Player Matchup

Artemis
Artemis
BWeiserGriff
Artemis
Level 69
God Stats
4W - 3L
1,638 SR
Queue Stats
25W - 27L
1,438 Elo+
Party 3
Tyr
Tyr
Boolin_Izeek
Tyr
Level 67
God Stats
2W - 3L
1,472 SR
Queue Stats
65W - 95L
1,349 Elo+
Party 2
Bacchus
Bacchus
BudWGriff
Bacchus
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,201 Elo+
Party 3
Thanatos
Thanatos
OfficialCryptoXP
Thanatos
Level 46
God Stats
1W - 2L
1,211 SR
Queue Stats
16W - 44L
1,246 Elo+
Party 2
Kukulkan
Kukulkan
x2ambriz
Kukulkan
Level 6
God Stats
0W - 2L
1,283 SR
Queue Stats
0W - 3L
1,166 Elo+
Party 2
Team Averages
Level 42
1,421 SR
1,280 Elo+

VS

Team Averages
Level 74
1,660 SR
1,466 Elo+
Artio
Artio
AJRJMJ
Artio
Level 91
God Stats
8W - 3L
1,675 SR
Queue Stats
166W - 155L
1,465 Elo+
Solo
Skadi
Skadi
Davy_bah32
Skadi
Level 69
God Stats
5W - 1L
1,540 SR
Queue Stats
165W - 167L
1,445 Elo+
Solo
Hercules
Hercules
Kk1sS
Hercules
Level 130
God Stats
1W - 1L
1,841 SR
Queue Stats
13W - 14L
1,496 Elo+
Party 1
Anubis
Anubis
Sasbys
Anubis
Level 66
God Stats
4W - 4L
1,639 SR
Queue Stats
58W - 63L
1,428 Elo+
Solo
Thanatos
Thanatos
фрайс
Thanatos
Level 16
God Stats
3W - 1L
1,603 SR
Queue Stats
11W - 13L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BWeiserGriff
Artemis
15
5 / 5 / 1
9,244
544
14,363
12,889
5,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 6 / 3
8,250
485
8,229
19,609
11,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bacchus
BudWGriff
Bacchus
13
2 / 3 / 4
7,957
468
5,748
13,981
16,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

6
0 / 0 / 1
5,887
346
452
2,953
746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Kukulkan
x2ambriz
Kukulkan
13
0 / 7 / 2
7,948
468
7,837
10,661
3,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
AJRJMJ
Artio
13
2 / 1 / 9
9,296
547
4,300
15,117
12,479
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Skadi
14
3 / 3 / 3
8,759
515
10,151
14,835
6,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hercules
Kk1sS
Hercules
14
2 / 2 / 6
8,674
510
5,304
13,713
7,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
Sasbys
Anubis
16
10 / 1 / 4
10,736
632
19,612
14,496
8,206
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
фрайс
Thanatos
13
4 / 3 / 5
8,838
520
5,292
11,422
4,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
48
10
Kills
21
21
Deaths
10
11
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Artio
AJRJMJ
Artio
2
1
9
6.5
L
Artemis
BWeiserGriff
Artemis
5
5
1
1.1
L
3
6
3
0.75
L
Bacchus
BudWGriff
Bacchus
2
3
4
1.33
W
Skadi
3
3
3
1.5
W
Hercules
Kk1sS
Hercules
2
2
6
2.5
L
0
0
1
0.5
W
Anubis
Sasbys
Anubis
10
1
4
12
L
Kukulkan
x2ambriz
Kukulkan
0
7
2
0.14
W
Thanatos
фрайс
Thanatos
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,629
Damage
44,659
60,093
Taken
69,583
36,870
Mitigated
39,767
7,829
Healing
26,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
AJRJMJ
Artio
4,300
548
2,874
4,598
15,117
12,479
220
2,027
13,090
25,534
0
L
Artemis
BWeiserGriff
Artemis
14,363
6,542
0
2,407
12,889
5,027
0
3,309
9,580
0
62,630
L
8,229
576
0
1,320
19,609
11,510
0
9,600
10,009
0
51,295
L
Bacchus
BudWGriff
Bacchus
5,748
782
0
2,207
13,981
16,083
0
4,407
9,574
26,614
0
W
Skadi
10,151
3,609
0
553
14,835
6,319
555
3,065
11,770
0
64,705
W
Hercules
Kk1sS
Hercules
5,304
1,959
0
3,828
13,713
7,978
678
2,882
10,831
0
50,267
L
452
147
0
1,895
2,953
746
0
847
2,106
0
11,735
W
Anubis
Sasbys
Anubis
19,612
181
0
8,679
14,496
8,206
1,011
4,011
10,485
88,729
0
L
Kukulkan
x2ambriz
Kukulkan
7,837
153
0
0
10,661
3,504
0
5,749
4,912
59,798
0
W
Thanatos
фрайс
Thanatos
5,292
1,625
0
6,347
11,422
4,785
268
1,600
9,822
0
45,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,286
Gold Earned
46,303
327
Minions Killed
404
0
Camps Cleared
0
1,308,079
Distance Traveled
1,646,185
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,296
547
42
2
0
322,269
0
L
Artemis
9,244
544
97
6
0
278,890
0
L
Tyr
8,250
485
75
4
0
339,056
0
L
Bacchus
7,957
468
27
2
0
336,023
1
W
Skadi
8,759
515
83
5
0
310,014
0
W
Hercules
8,674
510
78
5
0
345,030
0
L
Thanatos
5,887
346
19
1
0
87,809
0
W
Anubis
10,736
632
123
7
0
314,615
3
L
Kukulkan
7,948
468
109
6
0
266,301
0
W
Thanatos
8,838
520
78
5
0
354,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role