Player Matchup

Anubis
Anubis
Drakeswoes6
Anubis
Level 46
God Stats
5W - 5L
1,499 SR
Queue Stats
200W - 162L
1,549 Elo+
Party 1
Cthulhu
Cthulhu
IAM eLiTe 420
Cthulhu
Level 198
God Stats
2W - 2L
1,454 SR
Queue Stats
231W - 236L
1,463 Elo+
Solo
Chernobog
Chernobog
McSloopz
Chernobog
Level 104
God Stats
5W - 5L
1,522 SR
Queue Stats
968W - 934L
1,523 Elo+
Party 1
Neith
Neith
SHADOWCOMMANDER
Neith
Level 154
God Stats
3W - 3L
1,420 SR
Queue Stats
225W - 197L
1,540 Elo+
Solo
Raijin
Raijin
itwrk4change
Raijin
Level 43
God Stats
1W - 2L
1,209 SR
Queue Stats
83W - 63L
1,519 Elo+
Party 1
Team Averages
Level 109
1,420 SR
1,519 Elo+

VS

Team Averages
Level 144
1,446 SR
1,479 Elo+
Shiva
Shiva
HeyItsAce
Shiva
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 28L
1,453 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Perfidious_Peace
Ah Muzen Cab
Level 146
God Stats
1W - 4L
1,411 SR
Queue Stats
500W - 510L
1,467 Elo+
Solo
Sun Wukong
Sun Wukong
RealLex
Sun Wukong
Level 169
God Stats
2W - 5L
1,388 SR
Queue Stats
117W - 141L
1,490 Elo+
Solo
Maui
Maui
blancosenpai
Maui
Level 155
God Stats
16W - 10L
1,648 SR
Queue Stats
874W - 892L
1,492 Elo+
Solo
Hera
Hera
xCRIMSONVIPERx1
Hera
Level 126
God Stats
1W - 4L
1,282 SR
Queue Stats
136W - 122L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
6 / 2 / 13
8,637
864
10,217
7,738
4,598
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
14
1 / 2 / 12
8,313
831
6,486
8,644
8,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
McSloopz
Chernobog
14
1 / 2 / 13
7,928
793
9,395
6,245
2,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

16
5 / 0 / 13
9,148
915
13,502
5,882
2,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Raijin
15
6 / 1 / 11
8,693
869
9,040
5,902
2,935
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
HeyItsAce
Shiva
13
1 / 4 / 4
7,439
744
5,091
10,346
10,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
Perfidious_Peace
Ah Muzen Cab
15
3 / 3 / 0
8,043
804
7,658
11,636
5,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
RealLex
Sun Wukong
11
2 / 7 / 1
7,159
716
5,769
13,324
14,217
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
1 / 3 / 2
7,179
718
2,115
10,812
11,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 2 / 4
7,879
788
8,009
7,174
3,044
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
18
19
Kills
7
7
Deaths
19
62
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anubis
6
2
13
6.25
L
Shiva
HeyItsAce
Shiva
1
4
4
0.75
W
Cthulhu
1
2
12
3.5
W
Chernobog
McSloopz
Chernobog
1
2
13
3.75
L
Ah Muzen Cab
Perfidious_Peace
Ah Muzen Cab
3
3
0
1
L
Sun Wukong
RealLex
Sun Wukong
2
7
1
0.36
W
5
0
13
11.5
L
1
3
2
0.67
W
Raijin
6
1
11
11.5
L
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,640
Damage
28,642
34,411
Taken
53,292
22,062
Mitigated
44,209
16,768
Healing
12,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
10,217
577
1,057
2,528
7,738
4,598
1,040
2,449
5,252
21,537
0
L
Shiva
HeyItsAce
Shiva
5,091
566
1,358
1,919
10,346
10,054
0
4,173
6,173
0
10,539
W
Cthulhu
6,486
49
827
2,142
8,644
8,632
154
2,414
5,939
14,553
0
W
Chernobog
McSloopz
Chernobog
9,395
4,778
724
523
6,245
2,926
504
1,568
4,421
0
23,866
L
Ah Muzen Cab
Perfidious_Peace
Ah Muzen Cab
7,658
1,595
376
2,482
11,636
5,526
87
6,485
5,151
0
21,344
L
Sun Wukong
RealLex
Sun Wukong
5,769
394
413
1,269
13,324
14,217
0
6,313
7,011
0
12,373
W
13,502
4,274
3,943
3,257
5,882
2,971
948
1,322
4,513
0
26,326
L
2,115
34
832
1,727
10,812
11,368
0
5,038
5,774
3,333
0
W
Raijin
9,040
766
1,166
601
5,902
2,935
547
2,371
3,448
19,447
0
L
8,009
1,497
432
2,174
7,174
3,044
0
3,734
3,440
23,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,719
Gold Earned
37,699
151
Minions Killed
98
0
Camps Cleared
0
928,188
Distance Traveled
922,414
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,637
864
22
2
0
173,477
0
L
Shiva
7,439
744
14
1
0
205,251
0
W
Cthulhu
8,313
831
19
2
0
191,786
0
W
Chernobog
7,928
793
35
4
0
182,290
0
L
Ah Muzen Cab
8,043
804
28
3
0
153,849
0
L
Sun Wukong
7,159
716
2
0
0
177,980
0
W
Neith
9,148
915
45
5
0
184,566
0
L
Maui
7,179
718
10
1
0
202,175
0
W
Raijin
8,693
869
30
3
0
196,069
0
L
Hera
7,879
788
44
4
0
183,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role