Player Matchup

Ratatoskr
Ratatoskr
Ryukware
Ratatoskr
Level 130
God Stats
1W - 2L
1,493 SR
Queue Stats
201W - 200L
1,462 Elo+
Solo
Anubis
Anubis
SirMech
Anubis
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,320 Elo+
Solo
Nox
Nox
SrHaze09
Nox
Level 141
God Stats
1W - 1L
1,763 SR
Queue Stats
494W - 502L
1,513 Elo+
Solo
Horus
Horus
TemplarEli
Horus
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,507 Elo+
Solo
Chiron
Chiron
skuxx2136
Chiron
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,496 Elo+
Solo
Team Averages
Level 102
1,551 SR
1,460 Elo+

VS

Team Averages
Level 110
1,569 SR
1,495 Elo+
Khepri
Khepri
Aufdehavo1
Khepri
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 9L
1,500 Elo+
Solo
Arachne
Arachne
DeadDeku
Arachne
Level 146
God Stats
7W - 3L
1,606 SR
Queue Stats
705W - 727L
1,510 Elo+
Solo
Poseidon
Poseidon
MBKZANE
Poseidon
Level 89
God Stats
4W - 2L
1,436 SR
Queue Stats
141W - 129L
1,477 Elo+
Solo
Horus
Horus
theWAriooos
Horus
Level 144
God Stats
2W - 1L
1,733 SR
Queue Stats
108W - 132L
1,465 Elo+
Solo
Ah Puch
Ah Puch
xXUrgentFuryXx
Ah Puch
Level 122
God Stats
9W - 4L
1,572 SR
Queue Stats
294W - 278L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Ryukware
Ratatoskr
13
0 / 6 / 5
7,776
598
9,167
14,811
11,636
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
SirMech
Anubis
14
4 / 7 / 0
8,925
687
12,777
13,123
7,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
0 / 5 / 4
8,076
621
7,724
12,181
6,146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Horus
15
0 / 4 / 5
8,743
673
4,579
15,064
20,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Chiron
skuxx2136
Chiron
18
3 / 3 / 2
10,123
779
18,748
13,328
6,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Aufdehavo1
Khepri
16
1 / 1 / 19
10,233
787
5,476
11,216
8,860
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
DeadDeku
Arachne
16
4 / 1 / 15
9,779
752
12,232
22,248
25,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Poseidon
MBKZANE
Poseidon
17
11 / 2 / 7
11,412
878
13,196
11,085
5,872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
3 / 2 / 18
10,826
833
11,275
19,530
24,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

18
6 / 1 / 15
10,767
828
19,366
9,307
5,520
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
99
7
Kills
25
25
Deaths
7
16
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Khepri
Aufdehavo1
Khepri
1
1
19
10.5
W
Arachne
DeadDeku
Arachne
4
1
15
11.5
W
Poseidon
MBKZANE
Poseidon
11
2
7
7.25
L
Ratatoskr
Ryukware
Ratatoskr
0
6
5
0.42
L
Anubis
SirMech
Anubis
4
7
0
0.57
L
0
5
4
0.4
L
Horus
0
4
5
0.63
L
Chiron
skuxx2136
Chiron
3
3
2
1.33
W
3
2
18
6
W
6
1
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,995
Damage
61,545
68,507
Taken
73,386
53,021
Mitigated
70,314
22,602
Healing
35,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Aufdehavo1
Khepri
5,476
315
3,257
1,885
11,216
8,860
749
3,565
7,565
11,925
0
W
Arachne
DeadDeku
Arachne
12,232
7,544
1,767
6,916
22,248
25,525
1,327
6,201
15,839
0
15,388
W
Poseidon
MBKZANE
Poseidon
13,196
2,567
1,813
2,027
11,085
5,872
2,144
1,457
9,582
45,487
0
L
Ratatoskr
Ryukware
Ratatoskr
9,167
1,953
710
2,940
14,811
11,636
0
8,213
6,448
0
20,347
L
Anubis
SirMech
Anubis
12,777
1,511
655
2,189
13,123
7,759
0
9,002
3,982
21,580
0
L
7,724
239
497
2,189
12,181
6,146
0
8,149
3,926
17,535
0
L
Horus
4,579
2,133
3,479
4,370
15,064
20,733
0
8,857
5,988
0
8,219
L
Chiron
skuxx2136
Chiron
18,748
7,314
1,918
3,655
13,328
6,747
68
7,904
5,204
0
49,006
W
11,275
2,388
8,433
7,947
19,530
24,537
667
6,364
12,914
5,941
11,299
W
19,366
921
1,221
446
9,307
5,520
2,490
2,270
6,985
33,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,643
Gold Earned
53,017
197
Minions Killed
128
0
Camps Cleared
0
1,139,685
Distance Traveled
1,256,649
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,233
787
13
1
0
271,345
0
W
Arachne
9,779
752
9
1
0
265,563
0
W
Poseidon
11,412
878
65
5
0
236,388
0
L
Ratatoskr
7,776
598
29
2
0
233,222
0
L
Anubis
8,925
687
38
3
0
190,241
0
L
Nox
8,076
621
34
3
0
228,388
0
L
Horus
8,743
673
12
1
0
252,075
0
L
Chiron
10,123
779
84
6
0
235,759
0
W
Horus
10,826
833
8
1
0
252,983
0
W
Ah Puch
10,767
828
33
3
0
230,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role