Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
 
Freya
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Antik7708
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,379 Elo+
Party 3
Hel
Hel
BotF1
Hel
Level 119
God Stats
2W - 3L
1,361 SR
Queue Stats
230W - 186L
1,525 Elo+
Party 1
Hades
Hades
GRAF225652
Hades
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,281 Elo+
Party 3
Team Averages
Level 89
1,472 SR
1,437 Elo+

VS

Team Averages
Level 137
1,361 SR
1,480 Elo+
Ymir
Ymir
AuroraSnow
Ymir
Level 143
God Stats
5W - 9L
1,335 SR
Queue Stats
282W - 269L
1,481 Elo+
Party 2
Hera
Hera
DrVennk
Hera
Level 141
God Stats
3W - 9L
1,188 SR
Queue Stats
280W - 271L
1,512 Elo+
Solo
Fafnir
Fafnir
MakeTheDecisions
Fafnir
Level 124
God Stats
1W - 1L
1,309 SR
Queue Stats
278W - 271L
1,480 Elo+
Party 2
Charon
Charon
amy roundhouse
Charon
Level 171
God Stats
2W - 0L
1,495 SR
Queue Stats
344W - 356L
1,440 Elo+
Solo
Hel
Hel
darksoul151066
Hel
Level 107
God Stats
7W - 8L
1,478 SR
Queue Stats
377W - 392L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
4 / 6 / 6
8,663
722
14,038
14,633
12,208
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Freya
 
Freya
15
4 / 4 / 4
8,396
700
12,732
12,404
6,375
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Antik7708
Cthulhu
14
0 / 3 / 10
8,261
688
13,543
15,736
18,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hel
BotF1
Hel
16
2 / 2 / 7
8,433
703
9,207
11,422
6,084
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Hades
14
1 / 6 / 6
7,794
650
8,419
13,374
8,178
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 12
8,430
703
8,439
14,494
16,787
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hera
DrVennk
Hera
17
6 / 0 / 10
10,016
835
14,568
12,756
6,832
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

14
3 / 4 / 14
8,980
748
9,426
17,478
30,452
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
1 / 2 / 15
9,684
807
16,326
12,566
7,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
10 / 3 / 8
10,119
843
12,084
12,785
7,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
80
11
Kills
21
21
Deaths
11
33
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
4
6
6
1.17
L
Freya
 
Freya
4
4
4
1.5
L
Cthulhu
Antik7708
Cthulhu
0
3
10
1.67
W
1
2
12
3.5
L
Hel
BotF1
Hel
2
2
7
2.75
W
Hera
DrVennk
Hera
6
0
10
11
L
Hades
1
6
6
0.67
W
3
4
14
2.5
W
1
2
15
4.25
W
10
3
8
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,939
Damage
60,843
67,569
Taken
70,079
51,117
Mitigated
69,710
27,765
Healing
32,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
14,038
5,954
1,108
1,701
14,633
12,208
72
12,512
1,936
0
30,094
L
Freya
 
Freya
12,732
2,964
656
1,986
12,404
6,375
0
11,188
1,129
23,014
0
L
Cthulhu
Antik7708
Cthulhu
13,543
352
890
1,849
15,736
18,272
0
14,152
1,188
23,066
0
W
8,439
750
890
678
14,494
16,787
32
9,902
4,592
11,794
0
L
Hel
BotF1
Hel
9,207
644
10,013
7,439
11,422
6,084
0
10,683
464
19,181
0
W
Hera
DrVennk
Hera
14,568
3,081
1,738
3,193
12,756
6,832
122
8,324
4,432
31,474
0
L
Hades
8,419
985
587
1,536
13,374
8,178
0
11,196
2,009
16,567
0
W
9,426
3,623
1,298
3,553
17,478
30,452
36
10,675
6,803
10,341
0
W
16,326
1,002
1,484
3,621
12,566
7,983
1,229
7,134
5,432
44,343
0
W
12,084
1,461
9,703
6,546
12,785
7,656
808
7,866
4,919
18,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,547
Gold Earned
47,229
106
Minions Killed
123
0
Camps Cleared
0
1,107,139
Distance Traveled
1,148,478
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,663
722
30
3
0
184,285
0
L
Freya
8,396
700
24
2
0
216,337
0
L
Cthulhu
8,261
688
11
1
0
245,558
0
W
Ymir
8,430
703
9
1
0
220,101
0
L
Hel
8,433
703
22
2
0
249,111
0
W
Hera
10,016
835
29
2
0
268,062
0
L
Hades
7,794
650
19
2
0
211,848
0
W
Fafnir
8,980
748
4
0
0
202,614
0
W
Charon
9,684
807
62
5
0
244,439
0
W
Hel
10,119
843
19
2
0
213,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role