Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Dismayhem199
Fenrir
Level 127
God Stats
0W - 1L
1,384 SR
Queue Stats
13W - 7L
1,622 Elo+
Party 1
Gilgamesh
Gilgamesh
Oy_Chaps
Gilgamesh
Level 121
God Stats
34W - 37L
1,552 SR
Queue Stats
1,742W - 1,721L
1,526 Elo+
Solo
Cthulhu
Cthulhu
SleepyRose96
Cthulhu
Level 89
God Stats
1W - 1L
1,722 SR
Queue Stats
10W - 10L
1,551 Elo+
Party 1
Scylla
Scylla
pancha123
Scylla
Level 104
God Stats
210W - 223L
1,569 SR
Queue Stats
854W - 845L
1,473 Elo+
Solo
Team Averages
Level 110
1,545 SR
1,534 Elo+

VS

Team Averages
Level 136
1,636 SR
1,553 Elo+
Da Ji
Da Ji
Bah4mutKQ
Da Ji
Level 156
God Stats
2W - 0L
1,580 SR
Queue Stats
77W - 65L
1,568 Elo+
Party 2
Thor
Thor
Elias4K
Thor
Level 143
God Stats
15W - 9L
1,634 SR
Queue Stats
181W - 130L
1,563 Elo+
Party 2
Sol
Sol
itsRoger
Sol
Level 155
God Stats
2W - 0L
1,844 SR
Queue Stats
81W - 56L
1,616 Elo+
Party 2
Hera
Hera
sarita37
Hera
Level 104
God Stats
4W - 2L
1,521 SR
Queue Stats
9W - 7L
1,473 Elo+
Solo
Ares
Ares
skiskilo
Ares
Level 124
God Stats
40W - 26L
1,602 SR
Queue Stats
883W - 887L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
1 / 2 / 3
7,076
1,179
8,778
6,932
2,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
12
2 / 5 / 2
7,112
1,185
7,033
12,482
5,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Oy_Chaps
Gilgamesh
11
3 / 5 / 1
7,200
1,200
7,869
14,120
12,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
SleepyRose96
Cthulhu
13
0 / 4 / 6
7,758
1,293
5,887
13,093
9,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
pancha123
Scylla
10
0 / 0 / 0
4,323
721
0
0
0
Team 1 Tickets

298

VS

Team 2 Tickets

355

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Bah4mutKQ
Da Ji
13
7 / 1 / 8
8,765
1,461
9,583
5,822
3,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thor
Elias4K
Thor
13
1 / 0 / 10
7,330
1,222
6,984
6,993
6,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
3 / 1 / 9
8,042
1,340
12,967
5,201
2,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hera
13
1 / 4 / 7
7,433
1,239
9,494
7,651
2,613
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ares
13
4 / 0 / 7
8,284
1,381
4,470
7,249
6,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
57
6
Kills
16
16
Deaths
6
12
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
2
3
1.25
W
Da Ji
Bah4mutKQ
Da Ji
7
1
8
11
L
Fenrir
2
5
2
0.6
W
Thor
Elias4K
Thor
1
0
10
6
L
Gilgamesh
Oy_Chaps
Gilgamesh
3
5
1
0.7
L
Cthulhu
SleepyRose96
Cthulhu
0
4
6
0.75
W
3
1
9
7.5
L
Scylla
pancha123
Scylla
0
0
0
0
W
Hera
1
4
7
1.13
W
Ares
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,567
Damage
43,498
46,627
Taken
32,916
28,915
Mitigated
21,054
5,468
Healing
5,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
8,778
2,421
0
0
6,932
2,209
0
1,862
4,753
23,412
0
W
Da Ji
Bah4mutKQ
Da Ji
9,583
2,379
0
266
5,822
3,436
0
3,173
2,525
0
15,363
L
Fenrir
7,033
4,286
0
1,688
12,482
5,045
0
6,356
5,777
0
15,038
W
Thor
Elias4K
Thor
6,984
1,608
0
975
6,993
6,335
0
3,747
3,063
0
12,523
L
Gilgamesh
Oy_Chaps
Gilgamesh
7,869
2,096
0
532
14,120
12,583
0
9,052
4,702
0
13,086
L
Cthulhu
SleepyRose96
Cthulhu
5,887
637
309
2,939
13,093
9,078
0
9,070
3,663
30,926
0
W
12,967
5,186
0
2,389
5,201
2,236
0
2,194
2,758
28,174
0
L
Scylla
pancha123
Scylla
0
0
0
0
0
0
0
0
0
0
0
W
Hera
9,494
3,388
140
422
7,651
2,613
0
2,701
4,830
24,604
0
W
Ares
4,470
416
177
748
7,249
6,434
0
2,850
4,313
8,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,469
Gold Earned
39,854
98
Minions Killed
110
5
Camps Cleared
6
502,192
Distance Traveled
646,284
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,076
1,179
31
5
1
117,456
0
W
Da Ji
8,765
1,461
12
2
1
148,922
0
L
Fenrir
7,112
1,185
7
1
2
130,709
0
W
Thor
7,330
1,222
9
2
0
133,688
0
L
Gilgamesh
7,200
1,200
7
1
1
119,479
0
L
Cthulhu
7,758
1,293
53
9
1
134,548
0
W
Sol
8,042
1,340
41
7
1
117,293
0
L
Scylla
4,323
721
0
0
0
0
0
W
Hera
7,433
1,239
39
7
3
111,088
1
W
Ares
8,284
1,381
9
2
1
135,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role