Player Matchup

Ah Muzen Cab
Ah Muzen Cab
GangaMonsta007
Ah Muzen Cab
Level 84
God Stats
1W - 1L
1,264 SR
Queue Stats
10W - 17L
1,318 Elo+
Solo
Cerberus
Cerberus
Nemfoe9181
Cerberus
Level 87
God Stats
1W - 1L
1,239 SR
Queue Stats
592W - 588L
1,457 Elo+
Solo
Hachiman
Hachiman
Otherbus-_-
Hachiman
Level 123
God Stats
5W - 13L
1,306 SR
Queue Stats
463W - 499L
1,431 Elo+
Solo
Poseidon
Poseidon
The NAC Attack
Poseidon
Level 145
God Stats
2W - 0L
1,488 SR
Queue Stats
75W - 83L
1,451 Elo+
Solo
Horus
Horus
blueskys44
Horus
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,487 Elo+
Solo
Team Averages
Level 108
1,359 SR
1,429 Elo+

VS

Team Averages
Level 97
1,431 SR
1,494 Elo+
Terra
Terra
DeadByStupid
Terra
Level 109
God Stats
0W - 2L
1,297 SR
Queue Stats
67W - 48L
1,546 Elo+
Party 1
Hachiman
Hachiman
Gvtz
Hachiman
Level 88
God Stats
0W - 1L
1,311 SR
Queue Stats
20W - 20L
1,448 Elo+
Solo
Hera
Hera
Killer Cam 0 99
Hera
Level 122
God Stats
2W - 2L
1,497 SR
Queue Stats
241W - 243L
1,465 Elo+
Solo
Sobek
Sobek
OsBoRnErEaDy840
Sobek
Level 110
God Stats
0W - 2L
1,285 SR
Queue Stats
169W - 141L
1,579 Elo+
Solo
Anhur
Anhur
TTVbiglarry0
Anhur
Level 58
God Stats
1W - 1L
1,767 SR
Queue Stats
22W - 19L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GangaMonsta007
Ah Muzen Cab
14
2 / 4 / 6
8,895
809
11,909
11,100
4,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
Nemfoe9181
Cerberus
15
2 / 3 / 13
10,069
915
7,931
14,711
11,538
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
Otherbus-_-
Hachiman
15
6 / 2 / 4
9,322
847
10,468
6,785
3,630
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
17
5 / 2 / 9
10,466
951
14,453
7,797
3,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Horus
16
2 / 1 / 12
9,177
834
10,150
14,135
12,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 5
7,440
676
3,533
16,037
10,848
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hachiman
Gvtz
Hachiman
14
2 / 5 / 5
7,697
700
11,161
12,293
5,841
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
1 / 4 / 3
6,719
611
7,323
6,232
2,923
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 1 / 5
8,542
777
5,599
15,736
17,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
4 / 3 / 4
7,974
725
9,310
12,142
6,792
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
33
17
Kills
11
12
Deaths
17
44
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
4
5
0.88
W
Ah Muzen Cab
GangaMonsta007
Ah Muzen Cab
2
4
6
1.25
L
Hachiman
Gvtz
Hachiman
2
5
5
0.9
L
1
4
3
0.63
W
Cerberus
Nemfoe9181
Cerberus
2
3
13
2.83
L
3
1
5
5.5
W
Hachiman
Otherbus-_-
Hachiman
6
2
4
4
L
4
3
4
2
W
Poseidon
5
2
9
4.75
W
Horus
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,911
Damage
36,926
54,528
Taken
62,440
35,973
Mitigated
44,289
19,518
Healing
19,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,533
82
6,453
3,296
16,037
10,848
0
6,001
9,792
7,716
0
W
Ah Muzen Cab
GangaMonsta007
Ah Muzen Cab
11,909
2,187
436
1,126
11,100
4,726
2,673
4,135
6,965
0
22,392
L
Hachiman
Gvtz
Hachiman
11,161
6,976
456
962
12,293
5,841
0
4,231
7,894
0
21,627
L
7,323
1,043
167
212
6,232
2,923
0
3,532
2,611
10,423
0
W
Cerberus
Nemfoe9181
Cerberus
7,931
421
849
3,091
14,711
11,538
0
3,084
11,627
16,592
0
L
5,599
88
713
3,609
15,736
17,885
0
5,325
10,006
11,138
0
W
Hachiman
Otherbus-_-
Hachiman
10,468
5,503
1,045
560
6,785
3,630
2,535
2,219
4,566
0
15,914
L
9,310
5,226
2,039
1,155
12,142
6,792
0
3,295
8,644
0
22,718
W
Poseidon
14,453
2,478
1,440
2,601
7,797
3,225
1,670
2,345
5,452
45,200
0
W
Horus
10,150
2,835
3,722
4,648
14,135
12,854
256
4,672
9,463
0
17,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,929
Gold Earned
38,372
137
Minions Killed
87
0
Camps Cleared
0
1,061,537
Distance Traveled
840,581
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,440
676
4
0
0
185,870
0
W
Ah Muzen Cab
8,895
809
15
1
0
207,482
0
L
Hachiman
7,697
700
27
2
0
183,145
0
L
Hera
6,719
611
10
1
0
116,945
0
W
Cerberus
10,069
915
26
2
0
197,310
0
L
Sobek
8,542
777
14
1
0
167,683
0
W
Hachiman
9,322
847
19
2
0
200,027
0
L
Anhur
7,974
725
32
3
0
186,938
0
W
Poseidon
10,466
951
67
6
0
197,814
0
W
Horus
9,177
834
10
1
0
258,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role