Player Matchup

Ix Chel
Ix Chel
AlvaroMM26
Ix Chel
Level 83
God Stats
1W - 6L
1,500 SR
Queue Stats
210W - 204L
1,468 Elo+
Party 1
Kumbhakarna
Kumbhakarna
BigJones8
Kumbhakarna
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 29L
1,518 Elo+
Party 2
Surtr
Surtr
Franbang513
Surtr
Level 127
God Stats
7W - 7L
1,681 SR
Queue Stats
229W - 236L
1,449 Elo+
Party 1
Chernobog
Chernobog
Ma4KaM
Chernobog
Level 184
God Stats
0W - 1L
1,898 SR
Queue Stats
55W - 51L
1,509 Elo+
Solo
Bakasura
Bakasura
TopLanePusher
Bakasura
Level 18
God Stats
1W - 3L
1,764 SR
Queue Stats
26W - 21L
1,525 Elo+
Party 2
Team Averages
Level 105
1,669 SR
1,494 Elo+

VS

Team Averages
Level 136
1,483 SR
1,476 Elo+
Tiamat
Tiamat
Katze678
Tiamat
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 98L
1,530 Elo+
Party 3
Cupid
Cupid
Noobmasteronie
Cupid
Level 125
God Stats
7W - 6L
1,537 SR
Queue Stats
149W - 148L
1,465 Elo+
Party 3
Ao Kuang
Ao Kuang
SantaTavy
Ao Kuang
Level 126
God Stats
3W - 4L
1,381 SR
Queue Stats
156W - 160L
1,400 Elo+
Solo
Sylvanus
Sylvanus
Strawberry90
Sylvanus
Level 170
God Stats
1W - 0L
1,302 SR
Queue Stats
76W - 83L
1,464 Elo+
Party 3
Nike
Nike
Ziani_88-
Nike
Level 157
God Stats
23W - 17L
1,696 SR
Queue Stats
669W - 652L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
AlvaroMM26
Ix Chel
13
2 / 5 / 2
7,651
510
7,305
11,576
4,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
BigJones8
Kumbhakarna
11
0 / 2 / 5
7,037
469
2,916
15,827
13,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

10
0 / 5 / 0
6,741
449
5,905
12,327
5,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chernobog
Ma4KaM
Chernobog
12
1 / 2 / 2
7,190
479
4,398
8,492
2,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
TopLanePusher
Bakasura
12
2 / 4 / 2
7,223
482
8,890
19,045
8,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Katze678
Tiamat
14
2 / 3 / 8
8,643
576
11,023
11,559
8,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 0 / 3
8,646
576
6,113
6,807
2,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
SantaTavy
Ao Kuang
15
6 / 0 / 4
9,312
621
12,346
13,189
12,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sylvanus
Strawberry90
Sylvanus
13
3 / 2 / 9
7,647
510
8,042
14,121
11,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nike
16
7 / 0 / 7
9,888
659
9,521
11,003
6,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
5
Kills
18
18
Deaths
5
11
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
AlvaroMM26
Ix Chel
2
5
2
0.6
L
Kumbhakarna
BigJones8
Kumbhakarna
0
2
5
1.25
L
0
5
0
0
W
Tiamat
Katze678
Tiamat
2
3
8
2
L
Chernobog
Ma4KaM
Chernobog
1
2
2
1
W
0
0
3
1.5
W
Ao Kuang
SantaTavy
Ao Kuang
6
0
4
8
W
Sylvanus
Strawberry90
Sylvanus
3
2
9
3.75
L
Bakasura
TopLanePusher
Bakasura
2
4
2
0.75
W
Nike
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,414
Damage
47,045
67,267
Taken
56,679
33,818
Mitigated
41,669
20,533
Healing
18,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
AlvaroMM26
Ix Chel
7,305
680
1,110
2,995
11,576
4,194
0
6,927
4,120
56,162
0
L
Kumbhakarna
BigJones8
Kumbhakarna
2,916
457
0
2,790
15,827
13,288
0
6,826
8,625
11,725
0
L
5,905
2,836
0
3,170
12,327
5,250
0
7,728
3,601
1,002
36,694
W
Tiamat
Katze678
Tiamat
11,023
1,379
0
1,934
11,559
8,776
218
4,751
6,109
57,504
0
L
Chernobog
Ma4KaM
Chernobog
4,398
2,855
0
2,982
8,492
2,926
0
2,133
6,338
0
59,327
W
6,113
2,963
217
3,984
6,807
2,565
826
616
5,692
0
78,947
W
Ao Kuang
SantaTavy
Ao Kuang
12,346
2,551
0
6,712
13,189
12,571
110
1,892
11,287
56,640
2,098
W
Sylvanus
Strawberry90
Sylvanus
8,042
2,846
1,733
2,632
14,121
11,395
451
3,231
9,930
28,888
6,947
L
Bakasura
TopLanePusher
Bakasura
8,890
5,695
0
7,486
19,045
8,160
0
5,170
13,640
0
38,723
W
Nike
9,521
1,203
0
1,750
11,003
6,362
0
61
10,822
0
95,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,842
Gold Earned
44,136
395
Minions Killed
513
0
Camps Cleared
0
1,395,596
Distance Traveled
1,535,162
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,651
510
121
8
0
283,049
0
L
Kumbhakarna
7,037
469
16
1
0
321,325
4
L
Surtr
6,741
449
69
5
0
218,126
2
W
Tiamat
8,643
576
98
7
0
304,870
4
L
Chernobog
7,190
479
106
7
0
300,157
2
W
Cupid
8,646
576
133
9
0
279,042
0
W
Ao Kuang
9,312
621
94
6
0
301,352
0
W
Sylvanus
7,647
510
60
4
0
279,042
5
L
Bakasura
7,223
482
83
6
0
272,939
4
W
Nike
9,888
659
128
9
0
370,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role