Player Matchup

Loki
Loki
Silver IV
 
Loki
Silver IV
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Silver III
CROBER G17
Surtr
Silver III
Level 122
God Stats
2W - 2L
1,477 SR
Queue Stats
129W - 149L
852 MMR
Solo
Ullr
Ullr
Silver III
Shinpuru2612
Ullr
Silver III
Level 133
God Stats
22W - 21L
1,503 SR
Queue Stats
58W - 62L
952 MMR
Solo
Ganesha
Ganesha
Silver IV
TeratoidPlate4
Ganesha
Silver IV
Level 151
God Stats
85W - 80L
1,474 SR
Queue Stats
438W - 464L
833 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver III
WhyWebb
Morgan Le Fay
Silver III
Level 136
God Stats
2W - 4L
1,494 SR
Queue Stats
58W - 77L
892 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 149
1,489 SR
1,006 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 96
1,327 SR
991 MMR
Kukulkan
Kukulkan
Silver III
 
Kukulkan
Silver III
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Silver IV
FutureSleet9027
Set
Silver IV
Level 82
God Stats
2W - 7L
1,320 SR
Queue Stats
24W - 45L
806 MMR
Solo
Sol
Sol
Bronze II
IceCreamFellow
Sol
Bronze II
Level 108
God Stats
0W - 3L
1,058 SR
Queue Stats
19W - 43L
824 MMR
Solo
Chaac
Chaac
Bronze V
Yakub2213
Chaac
Bronze V
Level 103
God Stats
1W - 3L
1,404 SR
Queue Stats
4W - 18L
977 MMR
Solo
Medusa
Medusa
Silver III
rossjo1990
Medusa
Silver III
Level 64
God Stats
5W - 15L
1,353 SR
Queue Stats
87W - 102L
847 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
7
2 / 0 / 0
4,003
801
1,281
1,939
565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Surtr
6
0 / 0 / 1
3,704
741
1,006
2,568
1,283
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

5
0 / 0 / 1
3,152
630
3,216
2,772
755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

4
0 / 1 / 1
3,269
654
1,297
5,596
2,745
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
WhyWebb
Morgan Le Fay
7
1 / 0 / 0
3,996
799
817
705
224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
JanusZeusThanatosChernobog

VS

Bans
AnubisThorAthenaMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
1
0 / 0 / 0
940
188
0
0
0
5
0 / 1 / 0
3,150
630
577
3,124
1,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 1 / 0
3,320
664
1,190
3,438
1,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chaac
Yakub2213
Chaac
5
0 / 0 / 1
3,367
673
2,207
4,662
2,263
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
rossjo1990
Medusa
5
1 / 1 / 0
3,118
624
3,363
2,638
711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
3
Kills
1
1
Deaths
3
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
0
0
2
L
Kukulkan
 
Kukulkan
0
0
0
0
W
Surtr
0
0
1
0.5
L
0
1
0
0
L
0
1
0
0
W
0
0
1
0.5
W
0
1
1
0.5
W
Morgan Le Fay
WhyWebb
Morgan Le Fay
1
0
0
1
L
Chaac
Yakub2213
Chaac
0
0
1
0.5
L
Medusa
rossjo1990
Medusa
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,617
Damage
7,337
13,580
Taken
13,862
5,572
Mitigated
6,248
5,246
Healing
4,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
1,281
441
0
1,206
1,939
565
0
32
1,907
0
18,140
L
Kukulkan
 
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
Surtr
1,006
312
0
1,125
2,568
1,283
0
907
1,410
248
15,636
L
577
154
0
923
3,124
1,394
0
842
2,248
0
15,573
L
1,190
582
0
874
3,438
1,880
0
100
3,338
16,354
0
W
3,216
1,038
0
490
2,772
755
0
0
2,772
0
17,779
W
1,297
385
536
1,879
5,596
2,745
0
0
5,596
6,982
0
W
Morgan Le Fay
WhyWebb
Morgan Le Fay
817
0
0
10
705
224
0
0
705
23,171
0
L
Chaac
Yakub2213
Chaac
2,207
526
0
2,442
4,662
2,263
0
1,040
3,622
0
9,042
L
Medusa
rossjo1990
Medusa
3,363
1,530
0
354
2,638
711
0
198
2,440
0
18,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,124
Gold Earned
13,895
141
Minions Killed
99
0
Camps Cleared
0
478,594
Distance Traveled
360,584
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
4,003
801
35
7
0
118,500
0
L
Kukulkan
940
188
0
0
0
0
0
W
Surtr
3,704
741
28
6
0
87,752
0
L
Set
3,150
630
30
6
0
106,173
0
L
Sol
3,320
664
33
7
0
69,375
0
W
Ullr
3,152
630
33
7
0
81,589
0
W
Ganesha
3,269
654
0
0
0
93,778
2
W
Morgan Le Fay
3,996
799
45
9
0
96,975
0
L
Chaac
3,367
673
16
3
0
92,530
0
L
Medusa
3,118
624
20
4
0
92,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role