 
Hercules
1
4
2
0.5
W
Chang'e
Bellaran
Chang'e
4
1
17
12.5
W
Tyr
7
1
15
14.5
W
4
2
14
5.5
W
Baba Yaga
Eclyptica
Baba Yaga
3
1
15
10.5
L
Anhur
Jones_Ox
Anhur
0
5
2
0.2
W
Hercules
Sausum
Hercules
6
1
15
13.5
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,520
Damage
41,772
64,521
Taken
66,529
50,545
Mitigated
48,159
33,562
Healing
24,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
8,919
2,128
633
3,424
15,058
14,068
0
8,338
6,720
9,874
0
L
Neith
 
Neith
9,751
2,865
1,189
2,845
10,955
4,769
517
6,143
4,812
0
18,515
L
Hercules
 
Hercules
7,115
323
882
6,692
17,164
19,048
338
11,147
6,017
160
10,883
W
Chang'e
Bellaran
Chang'e
9,624
1,147
8,414
4,929
13,738
6,774
1,493
6,207
7,195
23,785
0
W
Tyr
11,475
308
232
2,806
14,821
16,288
563
2,826
11,912
0
14,147
W
15,035
2,609
691
564
6,988
3,286
1,080
1,631
5,295
24,369
0
W
Baba Yaga
Eclyptica
Baba Yaga
15,150
352
1,297
1,240
7,076
3,503
1,641
2,390
4,578
32,826
0
L
Anhur
Jones_Ox
Anhur
4,138
2,699
276
925
10,624
4,543
704
6,128
4,496
0
12,036
W
Hercules
Sausum
Hercules
11,236
2,505
2,673
10,716
21,898
20,694
1,213
6,538
14,630
0
15,992
L
11,849
819
3,526
3,993
12,728
5,731
136
8,053
4,675
30,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,523
Gold Earned
36,956
110
Minions Killed
89
0
Camps Cleared
0
1,153,654
Distance Traveled
959,729
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,812
710
2
0
0
192,953
0
L
Neith
7,201
655
22
2
0
176,704
0
L
Hercules
6,996
636
6
1
0
214,200
0
W
Chang'e
9,141
831
20
2
0
238,298
0
W
Tyr
9,376
852
5
0
0
255,505
0
W
Hera
9,472
861
33
3
0
206,904
0
W
Baba Yaga
9,296
845
34
3
0
231,534
0
L
Anhur
6,861
624
14
1
0
174,550
0
W
Hercules
9,238
840
18
2
0
221,413
0
L
Ra
8,086
735
45
4
0
201,322
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role