Player Matchup

Danzaburou
Danzaburou
Anxenomoon
Danzaburou
Level 145
God Stats
19W - 23L
1,468 SR
Queue Stats
575W - 579L
1,483 Elo+
Party 1
Ullr
Ullr
ArxAnge1
Ullr
Level 147
God Stats
12W - 16L
1,471 SR
Queue Stats
572W - 579L
1,482 Elo+
Party 1
Charybdis
Charybdis
Shinrah7
Charybdis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,337 Elo+
Solo
Zeus
Zeus
Swexiz
Zeus
Level 125
God Stats
12W - 11L
1,532 SR
Queue Stats
641W - 670L
1,447 Elo+
Solo
Da Ji
Da Ji
the_arab_devil
Da Ji
Level 149
God Stats
9W - 9L
1,534 SR
Queue Stats
481W - 482L
1,512 Elo+
Solo
Team Averages
Level 117
1,501 SR
1,452 Elo+

VS

Team Averages
Level 106
1,501 SR
1,515 Elo+
Agni
Agni
 
Agni
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Betty953
Zhong Kui
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
256W - 268L
1,502 Elo+
Party 2
Xbalanque
Xbalanque
Darikoth
Xbalanque
Level 29
God Stats
1W - 0L
1,702 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
matupeti
Martichoras
Level 129
God Stats
5W - 2L
1,616 SR
Queue Stats
402W - 414L
1,524 Elo+
Party 2
Charon
Charon
tsmike
Charon
Level 120
God Stats
1W - 1L
1,190 SR
Queue Stats
165W - 171L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Anxenomoon
Danzaburou
15
1 / 3 / 5
8,255
750
6,632
9,325
4,572
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ullr
16
3 / 2 / 5
8,556
778
6,105
8,120
4,007
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charybdis
Shinrah7
Charybdis
15
2 / 3 / 5
8,172
743
5,810
9,254
4,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
Swexiz
Zeus
16
3 / 2 / 5
8,878
807
17,786
5,619
2,593
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
3 / 5 / 3
8,148
741
3,290
11,219
7,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
6 / 1 / 7
9,411
856
9,155
6,768
3,185
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Zhong Kui
Betty953
Zhong Kui
15
3 / 3 / 7
8,722
793
4,951
10,413
15,653
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
Darikoth
Xbalanque
16
4 / 5 / 5
9,518
865
10,095
13,466
7,066
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Martichoras
matupeti
Martichoras
16
2 / 2 / 9
8,705
791
8,672
8,882
5,339
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charon
tsmike
Charon
17
0 / 1 / 14
9,607
873
5,961
9,776
9,810
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
57
12
Kills
15
15
Deaths
12
23
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
6
1
7
9.5
L
Danzaburou
Anxenomoon
Danzaburou
1
3
5
1.17
L
Ullr
3
2
5
2.75
W
Zhong Kui
Betty953
Zhong Kui
3
3
7
2.17
W
Xbalanque
Darikoth
Xbalanque
4
5
5
1.3
L
Charybdis
Shinrah7
Charybdis
2
3
5
1.5
L
Zeus
Swexiz
Zeus
3
2
5
2.75
W
Martichoras
matupeti
Martichoras
2
2
9
3.25
L
3
5
3
0.9
W
Charon
tsmike
Charon
0
1
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,623
Damage
38,834
43,537
Taken
49,305
22,990
Mitigated
41,053
12,434
Healing
11,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
9,155
398
859
760
6,768
3,185
207
2,165
4,603
16,328
0
L
Danzaburou
Anxenomoon
Danzaburou
6,632
624
1,682
2,149
9,325
4,572
0
5,110
4,215
0
25,495
L
Ullr
6,105
989
1,073
872
8,120
4,007
486
4,571
3,549
0
10,606
W
Zhong Kui
Betty953
Zhong Kui
4,951
442
1,651
1,896
10,413
15,653
141
3,983
6,430
13,128
0
W
Xbalanque
Darikoth
Xbalanque
10,095
4,728
390
1,824
13,466
7,066
852
4,367
9,099
0
29,900
L
Charybdis
Shinrah7
Charybdis
5,810
2,543
0
1,963
9,254
4,460
612
2,906
6,348
0
11,993
L
Zeus
Swexiz
Zeus
17,786
240
1,752
818
5,619
2,593
555
2,364
3,255
33,539
0
W
Martichoras
matupeti
Martichoras
8,672
2,044
303
1,280
8,882
5,339
423
2,546
6,336
0
23,457
L
3,290
401
1,106
1,019
11,219
7,358
0
5,116
6,103
0
9,171
W
Charon
tsmike
Charon
5,961
696
599
2,360
9,776
9,810
222
4,725
5,051
12,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,009
Gold Earned
45,963
122
Minions Killed
138
0
Camps Cleared
0
1,027,902
Distance Traveled
960,606
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,411
856
20
2
0
159,776
0
L
Danzaburou
8,255
750
33
3
0
224,578
0
L
Ullr
8,556
778
18
2
0
202,682
0
W
Zhong Kui
8,722
793
23
2
0
201,785
0
W
Xbalanque
9,518
865
50
5
0
206,584
0
L
Charybdis
8,172
743
15
1
0
202,730
0
L
Zeus
8,878
807
34
3
0
201,798
0
W
Martichoras
8,705
791
34
3
0
202,816
0
L
Da Ji
8,148
741
22
2
0
196,114
0
W
Charon
9,607
873
11
1
0
189,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role