Player Matchup

Cthulhu
Cthulhu
Daan2
Cthulhu
Level 42
God Stats
2W - 1L
1,307 SR
Queue Stats
6W - 5L
1,560 Elo+
Party 2
Fenrir
Fenrir
KapiteinKlaplong
Fenrir
Level 153
God Stats
3W - 3L
1,624 SR
Queue Stats
54W - 37L
1,600 Elo+
Party 2
Mulan
Mulan
OnsRichard
Mulan
Level 159
God Stats
6W - 3L
1,558 SR
Queue Stats
69W - 59L
1,552 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
RoyalFox
Morgan Le Fay
Level 137
God Stats
1W - 0L
1,573 SR
Queue Stats
35W - 17L
1,666 Elo+
Party 2
Thoth
Thoth
patatkraam12
Thoth
Level 45
God Stats
2W - 0L
1,770 SR
Queue Stats
22W - 16L
1,579 Elo+
Party 2
Team Averages
Level 107
1,567 SR
1,591 Elo+

VS

Team Averages
Level 80
1,458 SR
1,480 Elo+
Erlang Shen
Erlang Shen
HavanaAdi
Erlang Shen
Level 87
God Stats
0W - 1L
1,320 SR
Queue Stats
25W - 37L
1,405 Elo+
Solo
Nox
Nox
KitsuneNoHikari
Nox
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,343 Elo+
Party 3
Gilgamesh
Gilgamesh
MP162b
Gilgamesh
Level 127
God Stats
0W - 1L
1,427 SR
Queue Stats
25W - 16L
1,546 Elo+
Party 3
Charybdis
Charybdis
Nerokill
Charybdis
Level 68
God Stats
1W - 1L
1,561 SR
Queue Stats
8W - 7L
1,599 Elo+
Party 1
Fafnir
Fafnir
Zelgazis
Fafnir
Level 60
God Stats
0W - 2L
1,484 SR
Queue Stats
12W - 13L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Daan2
Cthulhu
15
2 / 0 / 9
8,718
872
4,803
5,028
5,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
11 / 0 / 6
9,947
995
13,887
12,215
7,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
16
1 / 2 / 14
8,893
889
9,456
12,191
10,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morgan Le Fay
RoyalFox
Morgan Le Fay
17
4 / 0 / 11
10,391
1,039
15,375
5,891
3,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
3 / 1 / 8
9,014
901
6,858
3,522
1,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
HavanaAdi
Erlang Shen
14
0 / 2 / 2
7,749
775
3,250
10,272
9,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 7 / 1
8,047
805
2,845
10,617
3,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
MP162b
Gilgamesh
14
1 / 6 / 2
7,996
800
5,117
14,571
6,117
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charybdis
Nerokill
Charybdis
14
0 / 4 / 0
7,773
777
5,021
12,183
3,972
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
Zelgazis
Fafnir
14
1 / 2 / 1
7,915
792
3,814
12,149
10,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
9
21
Kills
3
3
Deaths
21
48
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Daan2
Cthulhu
2
0
9
6.5
L
Erlang Shen
HavanaAdi
Erlang Shen
0
2
2
0.5
W
11
0
6
14
L
1
7
1
0.21
L
Gilgamesh
MP162b
Gilgamesh
1
6
2
0.33
L
Charybdis
Nerokill
Charybdis
0
4
0
0
W
Mulan
1
2
14
4
W
Morgan Le Fay
RoyalFox
Morgan Le Fay
4
0
11
9.5
L
Fafnir
Zelgazis
Fafnir
1
2
1
0.75
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,379
Damage
20,047
38,847
Taken
59,792
27,593
Mitigated
33,310
6,564
Healing
4,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Daan2
Cthulhu
4,803
75
0
732
5,028
5,398
294
634
4,394
18,935
0
L
Erlang Shen
HavanaAdi
Erlang Shen
3,250
721
0
2,019
10,272
9,485
0
5,892
4,212
0
19,488
W
13,887
5,718
0
2,902
12,215
7,534
936
2,325
9,777
0
28,073
L
2,845
221
0
0
10,617
3,153
0
3,278
6,736
21,832
0
L
Gilgamesh
MP162b
Gilgamesh
5,117
1,668
9
627
14,571
6,117
0
6,672
7,371
0
15,528
L
Charybdis
Nerokill
Charybdis
5,021
1,655
0
1,309
12,183
3,972
0
5,230
6,658
0
24,954
W
Mulan
9,456
1,002
0
2,215
12,191
10,330
80
1,502
10,502
208
25,714
W
Morgan Le Fay
RoyalFox
Morgan Le Fay
15,375
853
0
715
5,891
3,001
1,223
1,770
4,082
53,010
0
L
Fafnir
Zelgazis
Fafnir
3,814
393
0
790
12,149
10,583
0
5,548
6,000
11,122
0
W
6,858
281
0
0
3,522
1,330
854
428
2,972
22,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,963
Gold Earned
39,480
232
Minions Killed
167
0
Camps Cleared
0
1,224,092
Distance Traveled
991,011
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,718
872
28
3
0
235,069
0
L
Erlang Shen
7,749
775
30
3
0
208,184
0
W
Fenrir
9,947
995
33
3
0
278,160
0
L
Nox
8,047
805
45
5
0
193,828
0
L
Gilgamesh
7,996
800
25
3
0
187,005
0
L
Charybdis
7,773
777
51
5
0
184,996
1
W
Mulan
8,893
889
20
2
0
239,295
0
W
Morgan Le Fay
10,391
1,039
102
10
0
255,405
0
L
Fafnir
7,915
792
16
2
0
216,998
0
W
Thoth
9,014
901
49
5
0
216,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role