Player Matchup

Morgan Le Fay
Morgan Le Fay
DCB5004
Morgan Le Fay
Level 66
God Stats
1W - 3L
1,473 SR
Queue Stats
65W - 114L
1,435 Elo+
Party 2
Aphrodite
Aphrodite
ImEnvi
Aphrodite
Level 63
God Stats
4W - 9L
1,367 SR
Queue Stats
42W - 67L
1,394 Elo+
Party 2
Set
Set
Mertsi2014
Set
Level 122
God Stats
1W - 2L
1,553 SR
Queue Stats
171W - 154L
1,548 Elo+
Party 1
Surtr
Surtr
emwoki
Surtr
Level 27
God Stats
4W - 1L
1,680 SR
Queue Stats
52W - 60L
1,447 Elo+
Party 1
Artemis
Artemis
tommygun91
Artemis
Level 104
God Stats
2W - 2L
1,525 SR
Queue Stats
96W - 128L
1,414 Elo+
Party 2
Team Averages
Level 76
1,520 SR
1,448 Elo+

VS

Team Averages
Level 98
1,529 SR
1,436 Elo+
Mulan
Mulan
 
Mulan
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Rama
Rama
Alwix
Rama
Level 128
God Stats
7W - 3L
1,678 SR
Queue Stats
15W - 21L
1,365 Elo+
Party 4
Anubis
Anubis
Cyclozerstörer
Anubis
Level 85
God Stats
8W - 5L
1,602 SR
Queue Stats
26W - 21L
1,485 Elo+
Party 3
Odin
Odin
oksygéne
Odin
Level 99
God Stats
3W - 3L
1,447 SR
Queue Stats
102W - 100L
1,490 Elo+
Solo
Sobek
Sobek
saftlangaren
Sobek
Level 85
God Stats
12W - 15L
1,417 SR
Queue Stats
15W - 24L
1,338 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DCB5004
Morgan Le Fay
10
0 / 4 / 0
5,539
504
3,584
6,964
2,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
ImEnvi
Aphrodite
11
0 / 2 / 1
5,755
523
4,027
5,147
1,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 2 / 1
6,276
571
3,973
10,639
4,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Surtr
emwoki
Surtr
12
2 / 2 / 0
6,594
599
5,667
10,911
7,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
tommygun91
Artemis
11
2 / 1 / 1
6,680
607
9,143
7,596
3,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
0 / 2 / 0
6,311
574
6,057
10,892
5,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
Alwix
Rama
9
2 / 2 / 0
6,018
547
3,624
8,840
2,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 0 / 3
7,565
688
6,534
5,863
3,114
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Odin
14
5 / 1 / 1
7,554
687
5,093
7,364
2,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 1 / 2
6,170
561
2,565
8,732
6,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
6
Kills
11
11
Deaths
6
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
0
2
0
0
W
Rama
Alwix
Rama
2
2
0
1
W
4
0
3
5.5
L
Morgan Le Fay
DCB5004
Morgan Le Fay
0
4
0
0
L
Aphrodite
ImEnvi
Aphrodite
0
2
1
0.25
L
2
2
1
1.25
L
Surtr
emwoki
Surtr
2
2
0
1
W
Odin
5
1
1
5.5
W
0
1
2
1
L
Artemis
tommygun91
Artemis
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,394
Damage
23,873
41,257
Taken
41,691
19,262
Mitigated
21,052
13,256
Healing
13,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
6,057
1,113
0
3,467
10,892
5,572
0
271
9,918
0
48,349
W
Rama
Alwix
Rama
3,624
3,271
0
2,466
8,840
2,760
795
1,376
7,262
0
41,517
W
6,534
580
0
3,840
5,863
3,114
449
3,169
2,613
52,634
0
L
Morgan Le Fay
DCB5004
Morgan Le Fay
3,584
732
0
1,042
6,964
2,355
0
3,093
3,871
41,462
0
L
Aphrodite
ImEnvi
Aphrodite
4,027
771
1,900
2,386
5,147
1,788
0
1,783
3,364
33,531
0
L
3,973
1,815
0
1,560
10,639
4,154
0
2,170
8,469
0
51,893
L
Surtr
emwoki
Surtr
5,667
1,843
0
4,177
10,911
7,940
0
0
10,911
1,371
43,143
W
Odin
5,093
1,488
0
460
7,364
2,941
581
1,536
5,820
0
50,653
W
2,565
224
0
2,823
8,732
6,665
245
1,023
7,493
10,941
0
L
Artemis
tommygun91
Artemis
9,143
4,315
0
2,191
7,596
3,025
671
2,053
5,543
0
53,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,844
Gold Earned
33,618
364
Minions Killed
370
0
Camps Cleared
0
1,077,293
Distance Traveled
1,092,238
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,311
574
94
9
0
196,795
0
W
Rama
6,018
547
93
8
0
200,844
0
W
Anubis
7,565
688
93
8
0
199,706
3
L
Morgan Le Fay
5,539
504
62
6
0
198,279
3
L
Aphrodite
5,755
523
67
6
0
207,318
0
L
Set
6,276
571
76
7
0
248,745
0
L
Surtr
6,594
599
75
7
0
203,749
5
W
Odin
7,554
687
82
7
0
271,399
0
W
Sobek
6,170
561
8
1
0
223,494
6
L
Artemis
6,680
607
84
8
0
219,202
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role