Player Matchup

Agni
Agni
 
Agni
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Skochubra
Serqet
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 49L
1,543 Elo+
Solo
Odin
Odin
Stargrave
Odin
Level 153
God Stats
1W - 0L
1,812 SR
Queue Stats
9W - 4L
1,658 Elo+
Solo
Geb
Geb
cyclonic_whip39
Geb
Level 48
God Stats
1W - 1L
1,275 SR
Queue Stats
25W - 44L
1,426 Elo+
Solo
Awilix
Awilix
sugarDATbacon
Awilix
Level 129
God Stats
1W - 3L
1,124 SR
Queue Stats
343W - 334L
1,550 Elo+
Solo
Team Averages
Level 100
1,442 SR
1,535 Elo+

VS

Team Averages
Level 121
1,515 SR
1,513 Elo+
Charon
Charon
 
Charon
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
 
Loki
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
RolfRolfinger
Jing Wei
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 15L
1,502 Elo+
Party 1
Raijin
Raijin
assassin57730
Raijin
Level 120
God Stats
2W - 2L
1,638 SR
Queue Stats
145W - 132L
1,523 Elo+
Party 2
Hades
Hades
vAAnOO
Hades
Level 105
God Stats
3W - 5L
1,436 SR
Queue Stats
192W - 205L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
2 / 1 / 8
6,163
1,027
6,444
5,901
2,316
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Serqet
Skochubra
Serqet
12
5 / 1 / 5
7,006
1,168
5,298
6,213
5,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Odin
11
1 / 1 / 7
5,875
979
4,846
6,496
4,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

11
1 / 1 / 7
6,291
1,049
2,201
7,452
5,207
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 0 / 9
6,190
1,032
4,912
6,325
4,693
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
11
1 / 1 / 2
6,274
1,046
4,685
4,982
4,058
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
 
Loki
10
1 / 2 / 3
5,809
968
7,429
5,936
2,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
RolfRolfinger
Jing Wei
11
0 / 2 / 3
5,640
940
4,917
4,206
1,852
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 2 / 3
6,544
1,091
7,762
5,496
2,619
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hades
vAAnOO
Hades
8
1 / 3 / 1
5,395
899
2,933
4,955
4,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
10
Kills
4
4
Deaths
10
36
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
2
1
8
6
L
Charon
 
Charon
1
1
2
2
L
Loki
 
Loki
1
2
3
1.25
L
Jing Wei
RolfRolfinger
Jing Wei
0
2
3
0.75
W
Serqet
Skochubra
Serqet
5
1
5
7.5
W
Odin
1
1
7
4.5
L
1
2
3
1.25
W
1
1
7
4.5
W
1
0
9
5.5
L
Hades
vAAnOO
Hades
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,701
Damage
27,726
32,387
Taken
25,575
22,688
Mitigated
15,051
13,676
Healing
7,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
6,444
534
1,348
1,812
5,901
2,316
0
2,685
3,136
18,111
0
L
Charon
 
Charon
4,685
254
149
1,435
4,982
4,058
0
2,310
2,418
7,087
0
L
Loki
 
Loki
7,429
208
761
1,305
5,936
2,346
0
2,028
3,759
0
14,306
L
Jing Wei
RolfRolfinger
Jing Wei
4,917
2,744
254
246
4,206
1,852
0
1,331
2,794
0
7,624
W
Serqet
Skochubra
Serqet
5,298
580
1,326
1,026
6,213
5,556
34
3,350
2,825
0
6,779
W
Odin
4,846
752
2,469
1,541
6,496
4,916
0
2,620
3,760
0
8,301
L
7,762
1,243
739
1,362
5,496
2,619
0
1,096
4,270
20,358
0
W
2,201
229
1,901
952
7,452
5,207
0
3,113
4,339
6,135
0
W
4,912
616
669
632
6,325
4,693
0
3,378
2,947
0
9,492
L
Hades
vAAnOO
Hades
2,933
140
235
659
4,955
4,176
0
1,880
2,804
4,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,525
Gold Earned
29,662
59
Minions Killed
67
0
Camps Cleared
0
726,480
Distance Traveled
602,496
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,163
1,027
24
4
0
118,098
0
L
Charon
6,274
1,046
7
1
0
134,977
0
L
Loki
5,809
968
11
2
0
144,721
0
L
Jing Wei
5,640
940
9
2
0
136,097
0
W
Serqet
7,006
1,168
11
2
0
144,260
0
W
Odin
5,875
979
4
1
0
146,810
0
L
Raijin
6,544
1,091
31
5
0
118,484
0
W
Geb
6,291
1,049
12
2
0
149,572
0
W
Awilix
6,190
1,032
8
1
0
167,740
0
L
Hades
5,395
899
9
2
0
68,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role