Player Matchup

Horus
Horus
NKFabri_
Horus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,436 Elo+
Party 1
Fenrir
Fenrir
Starbusto
Fenrir
Level 28
God Stats
1W - 1L
1,682 SR
Queue Stats
37W - 47L
1,334 Elo+
Party 1
Baron Samedi
Baron Samedi
lo9bo9
Baron Samedi
Level 64
God Stats
1W - 3L
1,500 SR
Queue Stats
37W - 60L
1,266 Elo+
Party 1
Team Averages
Level 35
1,561 SR
1,346 Elo+

VS

Team Averages
Level 40
1,440 SR
1,310 Elo+
Hera
Hera
LordMilutin
Hera
Level 45
God Stats
2W - 3L
1,482 SR
Queue Stats
4W - 7L
1,210 Elo+
Solo
Rama
Rama
MrGreen750
Rama
Level 34
God Stats
5W - 8L
1,378 SR
Queue Stats
82W - 99L
1,379 Elo+
Solo
Surtr
Surtr
kingLordGwyn
Surtr
Level 41
God Stats
2W - 1L
1,460 SR
Queue Stats
9W - 8L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
NKFabri_
Horus
9
2 / 4 / 3
7,003
778
2,098
10,949
9,921
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Starbusto
Fenrir
9
3 / 6 / 1
7,301
811
7,728
12,169
4,760
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
lo9bo9
Baron Samedi
10
0 / 5 / 4
6,813
757
4,155
8,488
4,273
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 10
7,696
855
10,101
6,556
1,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
10 / 0 / 5
9,596
1,066
10,534
6,735
2,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 2 / 9
8,691
966
5,361
8,233
6,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
5
Kills
15
15
Deaths
6
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
1
4
10
1.5
W
10
0
5
12.5
L
Horus
NKFabri_
Horus
2
4
3
0.88
L
Fenrir
Starbusto
Fenrir
3
6
1
0.58
W
4
2
9
4.25
L
Baron Samedi
lo9bo9
Baron Samedi
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,981
Damage
25,996
31,606
Taken
21,524
18,954
Mitigated
10,004
3,392
Healing
3,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,101
2,368
0
0
6,556
1,846
615
2,600
3,956
28,410
0
W
10,534
9,150
0
2,161
6,735
2,027
1,731
365
6,370
0
29,960
L
Horus
NKFabri_
Horus
2,098
1,124
220
534
10,949
9,921
0
2,966
7,983
0
7,228
L
Fenrir
Starbusto
Fenrir
7,728
1,860
0
741
12,169
4,760
0
4,140
8,029
0
24,679
W
5,361
1,723
160
1,004
8,233
6,131
168
1,804
6,429
508
21,579
L
Baron Samedi
lo9bo9
Baron Samedi
4,155
250
824
1,073
8,488
4,273
0
3,579
4,909
22,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,117
Gold Earned
25,983
50
Minions Killed
92
0
Camps Cleared
0
455,086
Distance Traveled
498,245
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,696
855
39
4
0
144,347
0
W
Rama
9,596
1,066
25
3
0
157,229
0
L
Horus
7,003
778
7
1
0
156,081
0
L
Fenrir
7,301
811
19
2
0
147,719
1
W
Surtr
8,691
966
28
3
0
196,669
6
L
Baron Samedi
6,813
757
24
3
0
151,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role