Player Matchup

Anubis
Anubis
 
Anubis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
OBOSRISS
Ne Zha
Level 121
God Stats
8W - 0L
1,617 SR
Queue Stats
48W - 48L
1,464 Elo+
Party 1
Odin
Odin
Rareselu
Odin
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,524 Elo+
Solo
Chaac
Chaac
Walcz
Chaac
Level 109
God Stats
4W - 3L
1,548 SR
Queue Stats
92W - 101L
1,450 Elo+
Party 3
Janus
Janus
zsidaj
Janus
Level 123
God Stats
3W - 3L
1,515 SR
Queue Stats
110W - 121L
1,468 Elo+
Party 3
Team Averages
Level 111
1,536 SR
1,481 Elo+

VS

Team Averages
Level 95
1,388 SR
1,459 Elo+
Fenrir
Fenrir
Flyboy971
Fenrir
Level 145
God Stats
0W - 1L
1,285 SR
Queue Stats
89W - 103L
1,440 Elo+
Solo
Arachne
Arachne
Lightning8703
Arachne
Level 81
God Stats
0W - 1L
1,374 SR
Queue Stats
3W - 3L
1,485 Elo+
Party 2
Artemis
Artemis
ReLaXx-98
Artemis
Level 129
God Stats
0W - 2L
1,279 SR
Queue Stats
152W - 163L
1,499 Elo+
Solo
Cabrakan
Cabrakan
luckyAquarius
Cabrakan
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 36L
1,370 Elo+
Solo
Maui
Maui
mtoresse
Maui
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
11 / 3 / 14
10,194
1,019
14,210
9,275
5,601
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
OBOSRISS
Ne Zha
17
7 / 2 / 15
10,014
1,001
12,000
13,064
7,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Odin
12
2 / 2 / 18
8,122
812
7,448
7,543
5,308
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chaac
Walcz
Chaac
14
2 / 3 / 18
8,650
865
7,753
12,710
13,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
zsidaj
Janus
15
5 / 1 / 22
9,576
958
12,093
9,172
4,525
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Flyboy971
Fenrir
12
1 / 7 / 2
6,904
690
4,397
11,236
4,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arachne
9
0 / 4 / 6
6,589
659
5,083
8,441
7,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
ReLaXx-98
Artemis
18
7 / 3 / 1
10,145
1,015
12,867
9,346
3,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cabrakan
luckyAquarius
Cabrakan
13
1 / 6 / 3
7,580
758
5,003
13,040
16,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Maui
13
1 / 7 / 6
7,739
774
3,466
15,443
12,483
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
28
27
Kills
10
11
Deaths
27
87
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
11
3
14
6
L
Fenrir
Flyboy971
Fenrir
1
7
2
0.29
L
Arachne
0
4
6
0.75
W
Ne Zha
OBOSRISS
Ne Zha
7
2
15
7.25
W
Odin
2
2
18
5.5
L
Artemis
ReLaXx-98
Artemis
7
3
1
2.5
W
Chaac
Walcz
Chaac
2
3
18
3.67
L
Cabrakan
luckyAquarius
Cabrakan
1
6
3
0.42
L
Maui
1
7
6
0.57
W
Janus
zsidaj
Janus
5
1
22
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,504
Damage
30,816
51,764
Taken
57,506
36,484
Mitigated
44,101
19,267
Healing
6,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
14,210
1,194
800
1,845
9,275
5,601
1,637
1,826
7,408
28,365
0
L
Fenrir
Flyboy971
Fenrir
4,397
968
0
452
11,236
4,929
0
4,776
6,460
0
9,896
L
Arachne
5,083
4,466
0
1,097
8,441
7,236
0
4,053
4,388
0
6,269
W
Ne Zha
OBOSRISS
Ne Zha
12,000
2,036
3,192
6,139
13,064
7,113
1,979
1,725
11,050
0
35,664
W
Odin
7,448
2,267
0
955
7,543
5,308
424
1,324
6,090
0
12,552
L
Artemis
ReLaXx-98
Artemis
12,867
2,973
416
1,678
9,346
3,309
0
4,523
4,823
0
32,509
W
Chaac
Walcz
Chaac
7,753
896
733
2,891
12,710
13,937
765
2,367
10,152
0
13,588
L
Cabrakan
luckyAquarius
Cabrakan
5,003
263
868
1,225
13,040
16,144
0
6,578
6,462
9,157
0
L
Maui
3,466
597
381
546
15,443
12,483
0
6,373
9,070
6,342
0
W
Janus
zsidaj
Janus
12,093
1,381
827
1,885
9,172
4,525
2,010
1,227
7,865
25,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,556
Gold Earned
38,957
141
Minions Killed
86
0
Camps Cleared
0
968,296
Distance Traveled
796,149
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,194
1,019
35
4
0
172,734
0
L
Fenrir
6,904
690
12
1
0
152,823
0
L
Arachne
6,589
659
4
0
0
165,154
1
W
Ne Zha
10,014
1,001
41
4
0
226,521
0
W
Odin
8,122
812
18
2
0
169,303
0
L
Artemis
10,145
1,015
60
6
0
164,763
0
W
Chaac
8,650
865
14
1
0
192,362
0
L
Cabrakan
7,580
758
6
1
0
142,580
0
L
Maui
7,739
774
4
0
0
170,829
0
W
Janus
9,576
958
33
3
0
207,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role